* fix(desktop): honor default project directory for new sessions
The Settings picker persisted project-dir.json but the renderer kept
seeding new chats from sticky localStorage home. Prefer the configured
default on boot and session.create, pin TERMINAL_CWD at backend spawn,
and reject packaged install-dir paths that regressed after #37536.
Co-authored-by: Cursor <cursoragent@cursor.com>
* fix(desktop): address review on default project dir PR
Add workspace cwd precedence tests, extract isPackagedInstallPath for
platform test coverage, and stop rewriting live $currentCwd when a
session is already active (cache-only until the next new chat).
Co-authored-by: Cursor <cursoragent@cursor.com>
---------
Co-authored-by: Cursor <cursoragent@cursor.com>
* refactor(desktop): dock terminal under chat and simplify file rail
Keep the right rail focused on file browsing while moving the persistent terminal into the chat column bottom slot, and make terminal colors follow the active light/dark mode instead of a fixed Solarized palette.
* fix(desktop): make the terminal a resizable, themed side pane
- Move the terminal into a resizable pane (viewport-% widths) that shares
<main>'s stacking context, so its drag handle no longer sits under the
fixed terminal overlay; works on either rail side.
- Restore +x on node-pty's spawn-helper before the first spawn to fix
"posix_spawnp failed" on macOS prebuilds (real cause; drop the redundant
shell-candidate retry loop).
- Gate terminal open/fit/start on document.fonts.ready and strip leading
blank rows (re-armed before the resize Ctrl-L redraw) so the prompt sits
flush at the top with no starship add_newline gap.
- Inherit the app editor-surface color as the terminal background.
- Bind Ctrl+` (⌃` on macOS) to toggle the terminal; add a palette entry.
* feat(desktop): show platform hotkey hints in the command palette
- Render each palette item's live binding as a <KbdGroup> hint via a new
comboTokens() helper (mac shows ⌘/⌃/⌥/⇧, every other platform shows
Ctrl/Alt/Shift — never a ⌘ on PC).
- Default the terminal toggle to ⌘` / Ctrl+` (the ~ key) on both platforms.
- Drop the hardcoded (⌘⏎) baked into the composer steer tooltip; render it
platform-aware with formatCombo instead.
* fix(desktop): drop the active check on the command-palette terminal item
* fix(desktop): remove active/check states from the command palette
* fix(desktop): allow ⌥/Shift-drag selection over mouse-mode TUIs
Full-screen apps (hermes --tui, vim) enable mouse reporting, so a plain
drag can't select text and ⌘/Ctrl+L (add-selection-to-chat) had nothing
to send. Enable macOptionClickForcesSelection so ⌥-drag on macOS (Shift
elsewhere) forces a native selection over mouse-mode apps.
* feat(desktop): tell the in-pane agent it's embedded in the GUI
Set HERMES_DESKTOP_TERMINAL=1 on the terminal pane's shell env and surface
it in build_environment_hints, so a hermes/--tui launched inside the pane
knows it's next to the GUI chat and that ⌥/Shift-drag + ⌘/Ctrl+L sends a
selection to the composer. Distinct from HERMES_DESKTOP (agent backend).
* refactor(desktop): drop the redundant Ctrl+` terminal-toggle fallback
The toggle now ships as mod+` on both platforms, so the standard combo
index handles it — the bespoke fallback (and its stale 'old default'
comment) is dead weight.
* fix(desktop): read live terminal selection for ⌘/Ctrl+L
A redraw-heavy TUI (spinners/clocks) outruns onSelectionChange, leaving the
React selection state empty so the state-gated shortcut listener never
attached and ⌘L no-op'd. Always listen and read xterm's live selection (with
a native fallback) at press time; only swallow the key when there's text to
send. Drops the now-redundant custom key handler.
* feat(desktop): make any agent aware it's in the Hermes desktop GUI
Generalize the runtime-surface hint: fire for HERMES_DESKTOP (the backend
powering the GUI chat) as well as HERMES_DESKTOP_TERMINAL (a hermes in the
embedded terminal pane), so it's about being inside the desktop GUI, not
about being a TUI. The terminal-pane selection note stays pane-specific.
* feat(desktop): give the GUI agent a read_terminal tool
The in-app terminal buffer lives in the renderer (xterm), so expose it to the
chat agent over the same blocking bridge clarify uses: read_terminal emits
terminal.read.request, the renderer serializes the buffer (visible screen by
default, or a start_line/count range against total_lines) and answers
terminal.read.respond. Gated to the GUI via HERMES_DESKTOP.
Also restores the flipped-layout titlebar inset fix (app-shell +
desktop-controller) for terminal/preview rails at the window's left edge.
* chore(desktop): trim read_terminal comments
* feat(desktop): add a terminal toggle to the statusbar
The file rail lost its terminal icon, leaving ⌘` and the command palette
as the only ways in. Add a one-click toggle to the statusbar's left
cluster, mirroring the command-center item: it reads $terminalTakeover so
it lights up while the pane is open and stays in sync with the hotkey, and
is gated to chat view (the only place the pane can show).
* fix(desktop): relabel the terminal header button to what it does
The in-pane button claimed a focus/split fullscreen toggle ("Focus
terminal view" / "Return to split view", screen-full/normal icons), but
the terminal is just a resizable side pane — there's no fullscreen. The
button only mounts while the pane is open, so the focus branch was dead
and clicking it merely closed the terminal. Relabel to "Hide terminal"
with a close icon, drop the dead conditional and the now-unused takeover
read.
* fix(desktop): move the terminal toggle next to the version item
Relocate it from the left cluster to the right of the statusbar, just
left of the client version item.
* feat(desktop): default the terminal to PowerShell on Windows
Prefer pwsh (7+) then Windows PowerShell 5.1 over cmd.exe, falling back to
comspec only when neither is present. -NoLogo drops the startup banner so
the prompt sits flush like the POSIX shells.
* feat(desktop): show a persistent divider on the terminal pane
The resize sash only painted on hover, so the terminal/chat boundary was
invisible at rest. Add an opt-in `divider` prop to Pane that paints a thin
resting hairline on the resize edge (side-aware, so it tracks the rail when
the layout flips) and enable it on the terminal pane.
* refactor(desktop): resolve the terminal shell instead of hardcoding it
Make shell selection a real resolver: an explicit override wins
(HERMES_DESKTOP_SHELL on both platforms, $SHELL on POSIX), otherwise
auto-detect the best installed shell — pwsh > Windows PowerShell 5.1 > cmd
on Windows, zsh > bash > sh on POSIX. A shared shellSpecFor() picks the
interactive flags by family, so an overridden bash/pwsh/cmd all launch
correctly.
* fix(desktop): repaint the terminal on light/dark switch
Setting term.options.theme updated colors for the DOM renderer but not the
WebGL one, which caches glyph colors in a texture atlas — so already-drawn
cells kept their old palette after a mode switch. Hold the WebglAddon in a
ref and clear its atlas when the theme changes.
* fix(desktop): match the terminal palette to VS Code Light+/Dark+
Adopt VS Code's exact default ANSI palette (the terminalColorRegistry
defaults), enable minimumContrastRatio: 4.5 so foregrounds are clamped
against the background the way the integrated terminal does, and key the
light/dark choice off renderedMode (the painted surface) instead of
resolvedMode so it can't invert. The canvas + inset paint the live skin
surface (--ui-editor-surface-background) so the terminal blends with the
app and follows light/dark, while the contrast clamp keeps colors crisp.
* fix(desktop): tighten command palette search to substring matching
cmdk's default fuzzy scorer matched anything with the query letters
scattered across an item, so e.g. "color" never narrowed to color
entries. Add a substring filter: every typed word must literally appear
in an item's value/keywords, keeping results tight and predictable.
* fix(desktop): blend the terminal header into the skin surface
The persistent-terminal overlay painted the static palette background
(#1e1e1e/#ffffff), so the transparent header strip revealed a near-black
slab above the surface-colored body. Paint the overlay with the live
--ui-editor-surface-background so header and body read as one pane.
* fix(desktop): re-resolve the terminal surface on skin switch
The canvas surface only re-resolved on light/dark change, so switching
skins at the same mode left the WebGL canvas painted with the old tint
until reload. Key the resolve off themeName too. Also trim the palette
comments.
* chore(desktop): drop redundant terminal theming header comment
Pops a session into a standalone, focused window for side-by-side work.
A secondary window loads the renderer at the session route with a
?win=secondary flag (ahead of the HashRouter '#'); it drops the global
sidebar plus the install/onboarding overlays and renders a single chat,
sharing the one local gateway over WS (no backend duplication). The main
process keys windows by sessionId so re-opening focuses the existing one
and self-cleans on close.
Open it via:
- ⌘-click (mac) / ⌃-click (win/linux) a sidebar session — the universal
"open in new window" gesture. Archive moves to the ⋯ / right-click menus
only, off the easy-to-misfire modifier-click.
- "New window" in the session ⋯ and context menus (link-external icon,
i18n'd across en/ja/zh/zh-hant).
A standalone window has no left rail, so AppShell treats its edge as
uncovered and applies the titlebar inset — the chat title clears the
macOS traffic lights instead of hiding behind them.
Co-authored-by: tim404x <tim404x@users.noreply.github.com>
Bind session.next/prev to Control+Tab / Control+Shift+Tab with a distinct
`ctrl` modifier token (literal Control on macOS — not Cmd, which the OS
reserves). Add ^1…^9 positional jumps mirroring profile ⌘1…⌘9.
Mac-style interaction:
- Quick ^Tab tap jumps on keydown with no HUD (even if Ctrl stays down)
- Hold Tab ~220ms, or tap Tab again while Ctrl is held → compact HUD
- Ctrl↑ commits the highlight; Esc cancels; rows clickable (^+click safe)
- Recency-ordered list snapshotted on open; cycles by stored session id
Includes combo.test.ts + session-switcher.test.ts.
* fix(desktop): prevent sidebar section overlap
Use a shared sidebar section scroller only on short windows so sections do not overlap, while preserving per-section scrolling on taller layouts.
* fix(desktop): measure section stack for compact sidebar mode
Window-height media query kept big windows in compact mode whenever the OS chrome ate into 830px; observe the section stack element instead so compact only engages when the stack is actually short.
* refactor(desktop): drive sidebar compact mode with CSS, not JS
Replace the matchMedia hook with a `short` (max-height: 830px) Tailwind
variant so the per-section scrollers flatten into one shared scroll stack on
short windows purely in CSS. Taller windows keep their per-group scrollers and
recents virtualization unchanged.
* refactor(desktop): pure-CSS two-mode sidebar scroll + collapse/cap groups
Drop the JS-measured compaction in favour of a single `compact` height
variant (max-height: 768px):
- tall: every section is its own capped, independent scroller; Sessions
is the lone flex-1 scroller.
- short: sections flatten and the stack scrolls as one.
Every section is now `shrink-0`, so nothing is squeezed below its
content and bled onto a sibling — the root cause of the header overlap
(flexbox implied min-size). Sessions keeps its virtualized scroller in
short mode only when it's the long list.
Non-session groups (messaging, cron) collapse by default — expanded ids
persist per platform — and render 3 rows, revealing 10 more on demand.
Extract the shared SidebarLoadMoreRow. Stress harness seeds 50 recents
to mirror the real first page.
* chore(desktop): trim sidebar comments, unify "compact" naming
Self-review polish: condense the over-long mode comments, use "compact"
consistently (matching the variant) instead of mixing "short", and drop a
no-op useCallback around revealMoreMessaging.
* chore(desktop): drop dev sidebar stress harness from the PR
Remove stress-probe.ts and its main.tsx import — it was a throwaway
testing aid, not something to ship.
* fix(desktop): send on Enter from live editor text, not stale composer state
Pressing Enter often did nothing (~90% with IME / fast typing); adding a
trailing space "fixed" it. The composer's submit path read the draft from the
AUI composer state (`useAuiState(s => s.composer.text)`) and the derived
`hasComposerPayload`, both of which lag the contentEditable DOM by a render. On
fast typing or IME composition the final keystroke(s) weren't in state yet, so
`submitDraft()` saw an empty draft and dropped the message. A trailing space
only worked around it by forcing an extra input event that flushed the state.
submitDraft() now refreshes draftRef from the editor node and submits/queues
based on the live DOM text, and the Enter handler decides the queue-drain vs
submit branch from the DOM too. draftRef is already synced on every input
event, so this just closes the in-flight-keystroke gap.
Fixes#39630. Also addresses the "typing + Enter does nothing" reports in
#39623.
* test(desktop): cover Enter-submit from live editor text (#39630)
Pin the contract that the composer's Enter path reads the live DOM editor
text, not the render-lagged composer state: a just-typed message sends even
when state hasn't synced; while busy it queues (never drains the queue or
cancels); an empty Enter while busy is a no-op; and an empty idle Enter
drains the next queued prompt. Faithful DOM-event repro mirroring
handleEditorKeyDown + submitDraft.
The "..." overflow that opens the profile manager (the only UI to edit a
profile's SOUL.md) was gated behind profiles.length > 1, so a user with
only the default profile couldn't edit its persona without first creating
a throwaway second profile. Render it unconditionally.
Remote attachments read their bytes through the readFileDataUrl IPC, which is
hard-capped at 16MB and rejects with a raw "file is too large (N bytes; limit M
bytes)" string straight into the failure toast (helix4u review note on #43109).
Translate that into "<file> is too large to upload to the remote gateway (max
16 MB)", parsing the limit out of the message so it tracks the real cap. Applies
to both the image and non-image remote read paths; non-cap errors pass through
unchanged. Adds unit coverage for both.
The message-edit composer staged dropped OS files asynchronously with no
visible state, so confirming the edit before the upload resolved could send
the message without the gateway-side ref (helix4u review note on #43109).
Add a staging flag: while uploadOsDropRefs is in flight, show a small spinner
pill in the bubble and block submit (disabled send button + submitEdit guard)
so the edit can't outrace the ref insertion. New `attachingFile` i18n string
across en/zh/zh-hant/ja.
Two races in the drop-time eager upload:
- Resurrected chip: the success path used addComposerAttachment, which
re-appends when the id is gone, so a file removed mid-upload reappeared once
the upload resolved. Add updateComposerAttachment (update-only; no-op when the
chip was removed) and use it on both the eager success path and submit-time
sync.
- Duplicate upload: submit-time sync didn't join an eager upload still in
flight, so drop-then-Enter could fire file.attach twice and leave a duplicate
under .hermes/desktop-attachments/. Track in-flight eager uploads by id and
await the pending one before deciding to re-upload, reusing its gateway ref.
Tests: composer-store no-resurrect unit tests + a join-on-submit integration
test asserting a single file.attach.
Addresses @helix4u review on #43109.
The in-flight user bubble seeded image attachment refs as `@image:<localpath>`.
In remote-gateway mode that path lives on the desktop, not the gateway, so the
inline thumbnail fetch hit /api/media and 403'd ("Path outside media roots"),
flashing a fallback chip until submit uploaded the bytes.
Seed (and keep) image refs as the raw base64 preview data URL instead. It
renders inline via extractEmbeddedImages with zero network, and survives the
post-sync rewrite (the agent gets the bytes through the attached-image pipeline,
not this display ref) so the thumbnail no longer remounts/flashes. Non-image
refs are unchanged.
Adds optimisticAttachmentRef + unit coverage.
Finder/OS drops became `@file:/Users/...` refs that only resolve when the
gateway shares the local disk, so on a remote gateway non-image files
(PDF/CSV/Markdown/...) never reached the agent. Route OS drops through the
file.attach / image.attach_bytes upload pipeline — in-app project-tree and
gutter drags stay inline workspace-relative refs — across every drop surface:
the conversation area, the composer form, the contenteditable input, and the
message-edit composer (which still reproduced the bug).
Also:
- upload dropped files eagerly when a session exists, so the card shows a
spinner instead of stalling the send (images stay submit-time to avoid
racing their thumbnail write);
- round the attachment card and drop the monospace detail;
- render image previews from the bytes we already hold, so a pasted/dropped
screenshot shows its thumbnail and previews even when its only on-disk copy
is a transient path (the data URL is not persisted to localStorage).
Supersedes #38615, #41203.
Co-authored-by: LeonSGP <154585401+LeonSGP43@users.noreply.github.com>
Co-authored-by: Teknium <127238744+teknium1@users.noreply.github.com>
* fix(desktop): rebind sessions after websocket reconnect
* docs(desktop): explain the reconnect-resume guard in use-route-resume
The reconnect fix turns on two subtle conditions with no inline rationale:
`seenGatewayStateRef` suppresses a spurious "became open" on the first effect
run (so a session mounting with the gateway already open doesn't double-resume),
and the `gatewayBecameOpen ||` arm forces a re-resume even when the route looks
`alreadyActive` because the cached runtime id can be stale after the gateway
rebinds/reaps the session. Comment both so the next reader doesn't "simplify"
them back into the original bug. No behavior change.
---------
Co-authored-by: Josh Dow <josh.dow@prepad.io>
* fix(desktop): pad app icon to Apple grid so dock size matches peers
The icon body filled ~92% of the canvas; macOS adds no padding, so it
rendered larger than other dock icons. Normalize to Apple's grid (~824px
body on a 1024px canvas) and ship a reproducible generator.
- regenerate icon.png/.icns/.ico with ~80% body + transparent margins
- keep original art as icon-source.png (master)
- add scripts/gen-app-icon.cjs + `npm run icons` (idempotent)
* chore(desktop): drop one-shot icon generator, ship only the assets
The regenerated icon.png/.icns/.ico are the deliverable; the padding
rationale lives in the PR. No build infra needed for a one-off.
* fix(desktop): pad apple-touch-icon — the actual runtime dock icon
app.dock.setIcon() overrides the bundle .icns at runtime with
public/apple-touch-icon.png, so the dock icon users see while the app
runs came from that (1254px canvas, ~91% full-bleed body). Normalize it
to the same Apple grid (824px body on 1024px canvas). Also covers the
web favicon + onboarding logo that reference the same file.
* fix(desktop): keep chat recents focused and reset hotkey target
Exclude messaging platform threads from chat recents pagination so Load More returns chat sessions, and clear stale quick-create profile state before Ctrl+N starts a new session.
* fix(desktop): surface new sessions in sidebar + unstick new-chat Thinking
Two renderer regressions in the desktop chat app:
- Sidebar ordering: orderByIds/reconcileOrderIds appended ids missing from
the persisted order to the BOTTOM. Callers pass recency-sorted lists
(newest first), so a brand-new Ctrl+N session sank below the saved order
and read as "my latest session never showed up". Prepend fresh ids so new
activity surfaces at the top.
- New-chat stuck on "Thinking": terminal/attention state transitions
(turn finished, error, or agent now waiting on user) were RAF-batched.
Electron throttles requestAnimationFrame to ~0 while the window is
backgrounded, occluded, or unfocused, stranding the deferred flush. Flush
critical transitions (!busy || needsInput) synchronously; keep the busy
heartbeat RAF-batched to avoid scroll churn.
Does not touch the messaging-source exclusion in chat recents queries.
* fix(desktop): stop excluding messaging platforms from chat recents
The "keep chat recents focused" change excluded every messaging-platform
source (telegram, discord, slack, …) from the recents query. That silently
undid the messaging-source-folder feature already on main (ede4f5a4a): the
sidebar builds those folders purely from the loaded recents page, so once the
sources were filtered out the folders never rendered — telegram and friends
vanished from the left sidebar.
Only cron stays excluded (it has its own dedicated section). Messaging
sessions belong in the sidebar and render with their platform folder/icon.
Removes the now-unused MESSAGING_SESSION_SOURCE_IDS export.
* fix(desktop): give each messaging platform its own self-managed sidebar section
Recents are local-only again: cron and every messaging platform are excluded
from the chat-recents query, so "Load more" pages through interactive local
chats instead of interleaving gateway threads that bury them.
Each messaging platform (telegram, discord, ...) is now fetched as its own
slice (refreshMessagingSessions) and rendered as a self-managed sidebar
section with its platform icon, count, and per-platform "load more" — no
source-grouping magic inside recents.
Handed-off sessions (live source becomes local after a handoff) keep their
origin-platform badge on the row via handoff_platform, so a Telegram thread
continued in the desktop still reads as Telegram.
* fix(desktop): self-heal a stranded routed session in route-resume
An intermittent create/stream race can leave selected/active session ids
null while the route stays on /:sid — the transcript then sticks empty
even though the turn completed and persisted (the "second Ctrl+N shows no
response" symptom). The pathname didn't change, so route-resume's normal
gate skipped and the view stayed stuck.
Resume whenever the routed session isn't the loaded one, gated on
freshDraftReady so the /:sid -> /new transition (which also momentarily
nulls selected/active a render before the pathname flips) is NOT treated
as stranded. selectedStoredSessionIdRef is set synchronously at resume
entry, so this can't loop, and the resume cached fast-path restores the
already-streamed messages without a refetch.
* fix(desktop): bypass smooth reveal on primary markdown stream
Render main assistant text through deferred markdown directly instead of the smooth-reveal wrapper. This isolates the wrapper to reasoning surfaces and avoids the intermittent blank-response regression after consecutive new-session flows.
Adds three vitest cases for the recovery path: resume+retry on
"session not found", no-resume passthrough on other errors, and
no-resume when there is no stored session id. Also maps the
contributor's commit email in release.py AUTHOR_MAP.
When the laptop sleeps and wakes, the WebSocket reconnects but the
gateway's in-memory session table is cleared. The desktop app still
holds the old activeSessionId, so the next prompt.submit call returns
error 4001 ('session not found'), surfaced to the user as:
'Prompt failed: session not found'
Fix: wrap prompt.submit in a try/catch. On 'session not found', call
session.resume with the durable SQLite session ID (selectedStoredSessionIdRef)
to re-register the session in the gateway, update activeSessionIdRef to
the fresh live session_id, then retry prompt.submit once.
If recovery fails or the error is unrelated, the original error is
re-thrown and surfaces normally.
@file: attachments now work when the desktop is connected to a remote
gateway. Previously a referenced file resolved to a client-disk path the
gateway couldn't see, so context_references rejected it with "path is
outside the allowed workspace" and the agent never saw the file.
Adds a file.attach RPC (sibling to the existing image.attach_bytes /
pdf.attach byte-upload pipeline): the desktop uploads the file bytes, the
gateway stages them into <workspace>/.hermes/desktop-attachments/ and
returns a workspace-relative @file: ref that resolves cleanly. Local mode
passes the path directly; a gateway-visible file outside the workspace is
copied in; an in-workspace file is referenced as-is with no copy.
Consolidates the file-sync design from #38615 (LeonSGP43) and the
host-file-staging idea from #33455 (Carry00), rebased onto the
image/PDF remote-media helpers already on main.
Co-authored-by: LeonSGP43 <cine.dreamer.one@gmail.com>
The desktop code uses Array.prototype.findLast (chat/composer/index.tsx) and
findLastIndex (session/hooks/use-session-actions.ts), which are ES2023 APIs,
but tsconfig declared only the ES2022 lib. Some TypeScript builds tolerate this,
but a correct/stricter tsc fails the desktop build with:
TS2550: Property 'findLast' does not exist on type 'ChatMessage[]'.
Do you need to change your target library? Try changing 'lib' to 'es2023'.
Declare es2023 so the build is correct regardless of the resolved TypeScript
version (reported on Windows with Node 24).
Refs #38970
System messages (slash-command output like /debug, plus the generic
system-message fallback) were rendered as plain text, so the uploaded
paste.rs URLs in a debug report were neither clickable nor easily
copyable.
Route both through LinkifiedText so URLs become real <a> links (open
externally via the desktop bridge, selectable/copyable text). Add an
opt-in explicitOnly mode that matches only explicit http(s):// / www.
URLs, used here so filename-shaped tokens in the report (agent.log,
errors.log, gateway.log) aren't mistaken for bare domains and linkified.
Bare-domain matching is preserved for all other LinkifiedText callers.
Adds regression tests covering explicitOnly (links only real URLs, keeps
.log filenames as text) and the default bare-domain behavior.
The chat transcript reaches the screen through a requestAnimationFrame-gated
flush (useSessionStateCache). The main BrowserWindow never set
backgroundThrottling, so Chromium paused rAF and clamped timers whenever the
window was blurred or occluded -- the live answer would stall until the window
regained focus or the user refreshed. In practice this bit any time Hermes
wasn't the focused window mid-turn (typing in your editor while the agent
replies, detached devtools, another window on top), presenting as "thinking,
no text, have to refresh."
Opt the renderer out of background throttling so a streaming chat app actually
streams in the background:
- backgroundThrottling: false on the main window (matches the secondary
windows that already set it)
- disable-renderer-backgrounding / disable-backgrounding-occluded-windows /
disable-background-timer-throttling at the process level for the
occlusion case
Latent since the desktop app landed (#20059), not a recent regression.
#42178 dropped every session-scoped gateway event that arrived without an
explicit session_id, to stop background activity attaching to the focused
chat. But the gateway already stamps background sessions with their own id, so
an unscoped message/reasoning/tool/prompt event can only be the focused turn's
own output. Dropping those swallowed the live answer — it reappeared only after
a transcript refetch (manual refresh).
Narrow the guard to subagent.* (the only genuinely background/async family);
everything else falls back to the active session as before.
* feat(desktop): assignable themes per profile
The desktop skin was a single global preference, so every profile shared
one look. Make the theme assignment per profile: picking a theme assigns it
to the profile that's currently live, and switching profiles paints that
profile's own skin. A profile with no assignment inherits the global default,
so single-profile installs and existing setups are unchanged.
- themes/context.tsx: per-profile skin record in localStorage; ThemeProvider
follows $activeGatewayProfile; boot paint uses the last active profile's
theme to avoid a flash on a non-default relaunch; setTheme assigns to the
live profile (default profile also seeds the legacy global fallback).
- settings/appearance-settings.tsx: caption noting the theme is saved per
profile, shown only when more than one profile exists.
- i18n: themeProfileNote string across en/zh/zh-hant/ja.
- themes/profile-theme.test.ts: resolution + inheritance coverage.
* feat(desktop): make light/dark mode per profile too
The command palette / theme picker sets skin + mode together on each pick,
so leaving mode global meant a profile couldn't actually remember the full
look it was given (e.g. "Ember Dark" in one profile would render Ember Light
if another profile last flipped the global mode). Mirror the per-profile skin
record for light/dark mode: ThemeProvider resolves and applies the active
profile's mode on switch, the boot paint uses it, and setMode assigns to the
live profile (default profile also seeds the legacy global mode fallback).
* refactor(desktop): collapse per-profile skin/mode into one helper
Skin and mode were near-identical resolve/assign pairs with hand-rolled
try/catch around localStorage. Fold both into a single profilePref<T>
factory (resolve + assign, default profile seeds the legacy global) and
lean on storedString/persistString for the error-swallowing. Tests go
table-driven over both prefs since they share one contract. No behavior
change; -89 LOC.
* refactor(desktop): treat default profile as the global slot directly
"default" isn't a real profile — it is the legacy global value. Stop
double-writing (record['default'] + global) on assign; route default
straight to the global. resolve is unchanged: a profile with no record
entry already falls back to the global, so default reads it for free.
A brand-new session's first turn persists to the SessionDB a beat after
the gateway emits message.complete, so a refresh fired in that window gets
a listSessions(min_messages=1) page that omits the new row. sessionsToKeep()
already shields the *active* chat from this race, but a session you started
and then navigated away from is — at the next refresh — neither working,
pinned, nor active, so mergeSessionPage() evicts it. Nothing re-fetches
afterward, so it stays gone until the app restarts.
Track sessions whose turn just settled (a real working->idle transition) in
a short, auto-expiring grace window and add them to the merge keep-set. This
bridges the persist race for non-active chats without resurrecting deleted
rows (mergeSessionPage only revives rows still in the in-memory list, which
optimistic delete/archive already drop).
Repro: start a new chat, send a message, then click another session before
the reply lands — the new session vanishes from the sidebar.
* fix(desktop): require session ids for scoped gateway events
Drop unscoped stream, tool, and subagent events in the desktop renderer so async activity cannot attach to whichever chat is currently focused.
* fix(desktop): preserve unscoped session info events
Keep session.info out of the scoped-event drop list so global desktop runtime broadcasts still initialize UI state before a session is active.
Two independent reviewers flagged that applyBackendUpdate's in-progress and
error messages were inline English while the rest of the update overlay is
i18n'd. Move them into updates.applyStatus (preparing/pulling/restarting/
notAvailable/failed/noReturn) across en, ja, zh, zh-hant + types.
The no-return error said 'Backend updated but did not come back online' — but
once the connection drops the client can't know the update's exit code, only
that it was started and the backend is unreachable. Reword to not overclaim:
the update may not have completed.
Three rough edges in the remote backend apply flow:
- On success the overlay dropped to IDLE, briefly re-rendering the pre-install
'update available' view and then the generic 'you're all set' before settling.
Close the overlay outright once the backend is confirmed back instead of
bouncing through the idle view.
- If the backend never came back (a failed restart), the flow still reported
success. waitForBackendReturn now returns whether the backend answered;
finishBackendApply surfaces an error when it didn't.
- The up-to-date copy said 'you're running the latest version', conflating
client and backend. Backend target now reads 'the backend is running the
latest version' — the client's own version is a separate pill.
The backend Install path set stage:'restart' and stopped — in remote mode no
boot-progress events arrive to carry the overlay to done, so it sat on the
restarting spinner until a manual reload while the backend had already come
back. Poll the backend until it answers again, then clear the overlay and
refresh the backend status. Target-aware applying copy explains the remote
restart + auto-reconnect instead of the local-updater-window wording.
Also switch the apply poll sleeps from window.setTimeout to globalThis.setTimeout
so the flow is exercisable off the renderer.
HERMES_DESKTOP_REMOTE_URL forces a remote connection but never writes
connection.json, so the gateway panel read mode/url from persisted config
and mislabelled an env-remote session as local with no url.
The poller starts at mount, before the gateway connects, so its initial
checkBackendUpdates() ran while mode was still unset and no-op'd via the
remote-mode guard — leaving the backend button empty until the user clicked it.
Subscribe to $connection and re-check the backend when mode resolves to remote.
Two follow-ups from testing the two-button bar:
- The background poller and focus handler only checked the client, so the
backend behind-count and changelog stayed empty until the user opened the
overlay — and the overlay's first render then hit the empty-commits fallback
('Improvements and fixes') instead of the real changelog. Check the backend
alongside the client on poller start, interval, and focus so its state is
ready before the button is clicked.
- Order the status bar client-first, backend-second.
The status bar merged both versions into one pill with a single click target,
so there was no way to tell which artifact an update acted on — and the apply
path was overloaded by connection mode. Separate them:
- store: independent client (checkUpdates/applyUpdates) and backend
(checkBackendUpdates/applyBackendUpdate) flows with their own status/apply
atoms; openUpdateOverlayFor(target) drives the overlay.
- status bar: two buttons — client vX (always) and backend vY (+N) (remote
only), each with its own behind-count, opening the overlay for its target.
- overlay: reads the active target's atoms; install/check route per target.
Removes the version-bar merge helper (no longer merging the two versions).
The updates overlay showed generic 'New update available / improvements and
fixes' with no indication of whether it was updating the client or the backend.
In remote mode it now reads 'Backend update available' and names the connected
backend, and when there's no commit changelog (e.g. pip/non-git backend) it
degrades to honest 'release notes aren't available for this install type' copy
instead of filler.
Copy selection extracted to a pure resolveUpdateCopy() helper (unit-tested);
threads target ('client'|'backend') from connection.mode through the overlay.
In remote mode, checkUpdates()/applyUpdates() branch on connection.mode and
drive the existing updates overlay from the connected backend instead of the
local Electron git bridge:
- checkUpdates -> GET /api/hermes/update/check, mapped onto DesktopUpdateStatus
(behind, commits, supported=can_apply, message). The overlay renders the
commit list as 'what's changed' and shows guidance (not Install) when the
backend install can't self-apply (docker/nix).
- applyUpdates -> POST /api/hermes/update (the proven command-center path),
polling the action to completion and handling the expected mid-update
connection drop as the restart phase.
Local mode is unchanged. Adds checkHermesUpdate() to hermes.ts and a
BackendUpdateCheckResponse type.
In remote thin-client mode the Electron client and the backend it connects to
are separate installs that drift independently. The status bar previously showed
only the client version, hiding skew (e.g. client 0.15.1 talking to backend
0.16.0 looked fine).
Add a pure resolveVersionBar() helper (unit-tested) that, gated on
connection.mode === 'remote', renders both 'client vX · backend vY' from the
desktop appVersion and StatusResponse.version, and flags skew. Local mode is
byte-identical to before. Wire it into the status-bar version item.
eslint --fix (import sort + padding-line-between-statements) on sidebar/index.tsx
after cherry-picking @dangelo352's commits; add release.py AUTHOR_MAP entry so
CI doesn't block on the unmapped author email.
A packaged desktop app launches to a blank page with a bare
ERR_FILE_NOT_FOUND when dist/index.html isn't in the bundle (#39484).
This happens when the build step fails (e.g. a stale checkout that
fails typecheck) but electron-builder packages anyway, shipping an
empty dist/.
- build-time: scripts/assert-dist-built.cjs runs at the tail of the
`build` script and aborts before electron-builder if dist/index.html
or the vite JS bundle is missing/empty. Every packaging path
(pack, dist*) inherits it via `npm run build &&`.
- runtime: resolveRendererIndex() now logs a clear 'packaged without a
renderer bundle — rebuild with hermes desktop --force-build' message
when no index.html exists, instead of silently loading a missing path.
- runtime: resolveWebDist() logs when it falls back to an asar-internal
dist that isn't a real directory (the dashboard 404 class, #41327/#39472),
rather than returning an unservable path silently.
Adds scripts/assert-dist-built.test.cjs (node:test) covering the guard.
The dashboard backend serves HTTP 404 on all static routes (/, /assets,
/health) in packaged builds because resolveWebDist() points at
app.asar.unpacked/dist/, but dist/** was not listed in asarUnpack.
Add dist/** to the asarUnpack glob list so electron-builder extracts the
built frontend assets alongside the asar archive, making them accessible
to the Express static file server at runtime.
Fixes#41327
Desktop zoom shortcuts (Cmd/Ctrl +/-/0) and the View menu only called
webContents.setZoomLevel(), which mutates the live renderer but persists
nothing. On reload, renderer crash/restart, or page recreation the app
snapped back to the default zoom, so the shortcuts felt broken for users
who need larger text.
Persist the selected zoom in the renderer's own localStorage rather than a
main-process JSON file. localStorage is per-origin and survives the
renderer lifecycle automatically, so there's no atomic-write/userData file
machinery to maintain. The main process still owns setZoomLevel: every
zoom change is mirrored into localStorage via executeJavaScript, and the
value is read back and re-applied on did-finish-load (covering reloads and
crash recovery). Clamping to Electron's [-9, 9] range now happens once in
setAndPersistZoomLevel instead of at each call site.
* feat(desktop): hover-reveal collapsed chat sidebar as a fixed overlay
When the sessions sidebar is collapsed, hovering the left edge now floats
it back in as a fixed overlay over the main content instead of just being
hidden. The collapsed grid track stays at 0px so the panel never reserves
space — it slides over whatever's underneath and retracts on pointer-leave.
- PaneShell: new hoverReveal prop. When a pane is collapsed + hoverReveal,
render an edge hot-zone + a side-anchored floating panel (absolute, full
height, honors any persisted resize width) that slides in on hover/focus.
- ChatSidebar: force the (otherwise opacity-0 when collapsed) sidebar fully
visible + interactive while the overlay is revealed, via an
in-data-[pane-hover-reveal=open] variant.
- desktop-controller: opt the chat-sidebar pane into hoverReveal.
* feat(desktop): lower window minWidth 900→400
Lets the window shrink to a narrow rail (e.g. for the collapsed
hover-reveal sidebar) instead of being floored at 900px.
* fix(desktop): render full sidebar content in hover-reveal overlay
The hover-reveal overlay showed only the nav rail — session rows, search,
pinned/recents were gated behind `sidebarOpen` (false while collapsed), so
they never mounted in the floated panel.
Add a $sidebarRevealed store the PaneShell overlay drives via a new
onHoverRevealChange callback, and gate ChatSidebar's content on
`sidebarOpen || sidebarRevealed` (contentVisible) instead of raw open
state. The overlay now shows the complete sidebar.
* fix(desktop): drop shadow on hover-reveal sidebar overlay
* feat(desktop): hover-reveal the file-browser sidebar too
The reveal mechanism already lives in the shared Pane primitive — the
right rail just opts in with hoverReveal. Its content renders
unconditionally, so (unlike the chat sidebar) it needs no extra
content-visibility gating.
* clean(desktop): tighten hover-reveal pane code
KISS pass — flatten the translate ternary, derive a single `revealed`,
inline the edge style, drop the redundant set-guard, and trim comments to
the house one-liner style. No behavior change.
* fix(desktop): stop hiding sidebar nav labels on narrow windows
The nav labels (New session, Skills, …) and the ⌘N hint were gated on a
viewport breakpoint (max-[46.25rem]:hidden), so shrinking the window hid
them even when the sidebar itself was wide — including in the hover-reveal
overlay. Drop the gate; the label already truncates (min-w-0 flex-1) so it
ellipsizes gracefully in a narrow rail, and contentVisible already hides it
when collapsed to the icon rail.
* feat(desktop): auto-collapse both sidebars below 600px into hover-reveal
Add a Pane `forceCollapsed` prop — collapses the track without writing to
the store (so the saved open state restores when the window widens) while
keeping hoverReveal alive (unlike `disabled`, which suppresses it).
desktop-controller watches (max-width: 600px) and force-collapses the chat
sidebar + file browser, so on a narrow window both rails get out of the way
and the hover-reveal overlay becomes the way in.
* feat(desktop): hover-intent + refined easing for sidebar reveal
- Gate the reveal on pointer velocity: the full-height edge hot-zone now
only arms on a slow, deliberate pass (<=0.55 px/ms). Fast sweeps toward
the titlebar/statusbar — or off the window — blow past the threshold and
never trigger, so the wide hit area stops being a nuisance.
- Swap the slide easing to cubic-bezier(0.32,0.72,0,1) at 260ms (snappy-out,
soft-land) for a more serious-app feel.
* fix(desktop): don't reveal sidebar during window resize
Resizing the window parks the cursor on the screen edge and fires slow
pointermoves over the hot-zone, reading as deliberate intent. Guard the
reveal on (a) e.buttons !== 0 — any button-held drag, incl. edge-resize —
and (b) a 250ms cooldown after any window resize event.
* feat(desktop): hoverIntent-style poll gate + inert contents during slide
Replace the single-sample velocity check (too eager — fired on any one slow
move, incl. resize drift) with a port of Brian Cherne's hoverIntent: poll
the pointer every 90ms and only arm once it has *settled* (moved <5px between
two consecutive polls inside the edge zone). Fly-bys, pass-throughs, and
resize drift never produce two close samples in a row, so they don't trigger.
Also keep the revealed panel's CONTENTS pointer-events-none until the slide-in
transition finishes (onTransitionEnd → settled), so you can't misclick a
session row mid-animation. Resets on retract.
* fix(desktop): no cursor/hit-test leak before reveal settles
The edge hot-zone showed cursor:pointer the instant the pointer touched it —
before the panel was armed or in view. And contents were inert but the panel
itself still hit-tested, so the cursor could flip mid-slide. Fix: hot-zone is
cursor-default (it's invisible), and the whole panel is pointer-events-none
until revealed && settled, so the cursor never changes or lands on a row
before the slide-in finishes.
* fix(desktop): geometry-driven close so revealed panel always retracts
The revealed panel relied on its own onPointerLeave to close — but a panel
that slid in under a still cursor (or whose contents were inert during the
slide) never fires enter/leave, so it got stuck open (esp. the file browser).
onTransitionEnd also bubbled from the file-tree's own row transitions,
tripping the settled flag wrongly.
Replace with a document-level pointermove watcher that closes once the cursor
leaves the panel's bounding rect + a 24px grace — independent of pointer-events
state or what the contents do. Gate interactivity on a simple slide-duration
timer (interactive) instead of the fragile transitionEnd, so the cursor still
can't flip or land on a row before the panel is in view.
* feat(desktop): make sidebar toggle shortcuts reveal when force-collapsed
mod+b / mod+j were no-ops on a narrow (force-collapsed) window — they
flipped the store but the pane ignores it. Now the toggle handlers also
dispatch PANE_TOGGLE_REVEAL_EVENT; a force-collapsed Pane listens (only while
overlayActive) and flips its hover-reveal, so the shortcut floats the rail in
(and back out) at this responsive breakpoint.
* refactor(desktop): name the 600px sidebar collapse breakpoint
Hoist the inline '(max-width: 600px)' literal into
SIDEBAR_COLLAPSE_BREAKPOINT_PX + SIDEBAR_COLLAPSE_MEDIA_QUERY in
layout-constants, so the responsive collapse point is a single named source
of truth instead of a magic string in the controller.
* tweak(desktop): sidebar auto-collapse breakpoint 600px -> 768px
768 is the standard md breakpoint and a more honest 'no room to dock' point.
* tweak(desktop): halve sidebar reveal slide duration 260ms -> 130ms
* Revert "tweak(desktop): halve sidebar reveal slide duration 260ms -> 130ms"
This reverts commit 6009a13200.
* perf(desktop): pre-mount hover-reveal contents to kill slide-in stall
The reveal mounted the (heavy, virtualized) sidebar contents in the same
frame the slide started, so the browser stalled painting the transform until
the mount finished — a ~100-200ms beat before the panel moved, very visible
on the instant keyboard toggle (hover masked it via the 90ms intent poll).
Report overlayActive (collapsed-overlay mode) rather than the live reveal
state to the mount consumer, so contents stay mounted off-screen while
collapsed and reveal is a pure transform. Visibility is still driven
separately by the data-pane-hover-reveal attr + the slide transform.
* fix(desktop): make reveal hotkey spammable
Two throttles on the reveal toggle:
- The handler fired both the reveal event AND toggleSidebarOpen() per press;
the store write hits localStorage synchronously every keystroke + recomputes
the grid, janking rapid presses. When collapsed, only dispatch the reveal
event (the store toggle was a no-op anyway).
- The geometry close-watcher slammed a keyboard-opened panel shut on the first
stray pointermove (trackpad jitter), fighting hotkey spam. Keyboard reveals
now ignore geometry until the cursor actually enters the panel, then the
mouse takes over.
* fix(desktop): inset reveal hot-zone past the OS window-resize gutter
The hot-zone sat flush at the window edge (left-0/right-0), overlapping the
OS resize grab strip — reaching to drag-resize naturally slows the cursor
there, which hoverIntent reads as settled and reveals before the resize drag
even starts. Inset the hot-zone 8px so the outermost edge stays a pure
resize/drag region and only an intentful move just inside it arms a reveal.
* fix(desktop): keep reveal hot-zone at edge, gate arming past resize gutter
Insetting the hot-zone made it unreachable when moving fast. Instead, anchor
the zone flush at the edge (w-4, always captures the pointer) but only ARM the
reveal when the cursor settles >=8px in from the edge — so a resize-reach that
parks on the outermost OS grab strip never triggers, while a deliberate move
into the zone still does. Keeps polling while in the gutter so moving inward
still arms.
* refactor(desktop): rebuild hover-reveal as pure CSS, delete the JS state machine
The hand-rolled pointer state machine (hoverIntent poll, refs, timers, document
pointermove geometry-close, interactive gate, resize cooldowns, keyboard-held
suppression) was fragile and side/instance-specific — hover broke on the right
rail, keyboard toggles triggered phantom animations, resize popped it open.
Replace all of it with the native primitive: CSS group-hover drives the slide
transform; a transition-delay on enter (instant on leave) is the hover-intent
gate (a fast pass-by doesn't dwell long enough to open); a thin edge trigger
inset past the OS resize grab strip arms it; and a single `forced` bool
(data-forced, toggled by the keyboard event) pins it open. Side-agnostic by
construction — group-hover doesn't care which edge or which pane.
Net: ~200 lines of imperative pointer logic → ~40 lines of declarative CSS.
* fix(desktop): don't animate hover-reveal panel across viewport on side flip
Flipping panes changed the off-screen transform from -translateX (off the
left) to +translateX (off the right). transition-transform interpolated
between them, passing through translate-x-0 (fully on-screen) mid-way — so the
hidden panel visibly slid across the window to reach its new hiding spot.
Key the panel on side so it remounts off-screen on the new edge with no
transition to play.
* clean(desktop): tighten hover-reveal markup
KISS pass on the CSS-driven reveal: reuse the existing `side` instead of a
local `left`, move the static duration/ease to inline style (drop two
single-use CSS vars + their arbitrary-value classes, keep only the
state-dependent enter-delay var), and trim comments to the house one-liner
density. No behavior change.
* fix(desktop): inset titlebar past traffic lights when sidebar is force-collapsed
The titlebar content inset (clearing the macOS traffic lights) keyed off the
stored sidebarOpen/fileBrowserOpen, but below the collapse breakpoint both
rails are force-collapsed so the left edge is uncovered while the store still
says open — content (the intro wordmark) overflowed under the lights. Gate
leftEdgePaneOpen on !narrowViewport using the shared SIDEBAR_COLLAPSE_MEDIA_QUERY.
Also rename the now-misleading reveal plumbing to match what it actually does:
onHoverRevealChange -> onOverlayActiveChange, $sidebarRevealed ->
$sidebarOverlayMounted (+ setter/consumer). It reports/stores collapsed-overlay
mode (mount gate), not live reveal state.
* feat(desktop): small --nous-shadow lift on revealed hover-reveal panels
Add a --nous-shadow token (white-based on light, black-based on dark) and apply
it to the floating sidebar panel only while revealed (group-hover / data-forced)
so it reads as lifted off the surface. No shadow on the off-screen panel.
* feat(desktop): shadow-reveal lift on revealed hover-reveal panels
Mirror the --shadow-nous layered falloff into a new --shadow-reveal token whose
drop color flips per mode (white on light, black on dark) via --shadow-reveal-raw
set in :root / :root.dark. Apply the generated shadow-reveal utility to the
floated panel only while revealed (group-hover / data-forced). Leaves the shared
--shadow-nous untouched.
* feat(desktop): use tuned reveal shadow, drop per-mode token
Replace the --shadow-reveal token machinery with Brooklyn's tuned literal
(0 -18px 18px -5px #0000003b) inline per-panel via --reveal-shadow, y-offset
sign flipped for the right side. Same color both modes. Reverts styles.css to
pristine (token removed).
* fix(desktop): use the reveal shadow verbatim, don't invert it per side
Flipping the y-offset sign for the right side inverted the shadow's direction
(cast-up -> cast-down), making it read heavier — not a mirror. The mirror axis
for a left/right panel is offset-x, which is 0 here, so both sides take the
tuned value as-is: 0 -18px 18px -5px #0000003b.
* clean(desktop): hoist reveal shadow to a named const
Move the inline reveal-shadow literal to HOVER_REVEAL_SHADOW alongside the
other HOVER_REVEAL_* tuning consts; drop the now-stale per-side comment.
* fix(desktop): truncate titlebar title before the right tool cluster
The session title used a hardcoded max-w-[52vw] that's blind to where the
right-side tools start, so it ran under them at narrow widths / with pane
tools present. Bound the title container by the same vars the titlebar drag
region uses (--titlebar-content-inset + --titlebar-tools-right +
--titlebar-tools-width) so it truncates exactly at the cluster's left edge.
* fix(desktop): responsive markdown tables — floor width + nowrap headers
The wrapper had overflow-x-auto but the table was w-full with auto layout, so
instead of scrolling it crushed columns until even header words broke mid-word
(Tim/e, Nig/ht). Add a min-w-[18rem] floor so it scrolls horizontally when the
column is narrower than readable, and whitespace-nowrap on th so headers never
break mid-word. Above the floor it still wraps cells naturally.
* fix intro