fix(desktop): send on Enter from live editor text, not stale composer state (#39639)

* fix(desktop): send on Enter from live editor text, not stale composer state

Pressing Enter often did nothing (~90% with IME / fast typing); adding a
trailing space "fixed" it. The composer's submit path read the draft from the
AUI composer state (`useAuiState(s => s.composer.text)`) and the derived
`hasComposerPayload`, both of which lag the contentEditable DOM by a render. On
fast typing or IME composition the final keystroke(s) weren't in state yet, so
`submitDraft()` saw an empty draft and dropped the message. A trailing space
only worked around it by forcing an extra input event that flushed the state.

submitDraft() now refreshes draftRef from the editor node and submits/queues
based on the live DOM text, and the Enter handler decides the queue-drain vs
submit branch from the DOM too. draftRef is already synced on every input
event, so this just closes the in-flight-keystroke gap.

Fixes #39630. Also addresses the "typing + Enter does nothing" reports in

#39623.

* test(desktop): cover Enter-submit from live editor text (#39630)

Pin the contract that the composer's Enter path reads the live DOM editor
text, not the render-lagged composer state: a just-typed message sends even
when state hasn't synced; while busy it queues (never drains the queue or
cancels); an empty Enter while busy is a no-op; and an empty idle Enter
drains the next queued prompt. Faithful DOM-event repro mirroring
handleEditorKeyDown + submitDraft.
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xxxigm 2026-06-10 07:51:23 +07:00 committed by GitHub
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2 changed files with 229 additions and 8 deletions

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@ -0,0 +1,189 @@
import { act, cleanup, fireEvent, render } from '@testing-library/react'
import { useRef, useState } from 'react'
import { afterEach, describe, expect, it, vi } from 'vitest'
// No global setupFiles registers auto-cleanup, so unmount between tests —
// otherwise a second render() leaks the first editor and getByTestId('editor')
// matches multiple nodes.
afterEach(cleanup)
// Faithful mirror of index.tsx's Enter wiring (handleEditorKeyDown's Enter
// branch + submitDraft), driven through REAL DOM keydown events on a
// contentEditable.
//
// Regression repro for #39630: pressing Enter right after typing (fast typing /
// IME) did nothing. The composer state (`draft` from useAuiState) and its
// derived `hasComposerPayload` lag the DOM by a render, so the keydown handler
// read empty state and either dropped the message, drained a queued prompt
// instead of sending, or (while busy) refused to queue. The fix reads the live
// editor text — `hasLivePayload` in the handler and a DOM re-sync at the top of
// submitDraft — so the just-typed text always wins.
//
// We model the race deterministically the way the IME repro does: mutate the
// editor's textContent WITHOUT firing an input event, so the React `draft`
// state stays stale while the DOM already holds the text.
function Harness({
busy = false,
queued = [],
onSubmit,
onQueue,
onCancel,
onDrain
}: {
busy?: boolean
queued?: readonly string[]
onSubmit: (text: string) => void
onQueue: (text: string) => void
onCancel: () => void
onDrain: () => void
}) {
const editorRef = useRef<HTMLDivElement>(null)
const draftRef = useRef('')
// Mirrors `useAuiState(s => s.composer.text)` — updated only via setText, so
// it lags the DOM until React re-renders (the source of the bug).
const [draft, setDraft] = useState('')
const attachments: unknown[] = []
const composerPlainText = (el: HTMLElement) => el.textContent ?? ''
const setText = (next: string) => {
draftRef.current = next
setDraft(next)
}
const submitDraft = () => {
const editor = editorRef.current
if (editor) {
const domText = composerPlainText(editor)
if (domText !== draftRef.current) {
draftRef.current = domText
setDraft(domText)
}
}
const text = draftRef.current
const payloadPresent = text.trim().length > 0 || attachments.length > 0
if (busy) {
if (payloadPresent) {
onQueue(text)
} else {
onCancel()
}
} else if (!payloadPresent && queued.length > 0) {
onDrain()
} else if (payloadPresent) {
onSubmit(text)
}
}
const handleKeyDown = (event: React.KeyboardEvent<HTMLDivElement>) => {
if (event.key === 'Enter' && !event.shiftKey) {
event.preventDefault()
const editorText = editorRef.current ? composerPlainText(editorRef.current) : draftRef.current
const hasLivePayload = editorText.trim().length > 0 || attachments.length > 0
if (!busy && !hasLivePayload && queued.length > 0) {
onDrain()
return
}
if (busy && !hasLivePayload) {
return
}
submitDraft()
}
}
// `draft` is read so the lint/compiler treats the stale-state mirror as live;
// the assertions prove the handler never relies on it.
void draft
return (
<div
contentEditable
data-testid="editor"
onInput={event => setText(composerPlainText(event.currentTarget))}
onKeyDown={handleKeyDown}
ref={editorRef}
suppressContentEditableWarning
/>
)
}
describe('composer Enter submit — live DOM vs stale composer state (#39630)', () => {
it('sends the just-typed text on Enter even when composer state has not synced', async () => {
const onSubmit = vi.fn()
const { getByTestId } = render(
<Harness onCancel={vi.fn()} onDrain={vi.fn()} onQueue={vi.fn()} onSubmit={onSubmit} />
)
const editor = getByTestId('editor')
// Fast typing: the DOM has the text but NO input event fired, so `draft`
// state is still empty (the exact stale-state race).
await act(async () => {
editor.textContent = 'hello world'
fireEvent.keyDown(editor, { key: 'Enter' })
})
expect(onSubmit).toHaveBeenCalledWith('hello world')
})
it('queues a fast-typed message while busy instead of draining the queue or cancelling', async () => {
const onQueue = vi.fn()
const onDrain = vi.fn()
const onCancel = vi.fn()
const { getByTestId } = render(
<Harness busy onCancel={onCancel} onDrain={onDrain} onQueue={onQueue} onSubmit={vi.fn()} queued={['queued-1']} />
)
const editor = getByTestId('editor')
await act(async () => {
editor.textContent = 'urgent follow-up'
fireEvent.keyDown(editor, { key: 'Enter' })
})
expect(onQueue).toHaveBeenCalledWith('urgent follow-up')
expect(onDrain).not.toHaveBeenCalled()
expect(onCancel).not.toHaveBeenCalled()
})
it('treats an empty Enter while busy as a no-op (never an accidental Stop)', async () => {
const onCancel = vi.fn()
const onSubmit = vi.fn()
const onQueue = vi.fn()
const { getByTestId } = render(
<Harness busy onCancel={onCancel} onDrain={vi.fn()} onQueue={onQueue} onSubmit={onSubmit} />
)
const editor = getByTestId('editor')
await act(async () => {
editor.textContent = ''
fireEvent.keyDown(editor, { key: 'Enter' })
})
expect(onCancel).not.toHaveBeenCalled()
expect(onSubmit).not.toHaveBeenCalled()
expect(onQueue).not.toHaveBeenCalled()
})
it('drains the next queued prompt on Enter when idle with a truly empty editor', async () => {
const onDrain = vi.fn()
const onSubmit = vi.fn()
const { getByTestId } = render(
<Harness onCancel={vi.fn()} onDrain={onDrain} onQueue={vi.fn()} onSubmit={onSubmit} queued={['queued-1']} />
)
const editor = getByTestId('editor')
await act(async () => {
editor.textContent = ''
fireEvent.keyDown(editor, { key: 'Enter' })
})
expect(onDrain).toHaveBeenCalledTimes(1)
expect(onSubmit).not.toHaveBeenCalled()
})
})

View file

@ -814,7 +814,16 @@ export function ChatBar({
if (event.key === 'Enter' && !event.shiftKey) {
event.preventDefault()
if (!busy && !hasComposerPayload && queuedPrompts.length > 0) {
// Decide from the DOM, not React state. `hasComposerPayload` is derived
// from the AUI composer state, which lags the latest keystroke by a
// render, so on fast typing / IME the just-typed text isn't in state yet.
// Without the live read, a real message typed while prompts are queued
// would drain the queue instead of sending. submitDraft() re-syncs and
// sends the live editor text.
const editorText = editorRef.current ? composerPlainText(editorRef.current) : draftRef.current
const hasLivePayload = editorText.trim().length > 0 || attachments.length > 0
if (!busy && !hasLivePayload && queuedPrompts.length > 0) {
void drainNextQueued()
return
@ -822,7 +831,10 @@ export function ChatBar({
// Empty Enter while busy is a no-op — interrupting is explicit (Stop/Esc),
// never a stray Enter after sending. With a payload, submitDraft queues it.
if (busy && !hasComposerPayload) {
// Gate on the live DOM payload (not the render-lagged composer state) so a
// message typed fast / via IME while busy still reaches submitDraft() and
// gets queued instead of being mistaken for an empty Enter.
if (busy && !hasLivePayload) {
return
}
@ -1227,6 +1239,26 @@ export function ChatBar({
}, [activeQueueSessionKey, editingQueuedPrompt, queueEdit]) // eslint-disable-line react-hooks/exhaustive-deps
const submitDraft = () => {
// Source the text from the DOM editor, not React state. The AUI composer
// state (`draft`) and the derived `hasComposerPayload` lag the DOM by a
// render, so on fast typing or IME composition the final keystroke(s) may
// not have synced yet — reading state here drops the message (Enter looks
// like it does nothing; typing a trailing space only "fixes" it because the
// extra input event forces a state sync). draftRef is updated on every
// input event; refresh it from the editor once more to also cover an
// in-flight keystroke that hasn't fired its input event yet.
const editor = editorRef.current
if (editor) {
const domText = composerPlainText(editor)
if (domText !== draftRef.current) {
draftRef.current = domText
aui.composer().setText(domText)
}
}
const text = draftRef.current
const payloadPresent = text.trim().length > 0 || attachments.length > 0
if (queueEdit) {
exitQueuedEdit('save')
} else if (busy) {
@ -1237,12 +1269,12 @@ export function ChatBar({
// busy guard for commands that genuinely need an idle session (skill
// /send directives). Queuing them would make every slash command wait
// for the current turn to finish, which is how the TUI never behaves.
if (!attachments.length && SLASH_COMMAND_RE.test(draft.trim())) {
const submitted = draft
if (!attachments.length && SLASH_COMMAND_RE.test(text.trim())) {
const submitted = text
triggerHaptic('submit')
clearDraft()
void onSubmit(submitted)
} else if (hasComposerPayload) {
} else if (payloadPresent) {
queueCurrentDraft()
} else {
// Stop button (the only way to reach here while busy with an empty
@ -1250,10 +1282,10 @@ export function ChatBar({
triggerHaptic('cancel')
void Promise.resolve(onCancel())
}
} else if (!hasComposerPayload && queuedPrompts.length > 0) {
} else if (!payloadPresent && queuedPrompts.length > 0) {
void drainNextQueued()
} else if (draft.trim() || attachments.length > 0) {
const submitted = draft
} else if (payloadPresent) {
const submitted = text
triggerHaptic('submit')
resetBrowseState(sessionId)
clearDraft()