Commit graph

33 commits

Author SHA1 Message Date
Teknium
91eea7544f refactor(creative): promote pixel-art from optional to built-in skills 2026-04-19 11:57:51 -07:00
Teknium
6b31e20894 chore(skills): touchdesigner-mcp follow-ups
- Remove orphan skills/creative/touchdesigner/references/pitfalls.md
  left over from the rename commit (git add-then-edit instead of git mv
  meant the old file never got deleted).
- Honour $HERMES_HOME in setup.sh and SKILL.md setup invocation so
  profile-aware installs work correctly.
- Fix troubleshooting.md config path to use $HERMES_HOME instead of
  hardcoding ~/.hermes/.
- Add touchdesigner-mcp entries to skills-catalog.md and
  optional-skills-catalog.md for parity with blender-mcp/meme-generation.
2026-04-18 17:43:42 -07:00
kshitijk4poor
6d2fe1d624 feat: rename touchdesigner -> touchdesigner-mcp, move to optional-skills/
- Rename skill to touchdesigner-mcp (matches blender-mcp convention)
- Move from skills/creative/ to optional-skills/creative/
- Fix duplicate pitfall numbering (#3 appeared twice)
- Update SKILL.md cross-references for renumbered pitfalls
- Update setup.sh path for new directory location
2026-04-18 17:43:42 -07:00
kshitijk4poor
6f27390fae feat: rewrite TouchDesigner skill for twozero MCP (v2.0.0)
Major rewrite of the TouchDesigner skill:
- Replace custom API handler with twozero MCP (36 native tools)
- Add audio-reactive GLSL proven recipe (spectrum chain, pitfalls)
- Add recording checklist (FPS>0, non-black, audio cueing)
- Expand pitfalls: 38 entries from real sessions (was 20)
- Update network-patterns with MCP-native build scripts
- Rewrite mcp-tools reference for twozero v2.774+
- Update troubleshooting for MCP-based workflow
- Remove obsolete custom_api_handler.py
- Generalize Environment section for all users
- Remove session-specific Paired Skills section
- Bump version to 2.0.0
2026-04-18 17:43:42 -07:00
kshitijk4poor
7a5371b20d feat: add TouchDesigner integration skill
New skill: creative/touchdesigner — control a running TouchDesigner
instance via REST API. Build real-time visual networks programmatically.

Architecture:
  Hermes Agent -> HTTP REST (curl) -> TD WebServer DAT -> TD Python env

Key features:
- Custom API handler (scripts/custom_api_handler.py) that creates a
  self-contained WebServer DAT + callback in TD. More reliable than the
  official mcp_webserver_base.tox which frequently fails module imports.
- Discovery-first workflow: never hardcode TD parameter names. Always
  probe the running instance first since names change across versions.
- Persistent setup: save the TD project once with the API handler baked
  in. TD auto-opens the last project on launch, so port 9981 is live
  with zero manual steps after first-time setup.
- Works via curl in execute_code (no MCP dependency required).
- Optional MCP server config for touchdesigner-mcp-server npm package.

Skill structure (2823 lines total):
  SKILL.md (209 lines) — setup, workflow, key rules, operator reference
  references/pitfalls.md (276 lines) — 24 hard-won lessons
  references/operators.md (239 lines) — all 6 operator families
  references/network-patterns.md (589 lines) — audio-reactive, generative,
    video processing, GLSL, instancing, live performance recipes
  references/mcp-tools.md (501 lines) — 13 MCP tool schemas
  references/python-api.md (443 lines) — TD Python scripting patterns
  references/troubleshooting.md (274 lines) — connection diagnostics
  scripts/custom_api_handler.py (140 lines) — REST API handler for TD
  scripts/setup.sh (152 lines) — prerequisite checker

Tested on TouchDesigner 099 Non-Commercial (macOS/darwin).
2026-04-18 17:43:42 -07:00
Teknium
ade7958f1f docs: add PORT_NOTES.md for baoyu-infographic
Documents what changed from upstream and how to sync future updates.
2026-04-18 12:32:16 -07:00
Teknium
65c0a30a77 feat(skills): add baoyu-infographic skill — 21 layouts × 21 styles
Port of baoyu-infographic from JimLiu/baoyu-skills (v1.56.1) adapted
for Hermes Agent's tool ecosystem.

Adaptations from upstream:
- Frontmatter: openclaw metadata → hermes metadata
- Usage: slash command syntax → natural language triggers
- Removed EXTEND.md config system (not part of Hermes infrastructure)
- AskUserQuestion → clarify tool (one question at a time)
- Image generation → image_generate tool
- Removed Windows-specific paths
- Simplified file operations to use Hermes file tools
- All 45 reference files (layouts, styles, templates) preserved intact

Attribution preserved per agreement with 宝玉 (Jim Liu):
- author, version, GitHub homepage URL in frontmatter

Co-authored-by: Jim Liu 宝玉 <junminliu@gmail.com>
2026-04-18 12:32:16 -07:00
Teknium
fdefd98aa3 docs(skills): make descriptions self-contained, not cross-dependent
Previous pass assumed both skills would always be loaded together, so
each description pointed at the other ('use concept-diagrams instead').
That breaks when only one skill is active — the agent reads 'use the
other skill' and there is no other skill.

Now each skill's description and scope section is fully self-contained:

- States what it's best suited for
- Lists subjects where a more specialized skill (if available) would be
  a better fit, naming them only as 'consider X if available'
- Explicitly offers itself as a general SVG diagram fallback when no
  more specialized skill exists

An agent loading either skill alone gets unambiguous guidance; an
agent with both loaded still gets useful routing via the 'consider X
if available' hints and the related_skills metadata.
2026-04-16 20:39:55 -07:00
Teknium
7d535969ff docs(skills): make architecture-diagram vs concept-diagrams routing explicit
Both skills generate SVG system diagrams, but for very different subjects
and aesthetics. The old descriptions didn't make the split clear, so an
agent loading either one couldn't confidently pick.

Changes:

- Rewrote both frontmatter descriptions to state the scope up front plus
  an explicit 'for X, use the other skill instead' pointer.
- Added a symmetric 'When to use this skill vs <other>' decision table
  to the top of each SKILL.md body, so the guidance is visible whether
  the agent is reading frontmatter or full content.
- Added architecture-diagram <-> concept-diagrams to each other's
  related_skills metadata.

Rule of thumb baked into both skills:
  software/cloud infra -> architecture-diagram
  physical / scientific / educational -> concept-diagrams
2026-04-16 20:39:55 -07:00
Teknium
55ce76b372
feat: add architecture-diagram skill (Cocoon AI port) (#9906)
Port of Cocoon AI's architecture-diagram-generator (MIT) as a Hermes skill.
Generates professional dark-themed system architecture diagrams as standalone
HTML/SVG files. Self-contained output, no dependencies.

- SKILL.md with design system specs, color palette, layout rules
- HTML template with all component types, arrow styles, legend examples
- Fits alongside excalidraw in creative/ category

Source: https://github.com/Cocoon-AI/architecture-diagram-generator
2026-04-14 16:10:18 -07:00
SHL0MS
801a26c014 feat(skills): add creative ideation — constraint-driven project generation
Generate project ideas through creative constraints. Constraint + direction
= creativity.

Core skill (SKILL.md, 147 lines):
- 15 curated constraints across 3 categories: developers, makers, anyone
- Developer-focused prompts: 'solve your own itch', 'the CLI tool that
  should exist', 'automate the annoying thing', 'nothing new except glue'
- Matching table: maps user mood/intent to appropriate constraints
- Complete worked example with 3 concrete project ideas
- Output format for consistent, actionable idea presentation

Extended library (references/full-prompt-library.md, 110 lines):
- 30+ additional constraints: communication, screens, philosophy,
  transformation, identity, scale, starting points

Constraint approach inspired by wttdotm.com/prompts.html. Adapted for
software development and general-purpose ideation.
2026-04-11 01:44:36 -04:00
SHL0MS
941608cdde feat(skills): add creative divergence strategies for experimental output
Adds opt-in creative thinking frameworks to ascii-video, p5js, and
manim-video skills, based on Lluminate (joelsimon.net/lluminate).

Only engaged when the user explicitly asks for creative, experimental,
or unconventional output. Straightforward requests are unaffected.

Each skill gets 2-3 strategies matched to its domain:
- ascii-video: Forced Connections, Conceptual Blending, Oblique Strategies
- p5js: Conceptual Blending, SCAMPER, Distance Association
- manim-video: SCAMPER, Assumption Reversal

Strategies sourced from creativity research (Boden, Eno, de Bono,
Koestler, Fauconnier & Turner, Osborn), formalized for LLM prompting
by Lluminate.
2026-04-09 21:40:16 -04:00
Leo Torres
e8f6854cab docs: expand Manim CE reference docs with additional API coverage
Add geometry mobjects, movement/creation animations, and LaTeX
environments to the skill's reference docs. All verified against
Manim CE v0.20.1.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 11:36:13 +02:00
SHL0MS
17e2a27c51 feat(skills): add p5js creative coding skill
Production pipeline for interactive and generative visual art using p5.js.

Covers 7 modes: generative art, data visualization, interactive experiences,
animation/motion graphics, 3D scenes, image processing, and audio-reactive.

Includes:
- SKILL.md with creative standard, pipeline, and critical implementation notes
- 10 reference files covering core API, shapes, visual effects (noise, flow
  fields, particles, domain warp, attractors, L-systems, circle packing,
  bloom, reaction-diffusion), animation (easing, springs, state machines,
  scene transitions), typography, color systems, WebGL/3D/shaders,
  interaction, and comprehensive export pipeline
- Deterministic headless frame capture via Puppeteer (noLoop + redraw)
- ffmpeg render pipeline for MP4 video export
- Per-clip architecture for multi-scene video production
- Interactive viewer template with seed navigation and parameter controls
- Performance guidance: FES disable, Math.* hot loops, per-pixel budgets
- Addon library coverage: p5.brush, p5.grain, CCapture.js, p5.js-svg
- fxhash/Art Blocks generative platform conventions
- p5.js 2.0 migration guide (async setup, OKLCH, splineVertex, shader.modify)
- 13 documented common mistakes and troubleshooting patterns

17 files, ~5,900 lines.
2026-04-06 14:39:00 -04:00
SHL0MS
a912cd4568 docs(manim-video): add 5 new reference files — design thinking, updaters, paper explainer, decorations, production quality
Five new reference files expanding the skill from rendering knowledge
into production methodology:

animation-design-thinking.md (161 lines):
  When to animate vs show static, concept decomposition into visual
  beats, pacing rules, narration sync, equation reveal strategies,
  architecture diagram patterns, common design mistakes.

updaters-and-trackers.md (260 lines):
  Deep ValueTracker mental model, lambda/time-based/always_redraw
  updaters, DecimalNumber and Variable live displays, animation-based
  updaters, 4 complete practical patterns (dot tracing, live area,
  connected diagram, parameter exploration).

paper-explainer.md (255 lines):
  Full workflow for turning research papers into animations. Audience
  selection, 5-minute template, pre-code gates (narration, scene list,
  style contract), equation reveal strategies, architecture diagram
  building, results animation, domain-specific patterns for ML/physics/
  biomedical papers.

decorations.md (202 lines):
  SurroundingRectangle, BackgroundRectangle, Brace, arrows (straight,
  curved, labeled), DashedLine, Angle/RightAngle, Cross, Underline,
  color highlighting workflows, annotation lifecycle pattern.

production-quality.md (190 lines):
  Pre-code, pre-render, post-render checklists. Text overlap prevention,
  spatial layout coordinate budget, max simultaneous elements, animation
  variety audit, tempo curve, color consistency, data viz minimums.

Total skill now: 14 reference files, 2614 lines.
2026-04-06 13:51:36 -04:00
SHL0MS
b26e7fd43a fix(manim-video): recommend monospace fonts — proportional fonts have broken kerning in Pango
Manim's Pango text renderer produces broken kerning with proportional
fonts (Helvetica, Inter, SF Pro, Arial) at all sizes and resolutions.
Characters overlap and spacing is inconsistent. This is a fundamental
Pango limitation.

Changes:
- Recommend Menlo (monospace) as the default font for ALL text
- Proportional fonts only acceptable for large titles (>=48, short strings)
- Set minimum font_size=18 for readability
- Update all code examples to use MONO='Menlo' pattern
- Remove Inter/Helvetica/SF Pro from recommendations
2026-04-06 00:35:43 -04:00
SHL0MS
447ec076a4 docs(manim-video): expand references with comprehensive Manim CE and 3b1b patterns
Adds 601 lines across 6 reference files, sourced from deep review of:
- Manim CE v0.20.1 full reference manual
- 3b1b/manim example_scenes.py and source modules
- 3b1b/videos production CLAUDE.md and workflow patterns
- Manim CE thematic guides (voiceover, text, configuration)

animations.md: always_redraw, TracedPath, FadeTransform,
  TransformFromCopy, ApplyMatrix, squish_rate_func,
  ShowIncreasingSubsets, ShowPassingFlash, expanded rate functions

mobjects.md: SVGMobject, ImageMobject, Variable, BulletedList,
  DashedLine, Angle/RightAngle, boolean ops, LabeledArrow,
  t2c/t2f/t2s/t2w per-substring styling, backstroke for readability,
  apply_complex_function with prepare_for_nonlinear_transform

equations.md: substrings_to_isolate, multi-line equations,
  TransformMatchingTex with matched_keys and key_map,
  set_color_by_tex

graphs-and-data.md: Graph/DiGraph with layout algorithms,
  ArrowVectorField/StreamLines, ComplexPlane/PolarPlane

camera-and-3d.md: ZoomedScene with inset zoom,
  LinearTransformationScene for 3b1b-style linear algebra

rendering.md: manim.cfg project config, self.next_section()
  chapter markers, manim-voiceover plugin with ElevenLabs/GTTS
  integration and bookmark-based audio sync
2026-04-06 00:08:17 -04:00
SHL0MS
1572956fdc
Merge pull request #4930 from SHL0MS/feat/manim-video-skill-v2
feat(skills): add manim-video skill for mathematical and technical animations
2026-04-05 16:10:30 -07:00
SHL0MS
9d885b266c feat(skills): add manim-video skill for mathematical and technical animations
Production pipeline for creating 3Blue1Brown-style animated videos
using Manim Community Edition. The agent handles the full workflow:
creative planning, Python code generation, rendering, scene stitching,
audio muxing, and iterative refinement.

Modes: concept explainers, equation derivations, algorithm
visualizations, data stories, architecture diagrams, paper explainers,
3D visualizations.

9 reference files, setup verification script, README.
All API references verified against ManimCommunity/manim source.
2026-04-05 19:09:37 -04:00
Teknium
cb63b5f381
feat(skills): add popular-web-designs skill with 54 website design systems (#5194)
Curated collection of production-quality design system specifications extracted
from real websites (sourced from VoltAgent/awesome-design-md). Each template
captures a site's complete visual language: colors, typography, components,
layout, shadows, responsive behavior, and agent-ready CSS values.

Hermes-specific adaptations in every template:
- Google Fonts CDN link tags for proprietary font substitutes
- CSS font-family stacks with proper fallbacks
- Integration notes for write_file + generative-widgets workflow
- browser_vision verification reminders

SKILL.md includes categorized catalog, font substitution reference table,
HTML generation pattern, and design-to-use-case matching guide.

Sites: Airbnb, Airtable, Apple, BMW, Cal.com, Claude, Clay, ClickHouse,
Cohere, Coinbase, Composio, Cursor, ElevenLabs, Expo, Figma, Framer,
HashiCorp, IBM, Intercom, Kraken, Linear, Lovable, Minimax, Mintlify,
Miro, Mistral AI, MongoDB, Notion, NVIDIA, Ollama, OpenCode, Pinterest,
PostHog, Raycast, Replicate, Resend, Revolut, RunwayML, Sanity, Sentry,
SpaceX, Spotify, Stripe, Supabase, Superhuman, Together AI, Uber, Vercel,
VoltAgent, Warp, Webflow, Wise, xAI, Zapier
2026-04-05 00:42:55 -07:00
SHL0MS
ab62614a89 ascii-video: add text readability techniques and external layout oracle pattern
- composition.md: add text backdrop (gaussian dark mask behind glyphs) and
  external layout oracle pattern (browser-based text layout → JSON → Python
  renderer pipeline for obstacle-aware text reflow)
- shaders.md: add reverse vignette shader (center-darkening for text readability)
- troubleshooting.md: add diagnostic entries for text-over-busy-background
  readability and kaleidoscope-destroys-text pitfall
2026-03-30 18:48:22 -04:00
Teknium
17b6000e90
feat(skills): add songwriting-and-ai-music creative skill (salvage #1901) (#3834)
Adds a songwriting craft and AI music prompt engineering skill covering
song structure, rhyme/meter, emotional arcs, Suno metatag reference,
phonetic tricks for AI singers, parody adaptation, and production workflow.

Complements existing music skills (heartmula, audiocraft, songsee) which
cover model setup/usage — this one covers the creative process itself.

Also removes the empty skills/music-creation/ category (only had a
DESCRIPTION.md, no actual skills).

Co-authored-by: 123mikeyd <123mikeyd@users.noreply.github.com>
2026-03-29 17:49:19 -07:00
SHL0MS
63635744bf Refactor ascii-video skill: creative-first SKILL.md, consolidate reference files 2026-03-16 20:11:12 -04:00
SHL0MS
66f8c2d5e8 ascii-video README: add missing sections (value fields, SDFs, coordinate transforms, temporal coherence, feedback buffer, masking, OKLAB, design patterns) 2026-03-14 11:08:10 -04:00
SHL0MS
6733a9a538
Update README 2026-03-13 19:31:29 -04:00
SHL0MS
cda5910ab0 update ascii-video skill: design patterns, local time, examples
- New references/design-patterns.md: layer hierarchy (bg/content/accent),
  directional parameter arcs, scene concepts and visual metaphors,
  counter-rotating systems, wave collision, progressive fragmentation,
  entropy/consumption, staggered crescendo buildup, scene ordering
- New references/examples.md: copy-paste-ready scenes at every complexity
- Update scenes.md: local time convention (t=0 at scene start)
- Update SKILL.md: add design-patterns.md to reference table
- Add README.md to hermes-agent copy
- Sync all reference docs with canonical source (SHL0MS/ascii-video)
2026-03-13 19:13:12 -04:00
SHL0MS
c358af7861 Add ASCII video skill to creative category 2026-03-10 15:54:38 -04:00
teknium1
732c66b0f3 refactor: reorganize skills into sub-categories
The skills directory was getting disorganized — mlops alone had 40
skills in a flat list, and 12 categories were singletons with just
one skill each.

Code change:
- prompt_builder.py: Support sub-categories in skill scanner.
  skills/mlops/training/axolotl/SKILL.md now shows as category
  'mlops/training' instead of just 'mlops'. Backwards-compatible
  with existing flat structure.

Split mlops (40 skills) into 7 sub-categories:
- mlops/training (12): accelerate, axolotl, flash-attention,
  grpo-rl-training, peft, pytorch-fsdp, pytorch-lightning,
  simpo, slime, torchtitan, trl-fine-tuning, unsloth
- mlops/inference (8): gguf, guidance, instructor, llama-cpp,
  obliteratus, outlines, tensorrt-llm, vllm
- mlops/models (6): audiocraft, clip, llava, segment-anything,
  stable-diffusion, whisper
- mlops/vector-databases (4): chroma, faiss, pinecone, qdrant
- mlops/evaluation (5): huggingface-tokenizers,
  lm-evaluation-harness, nemo-curator, saelens, weights-and-biases
- mlops/cloud (2): lambda-labs, modal
- mlops/research (1): dspy

Merged singleton categories:
- gifs → media (gif-search joins youtube-content)
- music-creation → media (heartmula, songsee)
- diagramming → creative (excalidraw joins ascii-art)
- ocr-and-documents → productivity
- domain → research (domain-intel)
- feeds → research (blogwatcher)
- market-data → research (polymarket)

Fixed misplaced skills:
- mlops/code-review → software-development (not ML-specific)
- mlops/ml-paper-writing → research (academic writing)

Added DESCRIPTION.md files for all new/updated categories.
2026-03-09 03:35:53 -07:00
teknium1
7c30ac2141 fix: overhaul ascii-art skill with working sources (#662)
Major issues fixed:
- Removed dead APIs: artii.herokuapp.com (404 since Heroku free tier
  ended 2022), patorjk.com TAAG AJAX endpoint (404)
- Removed unusable sources: emojicombos.com (3.3MB JS blob, not
  curl-accessible), asciiart.eu (art loads via JavaScript only)

New working sources added:
- asciified API (asciified.thelicato.io): free text-to-ASCII REST API,
  250+ FIGlet fonts, returns plain text, no auth — perfect remote
  alternative when pyfiglet isn't installed
- ascii.co.uk: classic ASCII art archive, art in <pre> tags,
  extractable with simple curl + Python parsing
- qrenco.de: QR codes as ASCII art via curl
- wttr.in: weather and moon phase as ASCII art via curl

Also fixed: Tool 6 no longer relies on web_extract inside
execute_code (which was the original #662 bug). All web lookups
now use terminal curl which is universally available.
2026-03-08 18:09:44 -07:00
teknium1
11a5a64729 feat: add emojicombos.com as primary ASCII art search source
emojicombos.com has a huge curated collection of ASCII art, dot art,
kaomoji, and emoji combos searchable via web_extract with a simple
URL pattern: https://emojicombos.com/{term}-ascii-art

No API key needed. Returns modern/meme art, pop culture references,
and kaomoji alongside classic ASCII art. Added as Source A (recommended
first) before asciiart.eu (Source B, classic archive).

Also added GitHub Octocat API as a fun easter egg and kaomoji search
to the decision flow.
2026-03-04 20:23:36 -08:00
teknium1
0dba3027c1 feat: expand ascii-art skill with cowsay, boxes, toilet, image-to-ascii
Adds 5 additional tools from the awesome-ascii-art ecosystem:
- cowsay: 50+ characters with speech/thought bubbles
- boxes: 70+ decorative border designs, composable with pyfiglet
- toilet: colored text art with rainbow/metal/border filters
- ascii-image-converter: modern image-to-ASCII (PNG/JPEG/GIF/WEBP)
- jp2a: lightweight JPEG-to-ASCII fallback

Also adds fun extras (Star Wars telnet), resource links, and
an expanded decision flow covering all 7 modes.

Ref: github.com/moul/awesome-ascii-art
2026-03-04 20:16:38 -08:00
teknium1
405c7e08be feat: enhance ascii-art skill with pyfiglet and asciiart.eu search
Adds two primary modes on top of the original LLM-generation approach:
- Mode 1: pyfiglet (571 fonts, pip install, no API key) for text banners
- Mode 2: asciiart.eu search (11,000+ pieces) via web_extract for pre-made art
- Mode 3: LLM-generated art using Unicode palette (original PR, now fallback)

Includes decision flow, font recommendations, and category reference.
2026-03-04 20:01:08 -08:00
0xbyt4
10085041cf feat: add ascii-art skill for creative text banners and art
Unicode-based ASCII art generator skill with multiple styles
(block, shadow, outlined, gradient, decorative frame), character
palette reference, and usage examples. No external dependencies.
2026-02-28 22:33:10 +03:00