hermes-agent/skills/creative
Teknium 7d535969ff docs(skills): make architecture-diagram vs concept-diagrams routing explicit
Both skills generate SVG system diagrams, but for very different subjects
and aesthetics. The old descriptions didn't make the split clear, so an
agent loading either one couldn't confidently pick.

Changes:

- Rewrote both frontmatter descriptions to state the scope up front plus
  an explicit 'for X, use the other skill instead' pointer.
- Added a symmetric 'When to use this skill vs <other>' decision table
  to the top of each SKILL.md body, so the guidance is visible whether
  the agent is reading frontmatter or full content.
- Added architecture-diagram <-> concept-diagrams to each other's
  related_skills metadata.

Rule of thumb baked into both skills:
  software/cloud infra -> architecture-diagram
  physical / scientific / educational -> concept-diagrams
2026-04-16 20:39:55 -07:00
..
architecture-diagram docs(skills): make architecture-diagram vs concept-diagrams routing explicit 2026-04-16 20:39:55 -07:00
ascii-art fix: overhaul ascii-art skill with working sources (#662) 2026-03-08 18:09:44 -07:00
ascii-video feat(skills): add creative divergence strategies for experimental output 2026-04-09 21:40:16 -04:00
creative-ideation feat(skills): add creative ideation — constraint-driven project generation 2026-04-11 01:44:36 -04:00
excalidraw refactor: reorganize skills into sub-categories 2026-03-09 03:35:53 -07:00
manim-video feat(skills): add creative divergence strategies for experimental output 2026-04-09 21:40:16 -04:00
p5js feat(skills): add creative divergence strategies for experimental output 2026-04-09 21:40:16 -04:00
popular-web-designs feat(skills): add popular-web-designs skill with 54 website design systems (#5194) 2026-04-05 00:42:55 -07:00
songwriting-and-ai-music feat(skills): add songwriting-and-ai-music creative skill (salvage #1901) (#3834) 2026-03-29 17:49:19 -07:00
DESCRIPTION.md refactor: reorganize skills into sub-categories 2026-03-09 03:35:53 -07:00