hermes-agent/skills/creative/baoyu-comic/references/presets/wuxia.md
Jim Liu 宝玉 a8beba82d0 refactor(skills): adapt baoyu-comic for Hermes
Port the upstream baoyu-comic skill to Hermes' tool ecosystem, matching
the earlier baoyu-infographic adaptation:

- metadata namespace openclaw -> hermes (+ tags, homepage)
- drop EXTEND.md preferences system (references/config/ removed,
  workflow Step 1.1 removed)
- user prompts via clarify (one question at a time) instead of
  AskUserQuestion batches
- image generation via image_generate instead of baoyu-imagine, with
  aspect-ratio mapping to landscape/portrait/square
- Windows/PowerShell/WSL shell snippets dropped
- file I/O referenced via Hermes write_file/read_file tools
- CLI-style --flags converted to natural-language options and
  user-intent cues (skill matching has no slash command trigger)

Add PORT_NOTES.md documenting the adaptations and a sync procedure.
Art-style/tone/layout reference files are preserved verbatim from
upstream v1.56.1.
2026-04-21 17:50:04 -07:00

110 lines
2.9 KiB
Markdown

# wuxia
武侠预设 - Hong Kong martial arts comic style
## Base Configuration
| Dimension | Value |
|-----------|-------|
| Art Style | ink-brush |
| Tone | action |
| Layout | splash (default) |
Equivalent to: art=ink-brush, tone=action
## Unique Rules
This preset includes special rules beyond the art+tone combination. When the `wuxia` preset is selected, ALL rules below must be applied.
### Qi/Energy Effects (Required)
Martial arts power must be visible through qi effects:
| Effect Type | Visual Treatment |
|-------------|-----------------|
| Internal qi | Glowing aura around character |
| External qi | Visible energy projection |
| Qi clash | Radiating impact waves |
| Qi absorption | Flowing particles toward character |
| Hidden power | Subtle glow in eyes/fists |
### Energy Colors
| Qi Type | Color |
|---------|-------|
| Righteous | Blue (#4299E1), Gold (#FFD700) |
| Fierce | Red (#DC2626), Orange (#EA580C) |
| Evil | Purple (#7C3AED), Green (#16A34A) |
| Pure | White, Silver |
| Ancient | Gold with particles |
### Combat Visual Language
**Impact moments** must include:
1. Speed lines radiating from impact point
2. Flying debris (stone, wood, cloth)
3. Shockwave rings
4. Dust/energy clouds
5. Hair and clothing blown back
### Movement Depiction
| Speed Level | Visual Treatment |
|-------------|-----------------|
| Normal | Standard pose |
| Fast | Motion blur, speed lines |
| Lightning | Afterimages, multiple positions |
| Teleport | Fade effect, particle trail |
### Environmental Integration
Backgrounds must support action:
| Environment | Combat Enhancement |
|-------------|-------------------|
| Mountains | Crumbling peaks from impacts |
| Forest | Exploding trees, flying leaves |
| Water | Dramatic splashes, walking on water |
| Temple | Breaking pillars, flying tiles |
| Cliff | Dramatic falls, wind effects |
### Character Pose Guidelines
- Dynamic warrior stances with weight distribution
- Flowing robes and hair showing movement
- Muscle tension visible in action
- Feet planted or in dynamic motion
- Traditional martial arts postures
### Weapon Effects
| Weapon | Visual Treatment |
|--------|-----------------|
| Sword | Trailing light arc, blade glow |
| Palm | Qi projection, wind effect |
| Staff | Spinning blur, impact ripples |
| Whip | Flowing energy trail |
### Atmospheric Elements
Always include:
- Floating particles (leaves, petals, dust)
- Ink wash mist for depth
- Wind direction indicators
- Dramatic sky/weather when appropriate
## Quality Markers
- ✓ Dynamic action poses with sense of motion
- ✓ Ink brush aesthetic in line work
- ✓ Visible qi/energy effects
- ✓ High contrast dramatic lighting
- ✓ Atmospheric backgrounds with Chinese elements
- ✓ Flowing fabric and hair movement
- ✓ Impactful combat moments
- ✓ Speed lines and impact effects
## Best For
Martial arts stories, Chinese historical fiction, wuxia/xianxia adaptations, action-heavy narratives