Major rewrite of the TouchDesigner skill: - Replace custom API handler with twozero MCP (36 native tools) - Add audio-reactive GLSL proven recipe (spectrum chain, pitfalls) - Add recording checklist (FPS>0, non-black, audio cueing) - Expand pitfalls: 38 entries from real sessions (was 20) - Update network-patterns with MCP-native build scripts - Rewrite mcp-tools reference for twozero v2.774+ - Update troubleshooting for MCP-based workflow - Remove obsolete custom_api_handler.py - Generalize Environment section for all users - Remove session-specific Paired Skills section - Bump version to 2.0.0
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TouchDesigner Troubleshooting (twozero MCP)
See
references/pitfalls.mdfor the comprehensive lessons-learned list.
1. Connection Issues
Port 40404 not responding
Check these in order:
- Is TouchDesigner running?
pgrep TouchDesigner
1b. Quick hub health check (no JSON-RPC needed): A plain GET to the MCP URL returns instance info:
curl -s http://localhost:40404/mcp
Returns: {"hub": true, "pid": ..., "instances": {"127.0.0.1_PID": {"project": "...", "tdVersion": "...", ...}}}
If this returns JSON but instances is empty, TD is running but twozero hasn't registered yet.
-
Is twozero installed in TD? Open TD Palette Browser > twozero should be listed. If not, install it.
-
Is MCP enabled in twozero settings? In TD, open twozero preferences and confirm MCP server is toggled ON.
-
Test the port directly:
nc -z 127.0.0.1 40404 -
Test the MCP endpoint:
curl -s http://localhost:40404/mcpShould return JSON with hub info. If it does, the server is running.
Hub responds but no TD instances
The twozero MCP hub is running but TD hasn't registered. Causes:
- TD project not loaded yet (still on splash screen)
- twozero COMP not initialized in the current project
- twozero version mismatch
Fix: Open/reload a TD project that contains the twozero COMP. Use td_list_instances to check which TD instances are registered.
Multi-instance setup
twozero auto-assigns ports for multiple TD instances:
- First instance: 40404
- Second instance: 40405
- Third instance: 40406
- etc.
Use td_list_instances to discover all running instances and their ports.
2. MCP Tool Errors
td_execute_python returns error
The error message from td_execute_python often contains the Python traceback.
If it's unclear, use td_read_textport to see the full TD console output —
Python exceptions are always printed there.
Common causes:
- Syntax error in the script
- Referencing a node that doesn't exist (op() returns None, then you call .par on None)
- Using wrong parameter names (see pitfalls.md)
td_set_operator_pars fails
Parameter name mismatch is the #1 cause. The tool validates param names and returns clear errors, but you must use exact names.
Fix: ALWAYS call td_get_par_info first to discover the real parameter names:
td_get_par_info(op_type='glslTOP')
td_get_par_info(op_type='noiseTOP')
td_create_operator type name errors
Operator type names use camelCase with family suffix:
- CORRECT: noiseTOP, glslTOP, levelTOP, compositeTOP, audiospectrumCHOP
- WRONG: NoiseTOP, noise_top, NOISE TOP, Noise
td_get_operator_info for deep inspection
If unsure about any aspect of an operator (params, inputs, outputs, state):
td_get_operator_info(path='/project1/noise1', detail='full')
3. Parameter Discovery
CRITICAL: ALWAYS use td_get_par_info to discover parameter names.
The agent's LLM training data contains WRONG parameter names for TouchDesigner. Do not trust them. Known wrong names include dat vs pixeldat, colora vs alpha, sizex vs size, and many more. See pitfalls.md for the full list.
Workflow:
- td_get_par_info(op_type='glslTOP') — get all params for a type
- td_get_operator_info(path='/project1/mynode', detail='full') — get params for a specific instance
- Use ONLY the names returned by these tools
4. Performance
Diagnosing slow performance
Use td_get_perf to see which operators are slow. Look at cook times —
anything over 1ms per frame is worth investigating.
Common causes:
- Resolution too high (especially on Non-Commercial)
- Complex GLSL shaders
- Too many TOP-to-CHOP or CHOP-to-TOP transfers (GPU-CPU memory copies)
- Feedback loops without decay (values accumulate, memory grows)
Non-Commercial license restrictions
- Resolution cap: 1280x1280. Setting resolutionw=1920 silently clamps to 1280.
- H.264/H.265/AV1 encoding requires Commercial license. Use ProRes or Hap instead.
- No commercial use of output.
Always check effective resolution after creation:
n.cook(force=True)
actual = str(n.width) + 'x' + str(n.height)
5. Hermes Configuration
Config location
~/.hermes/config.yaml
MCP entry format
The twozero TD entry should look like:
mcpServers:
twozero_td:
url: http://localhost:40404/mcp
After config changes
Restart the Hermes session for changes to take effect. The MCP connection is established at session startup.
Verifying MCP tools are available
After restarting, the session log should show twozero MCP tools registered. If tools show as registered but aren't callable, check:
- The twozero MCP hub is still running (curl test above)
- TD is still running with a project loaded
- No firewall blocking localhost:40404
6. Node Creation Issues
"Node type not found" error
Wrong type string. Use camelCase with family suffix:
- Wrong: NoiseTop, noise_top, NOISE TOP
- Right: noiseTOP
Node created but not visible
Check parentPath — use absolute paths like /project1. The default project root is /project1. System nodes live at /, /ui, /sys, /local, /perform. Don't create user nodes outside /project1.
Cannot create node inside a non-COMP
Only COMP operators (Container, Base, Geometry, etc.) can contain children. You cannot create nodes inside a TOP, CHOP, SOP, DAT, or MAT.
7. Wiring Issues
Cross-family wiring
TOPs connect to TOPs, CHOPs to CHOPs, SOPs to SOPs, DATs to DATs. Use converter operators to bridge: choptoTOP, topToCHOP, soptoDAT, etc.
Note: choptoTOP has NO input connectors. Use par.chop reference instead:
spec_tex.par.chop = resample_node # correct
# NOT: resample.outputConnectors[0].connect(spec_tex.inputConnectors[0])
Feedback loops
Never create A -> B -> A directly. Use a Feedback TOP:
fb = root.create(feedbackTOP, 'fb')
fb.par.top = comp.path # reference only, no wire to fb input
fb.outputConnectors[0].connect(next_node)
"Cook dependency loop detected" warning on the chain is expected and correct.
8. GLSL Issues
Shader compilation errors are silent
GLSL TOP shows a yellow warning in the UI but node.errors() may return empty. Check node.warnings() too. Create an Info DAT pointed at the GLSL TOP for full compiler output.
TD GLSL specifics
- Uses GLSL 4.60 (Vulkan backend). GLSL 3.30 and earlier removed.
- UV coordinates: vUV.st (not gl_FragCoord)
- Input textures: sTD2DInputs[0]
- Output: layout(location = 0) out vec4 fragColor
- macOS CRITICAL: Always wrap output with TDOutputSwizzle(color)
- No built-in time uniform. Pass time via GLSL TOP Values page or Constant TOP.
9. Recording Issues
H.264/H.265/AV1 requires Commercial license
Use Apple ProRes on macOS (hardware accelerated, not license-restricted):
rec.par.videocodec = 'prores' # Preferred on macOS — lossless, Non-Commercial OK
# rec.par.videocodec = 'mjpa' # Fallback — lossy, works everywhere
MovieFileOut has no .record() method
Use the toggle parameter:
rec.par.record = True # start
rec.par.record = False # stop
All exported frames identical
TOP.save() captures same frame when called rapidly. Use MovieFileOut for real-time recording. Set project.realTime = False for frame-accurate output.