The sidebar's flat session list lost its `x/<total>` chip in #72336, but
the project drill-in kept counting: WorkspaceHeader still rendered a
SidebarCount for every repo and every branch/worktree lane. Entering a
project put a number next to each label again.
Remove the header's count slot and both call sites, along with the now
dead repo total.
Home leads the overview above the active project and outside any drag
order, drills in to a flat chat list (it has no repo or worktree
structure), and overlays live sessions so a brand-new detached chat
appears instantly. Starting a chat from inside Home stays detached
instead of picking up the configured default project dir. Rename and
delete are hidden — there's no record behind the row.
The seam hairline sat at full strength on every split, so an empty
workspace read as a wireframe. Hold it at 0.1 and bring it up with the
grab band already on hover.
The active tab was defined by absence: the strip painted a rule and the
tab covered it, so inactive tabs stopped a pixel short to let it show.
Draw the state instead. The tab carries its own 2px --theme-primary
underline and the strip's rule goes away, which lets tabs run full height
and removes PANE_TAB_STRIP_LINE along with it.
The window chrome bracketed the workspace with a 1px rule top and bottom.
Both bars already paint the sidebar surface, so the rules divided one
continuous color rather than separating two.
The shell titlebar declared no background of its own, so it showed through\nto the wrapper's --ui-bg-chrome and read as a lighter band above the\nsession list. Use --ui-sidebar-surface-background, the token the sidebar\nalready paints with, so the two chrome surfaces meet on the hairline\ninstead of a color change.
Three helpers each re-derived part of the same decision: which backend
serves profile P, and does its REST path need a `?profile=` scope.
profileUsesPrimaryBackend answered the first half, pathWithGlobalRemoteProfile
answered the second, and ensureBackend re-checked globalRemoteActive() around
both. Splitting one table across three predicates is how the global-remote
case ended up registering reapable pool entries for a backend it never owned.
resolveProfileBackendRoute() states the four routes in one place and returns
the backend, the descriptor scope, and whether the path needs a query
parameter. The call sites read the answer instead of recomputing it.
One behavior change falls out: `hermes:api` now passes the primary profile
through, so the primary no longer sends itself a redundant `?profile=<self>`
on a global remote that already serves it.
Electron pre-installs its own uncaughtException listener and only warns on
unhandled rejections, so a main-process fault usually leaves the app running
with the reason on stderr — which nothing captures when the app is launched
from Finder or the Start menu. The fault never reaches desktop.log, so it is
absent from `hermes debug share` and the user can only describe symptoms.
Record both to desktop.log and flush synchronously, since a fault that does
prove fatal leaves no chance for the batched async flush. Five loadURL calls
were also unhandled, each able to leave a blank window with no explanation
anywhere the user can send us; they now name the surface that failed.
Co-authored-by: Rodrigo Fernandez <rod@nxtlevel.dev>
A pooled backend entry pointing at a remote host has no child process, so
the 'exit' handler that clears a dead local backend never fires. The
renderer's 60s keepalive touch also spares it from the idle reaper. Nothing
was left to retire the descriptor, so once the host went away the pool kept
serving it and every profile bound to that host stayed broken until restart.
Pooled remote descriptors now share the primary's liveness policy: probed on
the same revalidate tick, keyed per base URL, and dropped only after the
same consecutive-failure limit, so the next ensureBackend() rebuilds.
Co-authored-by: Rodrigo Fernandez <rod@nxtlevel.dev>
Keep non-primary profiles that inherit the app-global remote on the primary connection descriptor instead of creating processless pool entries that the idle reaper repeatedly removes.
Preserve per-profile remote overrides and local pooled backends, and cover the routing policy with behavioral tests.
Co-authored-by: Rodrigo Fernandez <rodrigo@nxtlevelsaas.com>
Both layers, and the classification underneath them: a page route fronts
the pane whether it carries a query or not, moving between two pages
fronts it again even though `$workspaceIsPage` never changes, contributed
routes count, and chat and overlay targets leave the tab alone.
Capabilities, Messaging and Artifacts render inside the `workspace` pane,
so navigating to one has to bring that pane to the front of its group.
Nothing did. With the main zone parked on a session tile, the route and
the page content changed behind the tile and the click looked dead until
the app restarted. Session switches already front the pane in
`store/session-states.ts`; pages had no equivalent.
Front it from the router location, in the effect that already mirrors
`$workspaceIsPage`. One place decides, so every entry point inherits it:
sidebar, keybinds, palette, Command Center, contributed statusbar and
titlebar `to` targets, back/forward, and cold-start restore — which no
longer needs its own call.
`navigateToWorkspacePage` stays for the one case the location can't see:
hitting Capabilities while already on `/skills` leaves the location
untouched, so no effect fires and only an imperative reveal brings the
page back.
Every route classifier reasoned about the full navigation target, so a
query put them on the wrong branch: `/skills?tab=mcp` failed the reserved
path check and fell through to the session-id parser as the session
`skills?tab=mcp`, which made `appViewForPath` report Capabilities as a
chat. The command palette reaches Capabilities exclusively through those
targets, and Settings redirects old `/settings?tab=mcp` deep links there.
Strip the query and hash once, up front. Session ids are percent-encoded
by `sessionRoute`, so `?`/`#` can only ever start a query or a hash.
Adds a regression test for #72602: navigating to a sidebar route now calls navigate() and fronts the workspace pane (noteActiveTreeGroup(null) + revealTreePane('workspace')).
Mocks @/components/pane-shell/tree/store to assert the calls without depending on real pane-tree DOM state.
Capabilities/Messaging/Artifacts (and other full-page workspace routes) rendered their content correctly on navigate(), but the workspace pane itself stayed behind an active session tile in the pane tree if one was focused. Clicking the same sidebar item again after switching to a session tile appeared to do nothing.
Session switches already call revealTreePane('workspace') + noteActiveTreeGroup(null) to front the pane (store/session-states.ts), but sidebar/keybind/command-palette navigation to full-page routes did not have an equivalent.
Add navigateToWorkspacePage() helper in routes.ts that wraps navigate() and fronts the workspace pane for non-overlay, non-chat views. Apply it at all 5 call sites that navigate to full-page workspace routes: selectSidebarItem, use-keybinds (nav.skills/messaging/artifacts), command palette 'go', Command Center's onNavigateRoute, and cold-start route restore.
Fixes#72602
* fix: Branch in new chat loses the question and the branched session (#issue)
- session.branch on the backend now accepts a count param to truncate
the parent history to the clicked message, instead of always forking
the entire transcript. Also returns stored_session_id/messages/info
so the frontend has parity with session.create's response shape.
- branchCurrentSession (open live chat) now slices history from 0
instead of from the clicked message index, so the question preceding
an assistant reply is no longer dropped when branching.
- forkBranch now calls session.branch (not session.create) when
branching an open live chat, since session.create only persists a DB
row lazily on first prompt - a branched chat that nobody types into
never got saved, and vanished as 'session not found' on the next
app restart. branchStoredSession (branching from the sidebar, no
live runtime) keeps using session.create as before.
* test: cover session.branch count truncation and open-chat branching
- backend: assert session.branch with a count param only persists the
first N messages of the live history to the new session.
- frontend: BranchHarness now exposes branchCurrentSession; assert
branching an open chat from a middle message calls session.branch
with the parent session id and the correct trimmed count, instead of
session.create.
* fix: Branch button is a dead no-op inside a branched chat tile
session-tile.tsx wired onBranchInNewChat to () => undefined for
tiled/branched sessions (nested branching isn't supported there), but
the button in AssistantMessage's action bar rendered unconditionally
regardless of whether a real handler was supplied. The button looked
clickable but silently did nothing, with no visual feedback.
- AssistantMessage now only renders the Branch button when
onBranchInNewChat is actually provided, matching the existing
pattern used for onDismissError/onRestoreToMessage.
- session-tile.tsx no longer passes a no-op handler; the prop is
simply omitted so the button doesn't render in tiles.
- onBranchInNewChat is now optional on ChatViewProps, and the
latestChatActions passthrough wrapper uses the existing
latestOptional helper instead of an unconditional call.
* test: assert Branch button visibility matches handler presence
Adds coverage for the bug #2 fix: renders Thread with and without an
onBranchInNewChat handler and asserts the Branch in new chat button
is shown only when a real handler is supplied, hidden otherwise -
covering both the normal open-chat case and the session-tile
(branched chat) case that used to leave a dead, clickable button.
The large-session-resume E2E captured initialMockReplyCount immediately
after openSeededSession, which returns once the NEWEST turn is in the
viewport. With FIRST_PAINT_BUDGET=20 (lowered from 60 in this branch),
only the newest ~10 turns mount at first paint; the older turns
backfill in a rAF. The baseline was reading 10 instead of 27, so once
the backfill mounted the full 28 (27 seeded + 1 new), the test saw
"28 ≠ 11" and reported duplicates that were never there.
Wait for the oldest seeded turn to mount before taking the baseline.
This makes the count reflect the fully-mounted transcript regardless
of FIRST_PAINT_BUDGET, so the perf win (smaller first paint) and the
no-duplicate invariant both hold.
Refs #72504
flattenSessionsWithBranches always re-sorted roots by last_active, so a
turn finishing floated background tasks over the hand-picked Pinned list
even though $pinnedSessionIds already stored drag order. preserveOrder
skips that sort for pins (and other non-date-grouped manual lists); default
recents stay recency-sorted for truthful date buckets.
Deferring the FIRST_PAINT_BUDGET -> RENDER_BUDGET backfill while a thread
streams cut a 1374ms streaming-session switch to instant, but it also
means a streaming transcript stays clipped to 60 parts for the duration
of the run. `large-session-resume` asserts the resumed transcript shows
every seeded reply exactly once, and that count is short while the budget
is held down — a genuine behavior change, not a flaky test.
The switch cost is real and still worth fixing, but the fix has to keep
the full transcript mounted (raise the budget in idle callbacks, or
virtualize) rather than withhold it. Session-switch work is happening in
a parallel effort; leaving the invariant intact for them.
Everything else in this branch is untouched: the reflow-gated RO pins
(11.5 -> 59fps drag), the structural/weight signature split, the adaptive
stream flush, the tree-split preview, and the tool-row memo boundaries.
Switching to a STREAMING session took ~1.4s to settle while an idle
session settled in ~50ms. The autopsy probe named it: the
FIRST_PAINT_BUDGET -> RENDER_BUDGET backfill runs as a transition, an
interrupted transition restarts from scratch, and stream flushes land
every 33-250ms — so the 300-part backfill re-rendered over and over
(measured: 1374ms settle, 30 commits, Primitive.div x2237 for one switch).
Gate the backfill on the thread being idle. The user lands on the live
tail immediately either way; older turns backfill the moment the run
ends, and 'Show earlier' remains the manual path meanwhile.
Measured on the live app (diag-switch-autopsy, real sessions):
switch to idle session ~35-55ms settled (unchanged)
switch to streaming session 1374ms -> backfill deferred; lands at
the live tail like any other switch
Adds diag-switch-autopsy.mjs (per-switch settle/commits/top-renders) and
live-drive.mjs (status/fps/drag one-liners against the running app).
Driving HER real instance (real profile, real transcripts, streams live)
via CDP instead of synthetic tiles finally exposed the remaining stall.
The timeline on a real 60-frame sash drag:
style recalc 2736ms | script 1027ms | layout 89ms
top callsite: pin @ fallback.tsx — 927ms
Two pin-to-bottom ResizeObservers (the bounded tool window's and the
reasoning preview's) pinned on EVERY resize delivery. A sash drag changes
every message's WIDTH once per frame, so each frame ran scrollTop write ->
scrollHeight read across every tool group: a forced write-read reflow
cascade that the render counters could never see (zero React involvement).
Both pins are now height-gated off the RO entry (reflow-free): only
content GROWTH pins. Width-only deliveries return immediately.
Measured on the live app, same drag, before -> after:
fps 11.5 -> 59-60
p95 101ms -> 18ms
slow>33 60/60 -> 1/60
Also in this batch (each was verified live before the next was attempted):
- thread/list: split messageSignature into STRUCTURAL (ids/roles — keys
boundaries + row identity) and WEIGHT (part counts — budget only), and
memoize groups + row JSX. A streamed part-append re-rendered every
turn's boundary via its resetKey prop; explain() measured 540-865
wasted Block renders per drag/stream sample, now {}.
- message-render-boundary: document the structural-only resetKey contract.
- tool/fallback: memoize ToolFallback's part object + ToolEntry/ToolTitle/
ToolGlyph (151 renders each, 100% wasted, on real transcripts).
- use-message-stream: ADAPTIVE flush floor — next flush waits 3x the
measured cost of the last one (33ms floor, 250ms cap), so multi-stream
load degrades text update rate instead of input latency.
- tree-split: preview sash drags with inline flex on the two seam
wrappers, committing the store ONCE on release (fixed-zone sides get
flexBasis only, so a hidden sidebar can't leave a phantom gap).
- debug/: perf-live LoAF long-frame attribution, explain() cascade walker
with changed-hook indices, diag-real-loop/key-latency/switch-trace
probes that drive the real app over CDP.
Typing during 2 live streams: keystroke->paint p50 3.3ms, p95 18.4ms,
zero frames over 33ms. Session switch p50 ~35ms settled; the remaining
~1.3s outlier tail is streaming-session switches (React work-loop, not
style/layout) — next target.
Kimi Coding discovers the flagship as wire id `k3`. Picker search used
only that id, so typing "kimi" hid it next to every other kimi-* model.
Add picker-only search aliases without changing the wire id.
The running/session timers and the context meter light up whenever a
session works, so the bar filled with diagnostics most users don't watch
every turn. They join the same right-click show/hide menu the route
shortcuts and terminal toggle already use: hidden out of the box, opt in
via a toggleLabel, choice persisted per install.
Per hermes-sweeper review on PR #67005:
- Remove `broadcastSessionsChanged` import (unused)
- Remove `setSessionTodos` import (unused)
- Keep `clearActiveSessionTodos` and other active imports
No behavioral change, just dead code removal.
Cherry-pick of b4d5ba3e onto current main. Original commit's target file
apps/desktop/src/app/session/hooks/use-message-stream.ts has since been
moved into apps/desktop/src/app/session/hooks/use-message-stream/gateway-event.ts.
The fix is unchanged: replace clearSessionSubagents() with
pruneFinishedSessionSubagents() at the message.start boundary so that
still-running subagent rows survive new turns.
Per @teknium1's review of #64038 on 2026-07-16: 'mergeable_state=dirty'
because the dispatcher moved. Resolved by retargeting the call.
Tests: 3 new cases in subagents.test.ts (unchanged from original PR).
Failing-first verified in original PR (3/3 fail on unfixed, 3/3 pass on fix).