Revisits #13729. That PR buffered each `tool.complete`'s inline_diff
and merged them into the final assistant message body as a fenced
```diff block. The merge-at-end placement reads as "the agent wrote
this after the summary", even when the edit fired mid-turn — which
is both misleading and (per blitz feedback) feels like noise tacked
onto the end of every task.
Segment-anchored placement instead:
- On tool.complete with inline_diff, `pushInlineDiffSegment` calls
`flushStreamingSegment` first (so any in-progress narration lands
as its own segment), then pushes the ```diff block as its own
segment into segmentMessages. The diff is now anchored BETWEEN the
narration that preceded the edit and whatever the agent streams
afterwards, which is where the edit actually happened.
- `recordMessageComplete` no longer merges buffered diffs. The only
remaining dedupe is "drop diff-only segments whose body the final
assistant text narrates verbatim (or whose diff fence the final
text already contains)" — same tradeoff as before, kept so an
agent that narrates its own diff doesn't render two stacked copies.
- Drops `pendingInlineDiffs` and `queueInlineDiff` — buffer + end-
merge machinery is gone; segmentMessages is now the only source
of truth.
Side benefit: Ctrl+C interrupt (`interruptTurn`) iterates
segmentMessages, so diff segments are now preserved in the
transcript when the user cancels after an edit. Previously the
pending buffer was silently dropped on interrupt.
Reported by Teknium during blitz usage: "no diffs are ever at the
end because it didn't make this file edit after the final message".
Adds a per-ink-text measurement cache keyed by width|widthMode to avoid
re-squashing and re-wrapping the same text when yoga calls measureFunc
multiple times per frame with different widths during flex layout re-pass.
TTS feedback loop (hermes_cli/voice.py)
The VAD loop kept the microphone live while speak_text played the
agent's reply over the speakers, so the reply itself was picked up,
transcribed, and submitted — the agent then replied to its own echo
("Ha, looks like we're in a loop").
Ported cli.py:_voice_tts_done synchronisation:
- _tts_playing: threading.Event (initially set = "not playing").
- speak_text cancels the active recorder before opening the speakers,
clears _tts_playing, and on exit waits 300 ms before re-starting the
recorder — long enough for the OS audio device to settle so afplay
and sounddevice don't race for it.
- _continuous_on_silence now waits on _tts_playing (up to 60 s) before
re-arming the mic with another 300 ms gap, mirroring
cli.py:10619-10621. If the user flips voice off during the wait the
loop exits cleanly instead of fighting for the device.
Without both halves the loop races: if the silence callback fires
before TTS starts it re-arms immediately; if TTS is already playing
the pause-and-resume path catches it.
Red REC badge (ui-tui appChrome + useMainApp)
Classic CLI (cli.py:_get_voice_status_fragments) renders "● REC" in
red and "◉ STT" in amber. TUI was showing a dim "REC" with no dot,
making it hard to spot at a glance. voiceLabel now emits the same
glyphs and appChrome colours them via t.color.error / t.color.warn,
falling back to dim for the idle label.
Three issues surfaced during end-to-end testing of the CLI-parity voice
loop and are fixed together because they all blocked "speak → agent
responds → TTS reads it back" from working at all:
1. Wrong result key (hermes_cli/voice.py)
transcribe_recording() returns {"success": bool, "transcript": str},
matching cli.py:_voice_stop_and_transcribe. The wrapper was reading
result.get("text"), which is None, so every successful Groq / local
STT response was thrown away and the 3-strikes halt fired after
three silent-looking cycles. Fixed by reading "transcript" and also
honouring "success" like the CLI does. Updated the loop simulation
tests to return the correct shape.
2. TTS speak-back was missing (tui_gateway/server.py + hermes_cli/voice.py)
The TUI had a voice.toggle "tts" subcommand but nothing downstream
actually read the flag — agent replies never spoke. Mirrored
cli.py:8747-8754's dispatch: on message.complete with status ==
"complete", if _voice_tts_enabled() is true, spawn a daemon thread
running speak_text(response). Rewrote speak_text as a full port of
cli.py:_voice_speak_response — same markdown-strip regex pipeline
(code blocks, links, bold/italic, inline code, headers, list bullets,
horizontal rules, excessive newlines), same 4000-char cap, same
explicit mp3 output path, same MP3-over-OGG playback choice (afplay
misbehaves on OGG), same cleanup of both extensions. Keeps TUI TTS
audible output byte-for-byte identical to the classic CLI.
3. Auto-submit swallowed on non-empty composer (createGatewayEventHandler.ts)
The voice.transcript handler branched on prev input via a setInput
updater and fired submitRef.current inside the updater when prev was
empty. React strict mode double-invokes state updaters, which would
queue the submit twice; and when the composer had any content the
transcript was merely appended — the agent never saw it. CLI
_pending_input.put(transcript) unconditionally feeds the transcript
as the next turn, so match that: always clear the composer and
setTimeout(() => submitRef.current(text), 0) outside any updater.
Side effect can't run twice this way, and a half-typed draft on the
rare occasion is a fair trade vs. silently dropping the turn.
Also added peak_rms to the rec.stop debug line so "recording too quiet"
is diagnosable at a glance when HERMES_VOICE_DEBUG=1.
The TUI had drifted from the CLI's voice model in two ways:
- /voice on was lighting up the microphone immediately and Ctrl+B was
interpreted as a mode toggle. The CLI separates the two: /voice on
just flips the umbrella bit, recording only starts once the user
presses Ctrl+B, which also sets _voice_continuous so the VAD loop
auto-restarts until the user presses Ctrl+B again or three silent
cycles pass.
- /voice tts was missing entirely, so users couldn't turn agent reply
speech on/off from inside the TUI.
This commit brings the TUI to parity.
Python
- hermes_cli/voice.py: continuous-mode API (start_continuous,
stop_continuous, is_continuous_active) layered on the existing PTT
wrappers. The silence callback transcribes, fires on_transcript,
tracks consecutive no-speech cycles, and auto-restarts — mirroring
cli.py:_voice_stop_and_transcribe + _restart_recording.
- tui_gateway/server.py:
- voice.toggle now supports on / off / tts / status. The umbrella
bit lives in HERMES_VOICE + display.voice_enabled; tts lives in
HERMES_VOICE_TTS + display.voice_tts. /voice off also tears down
any active continuous loop so a toggle-off really releases the
microphone.
- voice.record start/stop now drives start_continuous/stop_continuous.
start is refused with a clear error when the mode is off, matching
cli.py:handle_voice_record's early return on `not _voice_mode`.
- New voice.transcript / voice.status events emit through
_voice_emit (remembers the sid that last enabled the mode so
events land in the right session).
TypeScript
- gatewayTypes.ts: voice.status + voice.transcript event
discriminants; VoiceToggleResponse gains tts; VoiceRecordResponse
gains status for the new "started/stopped" responses.
- interfaces.ts: GatewayEventHandlerContext gains composer.setInput +
submission.submitRef + voice.{setRecording, setProcessing,
setVoiceEnabled}; InputHandlerContext.voice gains enabled +
setVoiceEnabled for the mode-aware Ctrl+B handler.
- createGatewayEventHandler.ts: voice.status drives REC/STT badges;
voice.transcript auto-submits when the composer is empty (CLI
_pending_input.put parity) and appends when a draft is in flight.
no_speech_limit flips voice off + sys line.
- useInputHandlers.ts: Ctrl+B now calls voice.record (start/stop),
not voice.toggle, and nudges the user with a sys line when the
mode is off instead of silently flipping it on.
- useMainApp.ts: wires the new event-handler context fields.
- slash/commands/session.ts: /voice handles on / off / tts / status
with CLI-matching output ("voice: mode on · tts off").
Backward compat preserved for voice.record (was always PTT shape;
gateway still honours start/stop with mode-gating added).
When the user runs /voice and then presses Ctrl+B in the TUI, three
handlers collaborate to consume the chord and none of them dispatch
voice.record:
- isAction() is platform-aware — on macOS it requires Cmd (meta/super),
so Ctrl+B fails the match in useInputHandlers and never triggers
voiceStart/voiceStop.
- TextInput's Ctrl+B pass-through list doesn't include 'b', so the
keystroke falls through to the wordMod backward-word branch on Linux
and to the printable-char insertion branch on macOS — the latter is
exactly what timmie reported ("enters a b into the tui").
- /voice emits "voice: on" with no hint, so the user has no way to
know Ctrl+B is the recording toggle.
Introduces isVoiceToggleKey(key, ch) in lib/platform.ts that matches
raw Ctrl+B on every platform (mirrors tips.py and config.yaml's
voice.record_key default) and additionally accepts Cmd+B on macOS so
existing muscle memory keeps working. Wires it into useInputHandlers,
adds Ctrl+B to TextInput's pass-through list so the global handler
actually receives the chord, and appends "press Ctrl+B to record" to
the /voice on message.
Empirically verified with hermes --tui: Ctrl+B no longer leaks 'b'
into the composer and now dispatches the voice.record RPC (the
downstream ImportError for hermes_cli.voice is a separate upstream
bug — follow-up patch).
Trim comment noise, remove redundant typing, normalize sticky prompt viewport args to top→bottom order, and reuse one sticky viewport helper instead of duplicating the math.
Sticky prompt selection only considered the top edge of the viewport, so it could keep showing an older user prompt even when a newer one was already visible lower down. Suppress sticky output whenever a user message is visible in the viewport and cover it with a regression test.
Renderer-driven follow-to-bottom was restoring the viewport to the tail without notifying ScrollBox subscribers, so StickyPromptTracker could stay stale-visible. Notify on render-time scroll/sticky changes and treat near-bottom as bottom for prompt hiding.
When the viewport is away from the bottom, keep the last visible progress snapshot instead of rebuilding the streaming/thinking subtree on every turn-store update. This cuts scroll-time churn while preserving live updates near the tail and on turn completion.
Broaden the settle repaint from xterm.js-only to all alt-screen terminals. Ink upstream and ConPTY/xterm reports point to resize/reflow desync as a general stale-cell class, not a host-specific quirk.
Copilot flagged the variable as unused. LogUpdate.render only sees prev/next, so a simulated "physical terminal" has no hook in the public API. Kept the narrative in the comment and tightened the assertion to demonstrate the test's actual invariant: identical prev/next emits no heal patches.
Replace 28-line guard + nested queueMicrotask + pendingResizeRender flag-reuse with a named canAltScreenRepaint predicate and a single flat paint. setTimeout already drained the burst coalescer; the nested defer and flag dance were paranoia.
- run the xterm.js settle-heal pass through a full render commit instead of diff-only scheduleRender
- guard against overlapping resize renders and clear settle timers on unmount
- force full alt-screen damage in xterm.js hosts to avoid stale glyph artifacts
- skip incremental scroll optimization there and repaint from a cleared screen atomically
- appLayout.tsx: restore the 1-row placeholder when `showStickyPrompt`
is false. Dropping it saved a row but the composer height shifted by
one as the prompt appeared/disappeared, jumping the input vertically
on scroll.
- useInputHandlers: gateway.rpc (from useMainApp) already catches errors
with its own sys() message and resolves to null. The previous `.catch`
was dead code and on RPC failures the user saw both 'error: ...' (from
rpc) and 'failed to toggle yolo'. Drop the catch and gate 'failed to
toggle yolo' on a non-null response so null (= rpc already spoke)
stays silent.
- normalizeStatusBar: replace Set + early-returns + cast with a single
alias lookup table. Handles legacy `false`, trims/lowercases strings,
maps `on` → `top` in one pass. One expression, no `as` hacks.
- Tab title block: drop the narrative comment, fold
blockedOnInput/titleStatus/cwdTag/terminalTitle into inline expressions
inside useTerminalTitle. Avoids shadowing the outer `cwd`.
- tui_gateway statusbar set branch: read `display` once instead of
`cfg0.get("display")` twice.
Previously the terminal tab title was `{⏳/✓} {model} — Hermes` which
only distinguished busy vs idle. Users juggling multiple Hermes tabs had
no way to tell which one was waiting on them for approval/clarify/sudo/
secret, and no cue for which workspace the tab was attached to.
- 3-state marker: `⚠` when an overlay prompt is open, `⏳` busy, `✓` idle.
- Append `· {shortCwd}` (28-char budget, $HOME → ~) so the tab surfaces
the workspace directly.
- Drop the `— Hermes` suffix — the marker already signals what this is,
and tab titles are tight.
Copilot on #14145 flagged that the shift+tab yolo handler treated any
non-null RPC result as valid, so a response shape like {value: undefined}
or {value: 'weird'} would incorrectly echo 'yolo off'. Now only '1' and
'0' map to on/off; anything else (including missing value) surfaces as
'failed to toggle yolo', matching the null/catch branches.
- entry.tsx no longer writes bootBanner() to the main screen before the
alt-screen enters. The <Banner> renders inside the alt screen via the
seeded intro row, so nothing is lost — just the flash that preceded it.
Fixes the torn first frame reported on Alacritty (blitz row 5 #17) and
shaves the 'starting agent' hang perception (row 5 #1) since the UI
paints straight into the steady-state view
- AlternateScreen prefixes ERASE_SCROLLBACK (\x1b[3J) to its entry so
strict emulators start from a pristine grid; named constants replace
the inline sequences for clarity
- bootBanner.ts deleted — dead code
- normalizeStatusBar: trim/lowercase + 'on' → 'top' alias so user-edited
YAML variants (Top, " bottom ", on) coerce correctly
- shift-tab yolo: no-op with sys note when no live session; success-gated
echo and catch fallback so RPC failures don't report as 'yolo off'
- tui_gateway config.set/get statusbar: isinstance(display, dict) guards
mirroring the compact branch so a malformed display scalar in config.yaml
can't raise
Tests: +1 vitest for trim/case/on, +2 pytest for non-dict display survival.
- normalizeStatusBar collapses to one ternary expression
- /statusbar slash hoists the toggle value and flattens the branch tree
- shift-tab yolo comment reduced to one line
- cursorLayout/offsetFromPosition lose paragraph-length comments
- appLayout collapses the three {!overlay.agents && …} into one fragment
- StatusRule drops redundant flexShrink={0} (Yoga default)
- server.py uses a walrus + frozenset and trims the compat helper
Net -43 LoC. 237 vitest + 46 pytest green, layouts unchanged.
The heart was rendered as a literal space when inactive. Because it's
absolutely positioned at right:0 inside the composer row, that blank
still overpainted the rightmost input cell. On wrapped 2-line drafts,
editing near the boundary made the final visible character appear to
jump in/out as it crossed the overpainted column.
When inactive, render nothing; only mount the heart while it's actually
animating.
The 'columns' prop passed to TextInput was cols - pw, but the actual
render width is cols - pw - 2 (NoSelect's paddingX={1} on each side
subtracts two cols from the composer area). cursorLayout thought it
had two extra cols, so wrap-ansi wrapped at render col N while the
declared cursor sat at col N+2 on the same row. The render and the
declared cursor disagreed right at the wrap boundary — the last
letter of a sentence spanning two lines flickered in/out as each
keystroke flipped which cell the cursor claimed.
Also polish the /help hotkeys panel — the !cmd / {!cmd} placeholders
read as literal commands to type, so show them with angle-bracket
syntax and a concrete example (blitz row 5 sub-item 4).
Previous revision added marginTop={1} to the input which stacked as a
phantom gap BETWEEN status and input. The breathing row should sit
ABOVE the status-in-top cluster, not inside it.
- StatusRulePane at="top" now carries its own marginTop={1} so it
always has a one-row gap above (separating it from transcript or,
when queue is present, from the last queue item)
- Input Box marginTop flips: 0 in top mode (status is the separator),
1 in bottom/off mode (input itself caps the composer cluster)
- Net: status and input are tight together in 'top'; input and status
are tight together at the bottom in 'bottom'; one-row breathing room
above whichever element sits on top of the cluster
Three bugs rolled together, all in the composer area:
- StatusRule was measuring as 2 rows in Yoga due to a quirk with the
complex nested <Text wrap="truncate-end"> content. Lock the outer box
to height={1} so 'top' mode actually abuts the input instead of
leaving a phantom blank row between them
- FloatingOverlays (slash completions, /model picker, /resume, /skills
browser, pager) was anchored to the status box. In 'bottom' mode the
status box moved away, so overlays vanished. Move the overlays into
the input row (which is position:relative) so they always pop up
above the input regardless of status position
- Drop the <Text> </Text> fallback in the sticky-prompt slot (only
render a row when there's an actual sticky prompt to show) and
collapse the now-unused Box column wrapping the input. Saves two
rows of dead vertical space in the default layout
'top' and 'bottom' are positions relative to the input row, not the alt
screen viewport:
- top (default) → inline above the input, where the bar originally lived
(what 'on' used to mean)
- bottom → below the input, pinned to the last row
- off → hidden
Drops the literal top-of-screen placement; 'on' is kept as a backward-
compat alias that resolves to 'top' at both the config layer
(normalizeStatusBar, _coerce_statusbar) and the slash command.
Default is back to 'on' (inline, above the input) — bottom was too far
from the input and felt disconnected. Users who want it pinned can
opt in explicitly.
- UiState.statusBar: boolean → 'on' | 'off' | 'bottom' | 'top'
- /statusbar [on|off|bottom|top|toggle]; no-arg still binary-toggles
between off and on (preserves muscle memory)
- appLayout renders StatusRulePane in three slots (inline inside
ComposerPane for 'on', above transcript row for 'top', after
ComposerPane for 'bottom'); only the slot matching ui.statusBar
actually mounts
- drop the input's marginBottom when 'bottom' so the rule sits tight
against the input instead of floating a row below
- useConfigSync.normalizeStatusBar coerces legacy bool (true→on,
false→off) and unknown shapes to 'on' for forward-compat reads
- tui_gateway: split compact from statusbar config handlers; persist
string enum with _coerce_statusbar helper for legacy bool configs
- input wrap: add <Text wrap="wrap-char"> mode that drives wrap-ansi with
wordWrap:false, and align cursorLayout/offsetFromPosition to that same
boundary (w=cols, trailing-cell overflow). Word-wrap's whitespace
reshuffle was causing the cursor to jump a word left/right on each
keystroke near the right edge — blitz row 9
- shift-tab: toggle per-session yolo without submitting a turn (mirrors
Claude Code's in-place dangerously-approve); slash /yolo still works
for discoverability — blitz row 5 sub-item 11
- statusline: lift StatusRule out of ComposerPane to a new StatusRulePane
anchored at the bottom of AppLayout, below the input — blitz row 5
sub-item 12
Pull duplicated rules into ui-tui/src/lib/subagentTree so the live overlay,
disk snapshot label, and diff pane all speak one dialect:
- export fmtDuration(seconds) — was a private helper in subagentTree;
agentsOverlay's local secLabel/fmtDur/fmtElapsedLabel now wrap the same
core (with UI-only empty-string policy).
- export topLevelSubagents(items) — matches buildSubagentTree's orphan
semantics (no parent OR parent not in snapshot). Replaces three hand-
rolled copies across createGatewayEventHandler (disk label), agentsOverlay
DiffPane, and prior inline filters.
Also collapse agentsOverlay boilerplate:
- replace IIFE title + inner `delta` helper with straight expressions;
- introduce module-level diffMetricLine for replay-diff rows;
- tighten OverlayScrollbar (single thumbColor expression, vBar/thumbBody).
Adds unit coverage for the new exports (fmtDuration + topLevelSubagents).
No behaviour change; 221 tests pass.
- delegate_task: use shared tool_error() for the paused-spawn early return
so the error envelope matches the rest of the tool.
- Disk snapshot label: treat orphaned nodes (parentId missing from the
snapshot) as top-level, matching buildSubagentTree / summarizeLabel.
- List rows: pad the status dot with space before (heat-marker gap or
matching 2-space filler) and after (3 spaces to goal) so `●` / `○` /
`✓` / `■` / `✗` don't read glued to the heat bar or the goal text.
- Gantt rows: bump id→bar separator from 1 to 2 spaces; widen the id
gutter from 4 to 5 cols and re-align the ruler lead to match.
Four real issues Copilot flagged:
1. delegate_tool: `_build_child_agent` never passed `toolsets` to the
progress callback, so the event payload's `toolsets` field (wired
through every layer) was always empty and the overlay's toolsets
row never populated. Thread `child_toolsets` through.
2. event handler: the race-protection on subagent.spawn_requested /
subagent.start only preserved `completed`, so a late-arriving queued
event could clobber `failed` / `interrupted` too. Preserve any
terminal status (`completed | failed | interrupted`).
3. SpawnHud: comment claimed concurrency was approximated by "widest
level in the tree" but code used `totals.activeCount` (total across
all parents). `max_concurrent_children` is a per-parent cap, so
activeCount over-warns for multi-orchestrator runs. Switch to
`max(widthByDepth(tree))`; the label now reads `⚡W/cap+extra` where
W is the widest level (drives the ratio) and `+extra` is the rest.
4. spawn_tree.list: comment said "peek header without parsing full list"
but the code json.loads()'d every snapshot. Adds a per-session
`_index.jsonl` sidecar written on save; list() reads only the index
(with a full-scan fallback for pre-index sessions). O(1) per
snapshot now vs O(file-size).
- createGatewayEventHandler: remove dead `return` after a block that
always returns (tool.complete case). The inner block exits via
both branches so the outer statement was never reachable. Was
pre-existing on main; fixed here because it was the only thing
blocking `npm run fix` on this branch.
- agentsOverlay + ops: prettier reformatting.
`npm run fix` / `npm run type-check` / `npm test` all clean.
The Write tool that wrote the cleaned overlay split the `if` keyword
across two lines in 9 places (` i\nf (cond) {`), which silently
passed one typecheck run but actually left the handler as broken
JS — every keystroke threw. Input froze in the /agents overlay
(j/k/arrows/q/etc. all no-ops) while the 500ms now-tick kept
rendering, so the UI looked "frozen but the timeline moves".
Reflows the handler as-intended with no behaviour change.
Adds a live + post-hoc audit surface for recursive delegate_task fan-out.
None of cc/oc/oclaw tackle nested subagent trees inside an Ink overlay;
this ships a view-switched dashboard that handles arbitrary depth + width.
Python
- delegate_tool: every subagent event now carries subagent_id, parent_id,
depth, model, tool_count; subagent.complete also ships input/output/
reasoning tokens, cost, api_calls, files_read/files_written, and a
tail of tool-call outputs
- delegate_tool: new subagent.spawn_requested event + _active_subagents
registry so the overlay can kill a branch by id and pause new spawns
- tui_gateway: new RPCs delegation.status, delegation.pause,
subagent.interrupt, spawn_tree.save/list/load (disk under
\$HERMES_HOME/spawn-trees/<session>/<ts>.json)
TUI
- /agents overlay: full-width list mode (gantt strip + row picker) and
Enter-to-drill full-width scrollable detail mode; inverse+amber
selection, heat-coloured branch markers, wall-clock gantt with tick
ruler, per-branch rollups
- Detail pane: collapsible accordions (Budget, Files, Tool calls, Output,
Progress, Summary); open-state persists across agents + mode switches
via a shared atom
- /replay [N|last|list|load <path>] for in-memory + disk history;
/replay-diff <a> <b> for side-by-side tree comparison
- Status-bar SpawnHud warns as depth/concurrency approaches caps;
overlay auto-follows the just-finished turn onto history[1]
- Theme: bump DARK dim #B8860B → #CC9B1F for readable secondary text
globally; keep LIGHT untouched
Tests: +29 new subagentTree unit tests; 215/215 passing.
Restore the old-CLI contract where only complete failures tint Activity
red. Everything else is still visible for debugging but no longer
commandeers attention.
- gateway.stderr: always tone='info' (drops the ERRLIKE_RE regex)
- gateway.protocol_error: both pushes demoted to 'info'
- commands.catalog cold-start failure: demoted to 'info'
- approval.request: no longer duplicates the overlay into Activity
Kept as 'error': terminal `error` event, gateway.start_timeout,
gateway-exited, explicit status.update kinds.
Reverts the auto-expand-on-new-error effect added in 93b47d96. The
effect overrode the user's chosen detailsMode and visually interrupted
every turn. Red/yellow chevron tint remains as the passive signal —
click to read, just like Thinking and Tool calls.