- Use next/dynamic with ssr:false for Phaser game page - Change tsconfig target to ES2022 for BigInt support - Replace Phaser default imports with namespace imports - Fix ArenaScene button logic using phase state machine - Remove invalid add:false from Phaser graphics config - Fix MatchState commitDeadline type Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
14 lines
353 B
JSON
14 lines
353 B
JSON
{
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"compilerOptions": {
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"target": "ES2022",
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"module": "NodeNext",
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"moduleResolution": "NodeNext",
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"strict": true,
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"esModuleInterop": true,
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"skipLibCheck": true,
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"forceConsistentCasingInFileNames": true,
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"resolveJsonModule": true
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},
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"include": ["./test/**/*", "./ignition/**/*"],
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"files": ["./hardhat.config.ts"]
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}
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