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Add 6 new reference files with generic reusable patterns: - glsl.md: uniforms, built-in functions, shader templates, Bayer dither - postfx.md: bloom, CRT scanlines, chromatic aberration, feedback glow - layout-compositor.md: layoutTOP, overTOP grids, panel dividers - operator-tips.md: wireframe rendering, feedback TOP setup - geometry-comp.md: instancing, POP vs SOP rendering, shape morphing - audio-reactive.md: band extraction (audiofilterCHOP), beat detection, MIDI Expand SKILL.md with: - TD 2025 API quirks (connection syntax, GLSL TOP rules, expression gotchas) - Trimmed param name table (8 known LLM traps, defers to td_get_par_info) - Slider-to-shader wiring (td_execute_python + ParMode.EXPRESSION) - Frame capture with run()/delayFrames (TOP.save() timing fix) - TD 099 POP vs SOP rendering rules - Incremental build strategy for large scripts - Remote TD setup (PC over Ethernet) - Audio synthesis via CHOPs (LFO-driven envelope pattern) Expand pitfalls.md (#46-63): - Connection syntax, moviefileoutTOP bug, batch frame capture - TOP.save() time advancement, feedback masking, incremental builds - MCP reconnection after project.load(), TOX reverse-engineering - sliderCOMP naming, create() suffix requirement - COMP reparenting (copyOPs), expressionCHOP crash All content is generic — no session-specific paths, hardware, aesthetics, or param-name-only entries (those belong in td_get_par_info). Bumps version 1.0.0 → 2.0.0. |
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| setup.sh | ||