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Add the Electron IPC bridge and rebindable shortcut for opening an unkeyed scratch window on the new-session draft.
100 lines
3.3 KiB
JavaScript
100 lines
3.3 KiB
JavaScript
// Secondary "session windows" — one extra OS window per chat so a user can
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// work with multiple chats side by side. The pure, Electron-free pieces live
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// here so they can be unit-tested with node --test (mirroring how the rest of
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// electron/*.cjs splits testable logic out of the main.cjs monolith).
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const { pathToFileURL } = require('node:url')
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// Secondary windows open at the minimum usable size — a compact side panel for
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// subagent watch / cmd-click session pop-out, not a second full desktop.
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const SESSION_WINDOW_MIN_WIDTH = 420
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const SESSION_WINDOW_MIN_HEIGHT = 620
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// Build the renderer URL for a secondary window. The renderer uses a
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// HashRouter, so the session route lives after the '#'. The `?win=secondary`
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// flag MUST sit in the query string BEFORE the '#': anything after the '#' is
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// treated as the route by HashRouter and would break routeSessionId(). The
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// renderer reads the flag from window.location.search to suppress the install /
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// onboarding overlays and the global session sidebar. `new=1` marks the compact
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// scratch window; `watch=1` marks a spectator window (e.g. a running subagent's
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// session): the renderer resumes it lazily so the gateway never builds an agent
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// just to stream into it.
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function buildSessionWindowUrl(sessionId, { devServer, rendererIndexPath, watch, newSession } = {}) {
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const query = `?win=secondary${newSession ? '&new=1' : ''}${watch ? '&watch=1' : ''}`
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const route = newSession ? '#/' : `#/${encodeURIComponent(sessionId)}`
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if (devServer) {
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const base = devServer.endsWith('/') ? devServer.slice(0, -1) : devServer
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return `${base}/${query}${route}`
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}
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return `${pathToFileURL(rendererIndexPath).toString()}${query}${route}`
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}
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// A small registry keyed by sessionId that guarantees one window per chat:
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// opening a session that already has a live window focuses it instead of
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// spawning a duplicate, and a window removes itself from the registry when it
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// closes. The actual BrowserWindow construction is injected (the `factory`) so
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// this module stays free of Electron and is unit-testable.
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function createSessionWindowRegistry() {
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const windows = new Map()
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function openOrFocus(sessionId, factory) {
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const key = typeof sessionId === 'string' ? sessionId.trim() : ''
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if (!key) {
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return null
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}
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const existing = windows.get(key)
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if (existing && !existing.isDestroyed()) {
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// Focus-or-create: never duplicate a window for the same chat.
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if (typeof existing.isMinimized === 'function' && existing.isMinimized()) {
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existing.restore?.()
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}
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if (typeof existing.isVisible === 'function' && !existing.isVisible()) {
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existing.show?.()
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}
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existing.focus?.()
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return existing
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}
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const win = factory(key)
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if (!win) {
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return null
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}
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windows.set(key, win)
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// Self-cleanup on close so the registry never holds a destroyed window.
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win.on?.('closed', () => {
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if (windows.get(key) === win) {
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windows.delete(key)
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}
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})
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return win
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}
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return {
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openOrFocus,
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get: key => windows.get(key),
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has: key => windows.has(key),
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get size() {
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return windows.size
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}
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}
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}
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module.exports = {
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buildSessionWindowUrl,
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createSessionWindowRegistry,
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SESSION_WINDOW_MIN_HEIGHT,
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SESSION_WINDOW_MIN_WIDTH
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}
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