mirror of
https://github.com/NousResearch/hermes-agent.git
synced 2026-05-01 01:51:44 +00:00
Expand the pixel-art skill from 2 presets (arcade, snes) to 14 presets with hardware-accurate palettes (NES, Game Boy, PICO-8, C64, Apple II, MS Paint, CRT mono), plus a procedural video overlay pipeline. Ported from Synero/pixel-art-studio (MIT). Full attribution in ATTRIBUTION.md. What's in: - scripts/palettes.py — 28 named RGB palettes (hardware + artistic) - scripts/pixel_art.py — 14 presets, named palette support, CLI - scripts/pixel_art_video.py — 12 animation scenes (stars, rain, fireflies, snow, embers, lightning, etc.) → MP4/GIF via ffmpeg - references/palettes.md — palette catalog - SKILL.md — clarify-tool workflow (offer style, then optional scene) What's out (intentional): - Wu's quantizer (PIL's built-in quantize suffices) - Sobel edge-aware downsample (scipy dep not worth it) - Atkinson/Bayer dither (would need numpy reimpl) - Pollinations text-to-image (Hermes uses image_generate instead) Video pipeline uses subprocess.run with check=True (replaces os.system) and tempfile.TemporaryDirectory (replaces manual cleanup). |
||
|---|---|---|
| .. | ||
| apple | ||
| autonomous-ai-agents | ||
| creative | ||
| data-science | ||
| devops/webhook-subscriptions | ||
| diagramming | ||
| dogfood | ||
| domain | ||
| feeds | ||
| gaming | ||
| gifs | ||
| github | ||
| index-cache | ||
| inference-sh | ||
| mcp | ||
| media | ||
| mlops | ||
| note-taking | ||
| productivity | ||
| red-teaming/godmode | ||
| research | ||
| smart-home | ||
| social-media | ||
| software-development | ||