hermes-agent/optional-skills/creative
SHL0MS d57531b1a4 fix(unreal-mcp): pitfall 21b rewritten from live video production — hide sprites at source
Post-hoc sprite removal is a losing battle (three inpainting strategies
failed QC on letter-edge overlap frames). The production answer: sprites
are BillboardComponent/SpriteComponent/ArrowComponent subobjects — set
bVisible:false via ObjectTools (remove_component fails on default
subobjects), swept scene-wide in one ProgrammaticToolset script
(148 actors, 13 sprites, one round-trip, verified).
2026-07-16 19:30:22 -07:00
..
baoyu-article-illustrator refactor(skills): clean up bundled skill set + add environments: relevance gate (#39028) 2026-06-04 06:11:22 -07:00
baoyu-comic refactor(skills): clean up bundled skill set + add environments: relevance gate (#39028) 2026-06-04 06:11:22 -07:00
blender-mcp refactor(skills): adapt salvaged references to the MCP-tool surface, bump to 2.1.0 2026-07-15 12:28:13 -07:00
concept-diagrams Revert "feat(skills): add html-artifact skill, fold in sketch + architecture-diagram + concept-diagrams (#48899)" 2026-06-19 06:54:42 -07:00
creative-ideation feat(optional-skills/creative-ideation): expand to v2.1.0 method library (#42402) 2026-06-19 15:40:02 -07:00
hyperframes feat(optional-skills): declare platforms frontmatter for all 63 undeclared skills 2026-05-08 14:27:40 -07:00
kanban-video-orchestrator fix: remove dead f-string prefixes via ruff F541 (216 sites) (#52336) 2026-07-05 13:42:46 -07:00
meme-generation chore: prune unused imports and duplicate import redefinitions 2026-05-28 22:26:25 -07:00
pixel-art refactor(skills): clean up bundled skill set + add environments: relevance gate (#39028) 2026-06-04 06:11:22 -07:00
unreal-mcp fix(unreal-mcp): pitfall 21b rewritten from live video production — hide sprites at source 2026-07-16 19:30:22 -07:00