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https://github.com/NousResearch/hermes-agent.git
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One lever, every surface. The renderer toggle persists locally and mirrors into display.message_reactions; the backend gates the agent's react_to_message tool (check_fn) and the model-context annotation on the same key, and the ':' composer trigger reads the store at detection time. Off means off everywhere: no ☺ slot, no right-click picker, no :shortcode: popover, no agent reactions, and the model hears nothing — while reactions already persisted keep rendering so history doesn't lose data. Also fixes the import-order lint error CI flagged in composer/index.tsx.
167 lines
6.3 KiB
Python
167 lines
6.3 KiB
Python
#!/usr/bin/env python3
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"""Let the agent react to a message with an emoji in the Hermes desktop app.
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The conversational counterpart to the user's tapback: the same reaction store,
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the same one-per-author semantics, just written with ``author="agent"``.
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Gated on ``HERMES_DESKTOP`` (like the other GUI affordances) so it costs nothing
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on every other surface — the platform adapters already expose reactions through
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``send_message(action="react")``, and this is the desktop's equivalent.
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Defaults to the message that triggered this turn (the photon precedent: the
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model shouldn't have to thread row ids through tool calls), and emits
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``message.reaction`` so the renderer paints it without waiting for a resume.
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"""
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import json
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from gateway.session_context import get_session_env
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from tools import desktop_ui
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from tools.registry import registry, tool_error
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from utils import env_var_enabled
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def _open_session_db():
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"""Open the SessionDB for the profile owning this turn, or ``None``."""
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try:
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from hermes_state import SessionDB
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return SessionDB()
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except Exception:
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return None
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def react_to_message_tool(emoji: str, message_row_id=None, messages_back=None) -> str:
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"""Attach (or with an empty ``emoji`` retract) the agent's reaction."""
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emoji = (emoji or "").strip()
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session_key = get_session_env("HERMES_SESSION_KEY", "") or get_session_env(
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"HERMES_SESSION_ID", ""
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)
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if not session_key:
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return tool_error("No active session — reactions need a persisted conversation.")
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db = _open_session_db()
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if db is None:
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return tool_error("Session storage is unavailable.")
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row_id = message_row_id
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target_role = "user"
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if row_id is None:
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# Default target: the latest user message. `messages_back` steps to
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# earlier user turns (1 = the one before, etc.) for retroactive
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# reactions — quoting text would be ambiguous, ids aren't visible to
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# the model, but "two messages ago" is how a person thinks about it.
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back = max(0, int(messages_back or 0))
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row_id = db.latest_message_row_id(session_key, role="user", offset=back)
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if row_id is None:
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return tool_error(
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f"No user message found {back} back." if back else "No user message to react to yet."
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)
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else:
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row = db.get_message_role(session_key, int(row_id))
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target_role = row or "user"
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try:
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reactions = db.set_message_reaction(
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session_key, int(row_id), emoji or None, author="agent"
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)
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except Exception as exc:
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return tool_error(f"Failed to set the reaction: {exc}")
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if reactions is None:
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return tool_error(f"Message {row_id} is not part of this conversation.")
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# Paint it live. A missing bridge (non-desktop surface) is not an error —
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# the reaction is persisted either way and shows on the next load.
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# `role` lets the renderer match a live message that doesn't know its
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# durable row id yet (it only learns rowId on resume).
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try:
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desktop_ui.emit(
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"message.reaction",
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{"row_id": int(row_id), "reactions": reactions, "role": target_role},
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)
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except Exception:
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pass
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return json.dumps(
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{"success": True, "row_id": int(row_id), "reactions": reactions}, ensure_ascii=False
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)
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def check_react_requirements() -> bool:
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"""Desktop GUI only, and opt-in.
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HERMES_DESKTOP is set on the gateway the app spawns; the feature itself is
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off by default and enabled from Settings → Appearance (the desktop mirrors
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the toggle into ``display.message_reactions``).
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"""
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if not env_var_enabled("HERMES_DESKTOP"):
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return False
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try:
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from hermes_cli.config import load_config_readonly
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display = load_config_readonly().get("display")
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except Exception:
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return False
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return isinstance(display, dict) and bool(display.get("message_reactions", False))
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REACT_TO_MESSAGE_SCHEMA = {
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"name": "react_to_message",
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"description": (
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"React to a message with a single emoji, the way you'd tapback in iMessage. "
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"Reach for it when a reaction is what a person would do: something funny gets "
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"a 😂, warmth gets a ❤️, a plan you're on board with gets a 👍 — then just "
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"carry on with whatever the message actually needs. If a reaction says it "
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"all, it can BE the reply (skip the redundant 'sounds good!' turn). Use it "
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"like a person would: occasionally, when felt — not on every message, and "
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"never as a status signal. NEVER narrate or explain a reaction ('I reacted "
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"with...', 'Reacting now') — the emoji appearing on the bubble is the whole "
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"point, and commentary kills it. Defaults to the user's most recent message. "
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"One reaction per message: a different emoji replaces yours, an empty string "
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"retracts it."
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),
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"parameters": {
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"type": "object",
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"properties": {
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"emoji": {
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"type": "string",
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"description": (
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"The emoji to react with (e.g. '❤️', '😂', '👍'). Pass an empty "
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"string to remove your reaction."
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),
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},
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"message_row_id": {
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"type": "integer",
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"description": (
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"Optional. The specific message to react to. Omit to react to the "
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"user's latest message, which is almost always what you want."
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),
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},
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"messages_back": {
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"type": "integer",
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"description": (
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"Optional. React to an EARLIER user message: 1 = the one before "
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"the latest, 2 = two before, and so on. For when something lands "
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"late — the joke you only got after answering."
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),
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},
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},
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"required": ["emoji"],
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},
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}
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registry.register(
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name="react_to_message",
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toolset="terminal",
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schema=REACT_TO_MESSAGE_SCHEMA,
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handler=lambda args, **kw: react_to_message_tool(
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emoji=args.get("emoji", ""),
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message_row_id=args.get("message_row_id"),
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messages_back=args.get("messages_back"),
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),
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check_fn=check_react_requirements,
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emoji="💛",
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)
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