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The chat transcript reaches the screen through a requestAnimationFrame-gated flush (useSessionStateCache). The main BrowserWindow never set backgroundThrottling, so Chromium paused rAF and clamped timers whenever the window was blurred or occluded -- the live answer would stall until the window regained focus or the user refreshed. In practice this bit any time Hermes wasn't the focused window mid-turn (typing in your editor while the agent replies, detached devtools, another window on top), presenting as "thinking, no text, have to refresh." Opt the renderer out of background throttling so a streaming chat app actually streams in the background: - backgroundThrottling: false on the main window (matches the secondary windows that already set it) - disable-renderer-backgrounding / disable-backgrounding-occluded-windows / disable-background-timer-throttling at the process level for the occlusion case Latent since the desktop app landed (#20059), not a recent regression. |
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