mirror of
https://github.com/NousResearch/hermes-agent.git
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138 lines
4.2 KiB
TypeScript
138 lines
4.2 KiB
TypeScript
/**
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* Pure geometry helpers for window-state.json — restoring the main window's
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* size, position, and maximized flag across launches. Side-effect-free so the
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* part that actually matters (rejecting garbage + off-screen bounds) is
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* unit-testable without booting Electron; main.ts owns the file I/O and the
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* live `screen` displays.
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*/
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// Defaults mirror the historical hardcoded BrowserWindow size; MIN_* mirror its
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// minWidth/minHeight so a restored size never undershoots what the live window
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// allows. A fresh install (no saved state) is byte-identical to before.
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const DEFAULT_WIDTH = 1220
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const DEFAULT_HEIGHT = 800
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const MIN_WIDTH = 400
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const MIN_HEIGHT = 620
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// Keep at least this much of the window over a display work area before we trust
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// a saved position, so the title bar stays grabbable after a monitor unplugs.
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const MIN_VISIBLE = 48
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const finite = v => typeof v === 'number' && Number.isFinite(v)
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const clamp = (v, lo, hi) => Math.max(lo, Math.min(v, hi))
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interface SanitizedWindowState{
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width: number, height: number, isMaximized: boolean, x?: number,y?: number
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}
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// Parse raw JSON → clean state, or null if garbage. width/height are required
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// and floored; x/y survive only as a finite pair; isMaximized is strict.
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function sanitizeWindowState(raw?: any): SanitizedWindowState | null
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{
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if (!raw || typeof raw !== 'object' || !finite(raw.width) || !finite(raw.height)) {return null}
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const state: SanitizedWindowState = {
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width: Math.max(MIN_WIDTH, Math.round(raw.width)),
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height: Math.max(MIN_HEIGHT, Math.round(raw.height)),
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isMaximized: raw.isMaximized === true,
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}
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if (finite(raw.x) && finite(raw.y)) {
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state.x = Math.round(raw.x);
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state.y = Math.round(raw.y)
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}
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return state
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}
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// True when `bounds` overlaps some display's work area by ≥ MIN_VISIBLE on both
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// axes. `displays` is Electron's screen.getAllDisplays() shape.
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function onScreen(bounds, displays) {
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if (!Array.isArray(displays)) {return false}
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return displays.some(({ workArea: a } = {}) => {
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if (!a) {return false}
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const x = Math.min(bounds.x + bounds.width, a.x + a.width) - Math.max(bounds.x, a.x)
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const y = Math.min(bounds.y + bounds.height, a.y + a.height) - Math.max(bounds.y, a.y)
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return x >= MIN_VISIBLE && y >= MIN_VISIBLE
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})
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}
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interface WindowOptions {
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width: number
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height: number
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x?: number
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y?: number
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}
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// Sanitized state (or null) → BrowserWindow size/position options. Always sets
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// width/height, capped to the largest current display so a size saved on a
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// since-disconnected bigger monitor can't exceed any screen the user now has.
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// Sets x/y only when still on-screen; otherwise Electron centers the window.
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function computeWindowOptions(state, displays): WindowOptions {
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const opts: WindowOptions = {
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width: finite(state?.width) ? state.width : DEFAULT_WIDTH,
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height: finite(state?.height) ? state.height : DEFAULT_HEIGHT
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}
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const cap = (Array.isArray(displays) ? displays : []).reduce(
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(m, { workArea: a } = {}) =>
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a && finite(a.width) && finite(a.height)
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? { width: Math.max(m.width, a.width), height: Math.max(m.height, a.height) }
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: m,
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{ width: 0, height: 0 }
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)
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if (cap.width && cap.height) {
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opts.width = clamp(opts.width, MIN_WIDTH, cap.width)
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opts.height = clamp(opts.height, MIN_HEIGHT, cap.height)
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}
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if (
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state &&
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finite(state.x) &&
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finite(state.y) &&
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onScreen({ x: state.x, y: state.y, width: opts.width, height: opts.height }, displays)
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) {
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opts.x = state.x;
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opts.y = state.y
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}
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return opts
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}
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// Trailing debounce: collapse a burst of resize/move events (Linux fires many
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// mid-drag) into a single run `delayMs` after the last. `.flush()` runs now and
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// cancels the pending timer — used on close, before the window is gone.
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function debounce(fn, delayMs) {
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let timer = null
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const debounced = () => {
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clearTimeout(timer)
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timer = setTimeout(() => {
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timer = null
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fn()
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}, delayMs)
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}
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debounced.flush = () => {
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clearTimeout(timer)
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timer = null
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fn()
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}
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return debounced
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}
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export { computeWindowOptions,
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debounce,
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DEFAULT_HEIGHT,
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DEFAULT_WIDTH,
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MIN_HEIGHT,
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MIN_VISIBLE,
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MIN_WIDTH,
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onScreen,
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sanitizeWindowState }
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