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Port the two genuinely-novel ideas from Command Code's /design skill into our existing claude-design skill (skill-only, zero model-tool footprint): - Surface-First: commit to one of 7 surface archetypes (Monitor/Operate/ Compare/Configure/Decide/Explore/Command) before any visual tokens. Most AI design slop is compositional, not cosmetic — conditioning generation on a surface choice collapses entropy the way a CoT step does. Workflow step 3. - Slop Diagnostic: the ~10 tells that account for ~90% of the 'this is AI' signal, as a score-out-of-10 self-audit. Diagnose-then-treat: the report is context not a to-do list; repair only what fired, matched to the tell (re-layout vs recolor vs de-decorate). Workflow step 7 (Verify). Did NOT clone /design's 16-mode CLI, proprietary reference corpus, or make it a core tool. Docs page regenerated via generate-skill-docs.py. |
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| .. | ||
| creative-architecture-diagram.md | ||
| creative-ascii-art.md | ||
| creative-ascii-video.md | ||
| creative-baoyu-infographic.md | ||
| creative-claude-design.md | ||
| creative-comfyui.md | ||
| creative-design-md.md | ||
| creative-excalidraw.md | ||
| creative-humanizer.md | ||
| creative-manim-video.md | ||
| creative-p5js.md | ||
| creative-popular-web-designs.md | ||
| creative-pretext.md | ||
| creative-sketch.md | ||
| creative-songwriting-and-ai-music.md | ||
| creative-touchdesigner-mcp.md | ||