# concept-story 概念故事预设 - Narrative comics that visualize abstract concepts through character-driven stories ## Base Configuration | Dimension | Value | |-----------|-------| | Art Style | manga | | Tone | warm | | Layout | standard (default) | Equivalent to: art=manga, tone=warm ## Unique Rules This preset includes special rules beyond the art+tone combination. When the `concept-story` preset is selected, ALL rules below must be applied. ### Concept Visualization System (CRITICAL) Each major abstract concept SHOULD have a recurring visual symbol/metaphor: | Concept Type | Visualization Approach | |-------------|----------------------| | Psychological need | Tangible object character holds or discovers (e.g., glowing energy ball = competence) | | Management principle | Environmental metaphor character navigates (e.g., ship wheel = autonomy) | | Growth/development | Living organic symbol that transforms (e.g., seed → flowering plant = relatedness) | | Abstract framework | Spatial structure characters can enter or observe | | Emotional state | Color/lighting shift in the scene atmosphere | **Unlike ohmsha**: Dialogue panels are allowed and expected. The goal is to COMBINE visual metaphors WITH dialogue, not replace dialogue entirely. **Pattern**: "Dialogue introduces idea" → "Visual metaphor illustrates it" → "Character reacts/applies it" ### Visual Symbol Continuity Symbols must persist across the story: | Stage | Treatment | |-------|-----------| | Introduction | Symbol appears with soft glow effect when concept is first mentioned | | Recurrence | Same symbol reappears in background or character interaction when concept is referenced | | Resolution | ALL symbols gather in the final composition, showing integration of learned concepts | **Storyboard requirement**: Include a Symbol Mapping Table defining concept → visual symbol before panel breakdown. ### Character Archetypes (Flexible) Create original characters based on content domain. No fixed defaults: | Role | Archetype | Visual Cues | |------|-----------|------------| | Protagonist | Learner/worker facing a challenge | Modern professional or student, relatable, starts with constrained posture | | Mentor | Experienced guide who teaches through experience | Slightly older, calm demeanor, warm color accents | | Catalyst | Person or event that triggers transformation | Can be a colleague, situation, challenge, or opportunity | **IMPORTANT**: Characters are created fresh each time based on the source content's domain (business, psychology, education, etc.). No default character set. ### Narrative Arc Structure Enforce a five-stage growth arc: | Act | Structure | Visual Tone | |-----|-----------|------------| | Opening | Protagonist stuck in routine, faces frustration | Muted warm tones, tight framing, constrained compositions | | Inciting moment | Mentor appears or opportunity arrives | Brightness increases, panels open up | | Learning | Concepts introduced through visual metaphors | Rich warm palette, symbols introduced one by one | | Turning point | Protagonist applies knowledge, faces test | Contrast increases, dynamic compositions | | Transformation | Growth demonstrated, new understanding visible | Full warm palette, expansive composition, all symbols present | ### Dialogue + Action Balance - Dialogue is encouraged and expected (unlike ohmsha's NO talking heads rule) - Every page should combine at least one dialogue panel with at least one visual/action panel - Avoid pure "lecture" pages where a character explains for 4+ panels straight - When a character explains a concept verbally, the NEXT panel should visualize it **Wrong approach**: Four consecutive panels of mentor lecturing at protagonist **Right approach**: Mentor introduces concept → visual metaphor panel → protagonist reacts → applies understanding ### Scene Atmosphere Rules | Scene Type | Atmosphere | |------------|-----------| | Problem/frustration | Cool muted tones over warm base, tight framing, cluttered environment | | Mentoring moment | Golden hour lighting, open composition, warm indoor glow | | Concept visualization | Soft glow effects, clean simplified backgrounds, symbol spotlight | | Growth/transformation | Warm light expanding outward, character posture opening up | | Resolution | Full warm palette, spacious composition, all visual symbols visible | ### Ending Requirements Final page MUST include: 1. Protagonist demonstrating transformed understanding (not just being told) 2. Visual callback showing contrast with opening state (e.g., wilted plant → thriving plant) 3. All concept symbols visible together in the composition 4. A forward-looking element suggesting ongoing growth (not a closed ending) ### Page Title Convention Every page MUST have a narrative title: **Wrong**: "Chapter 3: Self-Determination Theory" **Right**: "The Day Xiao Ming Found His Own Engine" ## Quality Markers - ✓ Each major concept has a recurring visual symbol - ✓ Dialogue and visual metaphors work together (not one replacing the other) - ✓ Clear growth arc from problem to transformation - ✓ Original characters suited to the content domain - ✓ Warm, professional atmosphere throughout - ✓ Visual symbols recur and accumulate through the story - ✓ Final page integrates all concept symbols with transformation callback ## Best For Psychology concepts, business/management principles, motivation theory, personal development, self-help content, leadership frameworks, coaching narratives, soft skill education, abstract concept explanation through character-driven stories