# Equations and LaTeX Reference ## Basic LaTeX ```python eq = MathTex(r"E = mc^2") eq = MathTex(r"f(x) &= x^2 + 2x + 1 \\ &= (x + 1)^2") # multi-line aligned ``` **Always use raw strings (`r""`).** ## Step-by-Step Derivations ```python step1 = MathTex(r"a^2 + b^2 = c^2") step2 = MathTex(r"a^2 = c^2 - b^2") self.play(Write(step1), run_time=1.5) self.wait(1.5) self.play(TransformMatchingTex(step1, step2), run_time=1.5) ``` ## Selective Color ```python eq = MathTex(r"a^2", r"+", r"b^2", r"=", r"c^2") eq[0].set_color(RED) eq[4].set_color(GREEN) ``` ## Building Incrementally ```python parts = MathTex(r"f(x)", r"=", r"\sum_{n=0}^{\infty}", r"\frac{f^{(n)}(a)}{n!}", r"(x-a)^n") self.play(Write(parts[0:2])) self.wait(0.5) self.play(Write(parts[2])) self.wait(0.5) self.play(Write(parts[3:])) ``` ## Highlighting ```python highlight = SurroundingRectangle(eq[2], color=YELLOW, buff=0.1) self.play(Create(highlight)) self.play(Indicate(eq[4], color=YELLOW)) ``` ## Annotation ```python brace = Brace(eq, DOWN, color=YELLOW) label = brace.get_text("Fundamental Theorem", font_size=24) self.play(GrowFromCenter(brace), Write(label)) ``` ## Common LaTeX ```python MathTex(r"\frac{a}{b}") # fraction MathTex(r"\alpha, \beta, \gamma") # Greek MathTex(r"\sum_{i=1}^{n} x_i") # summation MathTex(r"\int_{0}^{\infty} e^{-x} dx") # integral MathTex(r"\vec{v}") # vector MathTex(r"\lim_{x \to \infty} f(x)") # limit ``` ## Derivation Pattern ```python class DerivationScene(Scene): def construct(self): self.camera.background_color = BG s1 = MathTex(r"ax^2 + bx + c = 0") self.play(Write(s1)) self.wait(1.5) s2 = MathTex(r"x^2 + \frac{b}{a}x + \frac{c}{a} = 0") s2.next_to(s1, DOWN, buff=0.8) self.play(s1.animate.set_opacity(0.4), TransformMatchingTex(s1.copy(), s2)) ```