import { useGpuTier } from "@nous-research/ui/hooks/use-gpu-tier";
/**
* Replicates the visual layer stack of `` from
* `@nous-research/ui` without pulling in its leva / gsap / three peer deps.
*
* See `design-language/src/ui/components/overlays/index.tsx` for the source of
* truth. Defaults match LENS_0 (the Hermes teal dark preset); the deep canvas
* and the warm vignette both read theme-switchable CSS custom properties so
* `ThemeProvider` can repaint the stack without remounting.
*
* z-1 bg = `var(--background-base)`, mix-blend-mode: difference
* z-2 filler-bg jpeg, inverted, opacity 0.033, difference
* z-99 warm top-left vignette (`var(--warm-glow)`), opacity 0.22, lighten
* z-101 noise grain (SVG, ~55% opacity × `--noise-opacity-mul`,
* color-dodge) — gated on GPU tier
*
* `useGpuTier` returns 0 when WebGL is unavailable, the renderer is a
* software rasterizer (SwiftShader/llvmpipe), or the user has
* `prefers-reduced-motion: reduce` set. We skip the animated noise layer
* in that case so low-power / accessibility-conscious sessions stay crisp,
* mirroring the DS `` component's own opt-out.
*/
export function Backdrop() {
const gpuTier = useGpuTier();
return (
<>
{gpuTier > 0 && (
)}
>
);
}