# ohmsha Ohmsha预设 - Educational manga with visual metaphors ## Base Configuration | Dimension | Value | |-----------|-------| | Art Style | manga | | Tone | neutral | | Layout | webtoon (default) | Equivalent to: art=manga, tone=neutral ## Unique Rules This preset includes special rules beyond the art+tone combination. When the `ohmsha` preset is selected, ALL rules below must be applied. ### Visual Metaphor Requirements (CRITICAL) Every technical concept MUST be visualized as a metaphor: | Concept Type | Visualization Approach | |-------------|----------------------| | Algorithm | Gadget/machine that demonstrates the process | | Data structure | Physical space characters can enter/explore | | Mathematical formula | Transformation visible in environment | | Abstract process | Tangible flow of particles/objects | **Wrong approach**: Character points at blackboard explaining **Right approach**: Character uses "Concept Visualizer" gadget, steps into metaphorical space ### Visual Metaphor Examples | Concept | Wrong (Talking Head) | Right (Visual Metaphor) | |---------|---------------------|------------------------| | Attention mechanism | Character points at formula on blackboard | "Attention Flashlight" gadget illuminates key words in dark room | | Gradient descent | "The algorithm minimizes loss" | Character rides ball rolling down mountain valley | | Neural network | Diagram with arrows | Living network of glowing creatures passing messages | | Overfitting | "The model memorized the data" | Character wearing clothes that fit only one specific pose | ### Character Roles (Required) **DEFAULT: Use Doraemon characters** unless user explicitly specifies custom characters. | Role | Default Character | Visual | Traits | |------|-------------------|--------|--------| | Student (Role A) | 大雄 (Nobita) | Boy, 10yo, round glasses, black hair, yellow shirt, navy shorts | Confused, asks basic but crucial questions, represents reader | | Mentor (Role B) | 哆啦A梦 (Doraemon) | Blue robot cat, white belly, 4D pocket, red nose, golden bell | Knowledgeable, patient, uses gadgets as technical metaphors | | Challenge (Role C) | 胖虎 (Gian) | Stocky boy, small eyes, orange shirt | Represents misunderstanding, or "noise" in the data | | Support (Role D) | 静香 (Shizuka) | Cute girl, black short hair, pink dress | Asks clarifying questions, provides alternative perspectives | **IMPORTANT**: These Doraemon characters ARE the default for ohmsha preset. Generate character definitions using these exact characters unless user requests otherwise. To use custom characters: ask the user to provide role → character mappings (e.g., `Student:小明, Mentor:教授`). ### Page Title Convention Every page MUST have a narrative title (not section header): **Wrong**: "Chapter 1: Introduction to Transformers" **Right**: "The Day Nobita Couldn't Understand Anyone" ### Gadget Reveal Pattern When introducing a concept: 1. Student expresses confusion with visual indicator (?, spiral eyes) 2. Mentor dramatically produces gadget with sparkle effects 3. Gadget name announced in bold with explanation 4. Demonstration begins - student enters metaphorical space ### Ending Requirements Final page MUST include: 1. Student demonstrating understanding (applying the concept) 2. Callback to opening problem (now resolved) 3. Mentor's satisfied expression 4. Optional: hint at next topic ### NO Talking Heads Rule **Critical**: Characters must DO things, not just explain. Every panel should show: - Action being performed - Metaphor being demonstrated - Character interaction with concept-space - NOT: two characters facing each other talking ### Special Visual Elements | Element | Usage | |---------|-------| | Gadget reveals | Dramatic unveiling with sparkle effects | | Concept spaces | Rounded borders, glowing edges for "imagination mode" | | Information displays | Holographic UI style for technical details | | Aha moments | Radial lines, light burst effects | | Confusion | Spiral eyes, question marks floating above head | ## Quality Markers - ✓ Every concept is a visual metaphor - ✓ Characters are DOING things, not just talking - ✓ Clear student/mentor dynamic - ✓ Gadgets and props drive the explanation - ✓ Expressive manga-style emotions - ✓ Information density through visual design, not text walls - ✓ Narrative page titles ## Reference For complete guidelines, see `references/ohmsha-guide.md`