--- title: "Adversarial Ux Test — Roleplay the most difficult, tech-resistant user for your product" sidebar_label: "Adversarial Ux Test" description: "Roleplay the most difficult, tech-resistant user for your product" --- {/* This page is auto-generated from the skill's SKILL.md by website/scripts/generate-skill-docs.py. Edit the source SKILL.md, not this page. */} # Adversarial Ux Test Roleplay the most difficult, tech-resistant user for your product. Browse the app as that persona, find every UX pain point, then filter complaints through a pragmatism layer to separate real problems from noise. Creates actionable tickets from genuine issues only. ## Skill metadata | | | |---|---| | Source | Optional — install with `hermes skills install official/dogfood/adversarial-ux-test` | | Path | `optional-skills/dogfood/adversarial-ux-test` | | Version | `1.0.0` | | Author | Omni @ Comelse | | License | MIT | | Tags | `qa`, `ux`, `testing`, `adversarial`, `dogfood`, `personas`, `user-testing` | | Related skills | [`dogfood`](/docs/user-guide/skills/bundled/dogfood/dogfood-dogfood) | ## Reference: full SKILL.md :::info The following is the complete skill definition that Hermes loads when this skill is triggered. This is what the agent sees as instructions when the skill is active. ::: # Adversarial UX Test Roleplay the worst-case user for your product — the person who hates technology, doesn't want your software, and will find every reason to complain. Then filter their feedback through a pragmatism layer to separate real UX problems from "I hate computers" noise. Think of it as an automated "mom test" — but angry. ## Why This Works Most QA finds bugs. This finds **friction**. A technically correct app can still be unusable for real humans. The adversarial persona catches: - Confusing terminology that makes sense to developers but not users - Too many steps to accomplish basic tasks - Missing onboarding or "aha moments" - Accessibility issues (font size, contrast, click targets) - Cold-start problems (empty states, no demo content) - Paywall/signup friction that kills conversion The **pragmatism filter** (Phase 3) is what makes this useful instead of just entertaining. Without it, you'd add a "print this page" button to every screen because Grandpa can't figure out PDFs. ## How to Use Tell the agent: ``` "Run an adversarial UX test on [URL]" "Be a grumpy [persona type] and test [app name]" "Do an asshole user test on my staging site" ``` You can provide a persona or let the agent generate one based on your product's target audience. ## Step 1: Define the Persona If no persona is provided, generate one by answering: 1. **Who is the HARDEST user for this product?** (age 50+, non-technical role, decades of experience doing it "the old way") 2. **What is their tech comfort level?** (the lower the better — WhatsApp-only, paper notebooks, wife set up their email) 3. **What is the ONE thing they need to accomplish?** (their core job, not your feature list) 4. **What would make them give up?** (too many clicks, jargon, slow, confusing) 5. **How do they talk when frustrated?** (blunt, sweary, dismissive, sighing) ### Good Persona Example > **"Big Mick" McAllister** — 58-year-old S&C coach. Uses WhatsApp and that's it. His "spreadsheet" is a paper notebook. "If I can't figure it out in 10 seconds I'm going back to my notebook." Needs to log session results for 25 players. Hates small text, jargon, and passwords. ### Bad Persona Example > "A user who doesn't like the app" — too vague, no constraints, no voice. The persona must be **specific enough to stay in character** for 20 minutes of testing. ## Step 2: Become the Asshole (Browse as the Persona) 1. Read any available project docs for app context and URLs 2. **Fully inhabit the persona** — their frustrations, limitations, goals 3. Navigate to the app using browser tools 4. **Attempt the persona's ACTUAL TASKS** (not a feature tour): - Can they do what they came to do? - How many clicks/screens to accomplish it? - What confuses them? - What makes them angry? - Where do they get lost? - What would make them give up and go back to their old way? 5. Test these friction categories: - **First impression** — would they even bother past the landing page? - **Core workflow** — the ONE thing they need to do most often - **Error recovery** — what happens when they do something wrong? - **Readability** — text size, contrast, information density - **Speed** — does it feel faster than their current method? - **Terminology** — any jargon they wouldn't understand? - **Navigation** — can they find their way back? do they know where they are? 6. Take screenshots of every pain point 7. Check browser console for JS errors on every page ## Step 3: The Rant (Write Feedback in Character) Write the feedback AS THE PERSONA — in their voice, with their frustrations. This is not a bug report. This is a real human venting. ``` [PERSONA NAME]'s Review of [PRODUCT] Overall: [Would they keep using it? Yes/No/Maybe with conditions] THE GOOD (grudging admission): - [things even they have to admit work] THE BAD (legitimate UX issues): - [real problems that would stop them from using the product] THE UGLY (showstoppers): - [things that would make them uninstall/cancel immediately] SPECIFIC COMPLAINTS: 1. [Page/feature]: "[quote in persona voice]" — [what happened, expected] 2. ... VERDICT: "[one-line persona quote summarizing their experience]" ``` ## Step 4: The Pragmatism Filter (Critical — Do Not Skip) Step OUT of the persona. Evaluate each complaint as a product person: - **RED: REAL UX BUG** — Any user would have this problem, not just grumpy ones. Fix it. - **YELLOW: VALID BUT LOW PRIORITY** — Real issue but only for extreme users. Note it. - **WHITE: PERSONA NOISE** — "I hate computers" talking, not a product problem. Skip it. - **GREEN: FEATURE REQUEST** — Good idea hidden in the complaint. Consider it. ### Filter Criteria 1. Would a 35-year-old competent-but-busy user have the same complaint? → RED 2. Is this a genuine accessibility issue (font size, contrast, click targets)? → RED 3. Is this "I want it to work like paper" resistance to digital? → WHITE 4. Is this a real workflow inefficiency the persona stumbled on? → YELLOW or RED 5. Would fixing this add complexity for the 80% who are fine? → WHITE 6. Does the complaint reveal a missing onboarding moment? → GREEN **This filter is MANDATORY.** Never ship raw persona complaints as tickets. ## Step 5: Create Tickets For **RED** and **GREEN** items only: - Clear, actionable title - Include the persona's verbatim quote (entertaining + memorable) - The real UX issue underneath (objective) - A suggested fix (actionable) - Tag/label: "ux-review" For **YELLOW** items: one catch-all ticket with all notes. **WHITE** items appear in the report only. No tickets. **Max 10 tickets per session** — focus on the worst issues. ## Step 6: Report Deliver: 1. The persona rant (Step 3) — entertaining and visceral 2. The filtered assessment (Step 4) — pragmatic and actionable 3. Tickets created (Step 5) — with links 4. Screenshots of key issues ## Tips - **One persona per session.** Don't mix perspectives. - **Stay in character during Steps 2-3.** Break character only at Step 4. - **Test the CORE WORKFLOW first.** Don't get distracted by settings pages. - **Empty states are gold.** New user experience reveals the most friction. - **The best findings are RED items the persona found accidentally** while trying to do something else. - **If the persona has zero complaints, your persona is too tech-savvy.** Make them older, less patient, more set in their ways. - **Run this before demos, launches, or after shipping a batch of features.** - **Register as a NEW user when possible.** Don't use pre-seeded admin accounts — the cold start experience is where most friction lives. - **Zero WHITE items is a signal, not a failure.** If the pragmatism filter finds no noise, your product has real UX problems, not just a grumpy persona. - **Check known issues in project docs AFTER the test.** If the persona found a bug that's already in the known issues list, that's actually the most damning finding — it means the team knew about it but never felt the user's pain. - **Subscription/paywall testing is critical.** Test with expired accounts, not just active ones. The "what happens when you can't pay" experience reveals whether the product respects users or holds their data hostage. - **Count the clicks to accomplish the persona's ONE task.** If it's more than 5, that's almost always a RED finding regardless of persona tech level. ## Example Personas by Industry These are starting points — customize for your specific product: | Product Type | Persona | Age | Key Trait | |-------------|---------|-----|-----------| | CRM | Retirement home director | 68 | Filing cabinet is the current CRM | | Photography SaaS | Rural wedding photographer | 62 | Books clients by phone, invoices on paper | | AI/ML Tool | Department store buyer | 55 | Burned by 3 failed tech startups | | Fitness App | Old-school gym coach | 58 | Paper notebook, thick fingers, bad eyes | | Accounting | Family bakery owner | 64 | Shoebox of receipts, hates subscriptions | | E-commerce | Market stall vendor | 60 | Cash only, smartphone is for calls | | Healthcare | Senior GP | 63 | Dictates notes, nurse handles the computer | | Education | Veteran teacher | 57 | Chalk and talk, worksheets in ring binders | ## Rules - Stay in character during Steps 2-3 - Be genuinely mean but fair — find real problems, not manufactured ones - The pragmatism filter (Step 4) is **MANDATORY** - Screenshots required for every complaint - Max 10 tickets per session - Test on staging/deployed app, not local dev - One persona, one session, one report