# Bundle Size Optimization (bundle-*) **Impact: CRITICAL.** Reducing initial bundle size improves Time to Interactive and Largest Contentful Paint. Rules below are from Vercel's `react-best-practices` skill (MIT, vercel-labs/agent-skills). Rule IDs match upstream filenames for traceability. --- ## `bundle-analyzable-paths` — Prefer Statically Analyzable Paths **Impact: HIGH (avoids accidental broad bundles and file traces)** Build tools work best when import and file-system paths are obvious at build time. If you hide the real path inside a variable or compose it too dynamically, the tool either has to include a broad set of possible files, warn that it cannot analyze the import, or widen file tracing to stay safe. Prefer explicit maps or literal paths so the set of reachable files stays narrow and predictable. This is the same rule whether you are choosing modules with `import()` or reading files in server/build code. When analysis becomes too broad, the cost is real: - Larger server bundles - Slower builds - Worse cold starts - More memory use ### Import Paths **Incorrect (the bundler cannot tell what may be imported):** ```ts const PAGE_MODULES = { home: './pages/home', settings: './pages/settings', } as const const Page = await import(PAGE_MODULES[pageName]) ``` **Correct (use an explicit map of allowed modules):** ```ts const PAGE_MODULES = { home: () => import('./pages/home'), settings: () => import('./pages/settings'), } as const const Page = await PAGE_MODULES[pageName]() ``` ### File-System Paths **Incorrect (a 2-value enum still hides the final path from static analysis):** ```ts const baseDir = path.join(process.cwd(), 'content/' + contentKind) ``` **Correct (make each final path literal at the callsite):** ```ts const baseDir = kind === ContentKind.Blog ? path.join(process.cwd(), 'content/blog') : path.join(process.cwd(), 'content/docs') ``` In Next.js server code, this matters for output file tracing too. `path.join(process.cwd(), someVar)` can widen the traced file set because Next.js statically analyze `import`, `require`, and `fs` usage. Reference: [Next.js output](https://nextjs.org/docs/app/api-reference/config/next-config-js/output), [Next.js dynamic imports](https://nextjs.org/learn/seo/dynamic-imports), [Vite features](https://vite.dev/guide/features.html), [esbuild API](https://esbuild.github.io/api/), [Rollup dynamic import vars](https://www.npmjs.com/package/@rollup/plugin-dynamic-import-vars), [Webpack dependency management](https://webpack.js.org/guides/dependency-management/) --- ## `bundle-barrel-imports` — Avoid Barrel File Imports **Impact: CRITICAL (200-800ms import cost, slow builds)** Import directly from source files instead of barrel files to avoid loading thousands of unused modules. **Barrel files** are entry points that re-export multiple modules (e.g., `index.js` that does `export * from './module'`). Popular icon and component libraries can have **up to 10,000 re-exports** in their entry file. For many React packages, **it takes 200-800ms just to import them**, affecting both development speed and production cold starts. **Why tree-shaking doesn't help:** When a library is marked as external (not bundled), the bundler can't optimize it. If you bundle it to enable tree-shaking, builds become substantially slower analyzing the entire module graph. **Incorrect (imports entire library):** ```tsx import { Check, X, Menu } from 'lucide-react' // Loads 1,583 modules, takes ~2.8s extra in dev // Runtime cost: 200-800ms on every cold start import { Button, TextField } from '@mui/material' // Loads 2,225 modules, takes ~4.2s extra in dev ``` **Correct - Next.js 13.5+ (recommended):** ```js // next.config.js - automatically optimizes barrel imports at build time module.exports = { experimental: { optimizePackageImports: ['lucide-react', '@mui/material'] } } ``` ```tsx // Keep the standard imports - Next.js transforms them to direct imports import { Check, X, Menu } from 'lucide-react' // Full TypeScript support, no manual path wrangling ``` This is the recommended approach because it preserves TypeScript type safety and editor autocompletion while still eliminating the barrel import cost. **Correct - Direct imports (non-Next.js projects):** ```tsx import Button from '@mui/material/Button' import TextField from '@mui/material/TextField' // Loads only what you use ``` > **TypeScript warning:** Some libraries (notably `lucide-react`) don't ship `.d.ts` files for their deep import paths. Importing from `lucide-react/dist/esm/icons/check` resolves to an implicit `any` type, causing errors under `strict` or `noImplicitAny`. Prefer `optimizePackageImports` when available, or verify the library exports types for its subpaths before using direct imports. These optimizations provide 15-70% faster dev boot, 28% faster builds, 40% faster cold starts, and significantly faster HMR. Libraries commonly affected: `lucide-react`, `@mui/material`, `@mui/icons-material`, `@tabler/icons-react`, `react-icons`, `@headlessui/react`, `@radix-ui/react-*`, `lodash`, `ramda`, `date-fns`, `rxjs`, `react-use`. Reference: [How we optimized package imports in Next.js](https://vercel.com/blog/how-we-optimized-package-imports-in-next-js) --- ## `bundle-conditional` — Conditional Module Loading **Impact: HIGH (loads large data only when needed)** Load large data or modules only when a feature is activated. **Example (lazy-load animation frames):** ```tsx function AnimationPlayer({ enabled, setEnabled }: { enabled: boolean; setEnabled: React.Dispatch> }) { const [frames, setFrames] = useState(null) useEffect(() => { if (enabled && !frames && typeof window !== 'undefined') { import('./animation-frames.js') .then(mod => setFrames(mod.frames)) .catch(() => setEnabled(false)) } }, [enabled, frames, setEnabled]) if (!frames) return return } ``` The `typeof window !== 'undefined'` check prevents bundling this module for SSR, optimizing server bundle size and build speed. --- ## `bundle-defer-third-party` — Defer Non-Critical Third-Party Libraries **Impact: MEDIUM (loads after hydration)** Analytics, logging, and error tracking don't block user interaction. Load them after hydration. **Incorrect (blocks initial bundle):** ```tsx import { Analytics } from '@vercel/analytics/react' export default function RootLayout({ children }) { return ( {children} ) } ``` **Correct (loads after hydration):** ```tsx import dynamic from 'next/dynamic' const Analytics = dynamic( () => import('@vercel/analytics/react').then(m => m.Analytics), { ssr: false } ) export default function RootLayout({ children }) { return ( {children} ) } ``` --- ## `bundle-dynamic-imports` — Dynamic Imports for Heavy Components **Impact: CRITICAL (directly affects TTI and LCP)** Use `next/dynamic` to lazy-load large components not needed on initial render. **Incorrect (Monaco bundles with main chunk ~300KB):** ```tsx import { MonacoEditor } from './monaco-editor' function CodePanel({ code }: { code: string }) { return } ``` **Correct (Monaco loads on demand):** ```tsx import dynamic from 'next/dynamic' const MonacoEditor = dynamic( () => import('./monaco-editor').then(m => m.MonacoEditor), { ssr: false } ) function CodePanel({ code }: { code: string }) { return } ``` --- ## `bundle-preload` — Preload Based on User Intent **Impact: MEDIUM (reduces perceived latency)** Preload heavy bundles before they're needed to reduce perceived latency. **Example (preload on hover/focus):** ```tsx function EditorButton({ onClick }: { onClick: () => void }) { const preload = () => { if (typeof window !== 'undefined') { void import('./monaco-editor') } } return ( ) } ``` **Example (preload when feature flag is enabled):** ```tsx function FlagsProvider({ children, flags }: Props) { useEffect(() => { if (flags.editorEnabled && typeof window !== 'undefined') { void import('./monaco-editor').then(mod => mod.init()) } }, [flags.editorEnabled]) return {children} } ``` The `typeof window !== 'undefined'` check prevents bundling preloaded modules for SSR, optimizing server bundle size and build speed.