TreeGroup called useStore($layoutTree) to build its right-click menu's
move/split directions. That subscribes every zone — and therefore every
mounted pane and its entire transcript — to the whole layout tree. A sash
drag rewrites the tree once per frame, so dragging the sidebar re-rendered
all five tiles' message lists on every pointermove, for a context menu
nobody had open.
The directions are only read when the menu renders, so read the tree there
with .get() instead. Same lazy shape the neighbouring `closable` prop
already uses.
Measured over one 60px sash drag with five busy tiles:
commits 83 -> 12
ChatView 150 -> 10 (4465ms -> 353ms)
AuiProvider 9450 -> 630 (9868ms -> 774ms)
TreeGroup 180 -> 12
TreeSplit 90 -> 6
Also fixes an observer effect in the harness: idle-cost recorded render
attribution *during* the timed gesture, and the counter walks the fiber
tree on every commit. That was large enough to hide this 15x reduction
behind an unchanged fps, so timing and attribution are separate passes now
and `record` defaults off.
Adds scripts/diag-drag-churn.mjs — the probe that found this. It reports
the transcript chain (who above the messages re-rendered) plus every atom
that notified, which is what named TreeGroup instead of leaving it to be
guessed at. Notably the atom list came back EMPTY: this was never store
churn, so the render-attribution path was the only thing that could have
found it.
Adds an `idle-cost` scenario for the symptom Brooklyn reported: with a
thread spinning, resizing the sidebar feels slow. It holds N tiles busy,
pushes NO tokens, and measures the renderer's self-inflicted commit rate
plus fps while dragging the splitter and while typing.
It reproduces immediately. Five busy tiles, nothing streaming:
idle commits 17.7/sec (should be 0 — nothing is happening)
drag 1.4 fps p95 812ms, worst frame 1.9s
typing 61 fps (fine — this is specific to resize)
Attributing the drag window showed 105,385 TooltipProvider renders and
~15s of component time across a 60-frame gesture. Cause: `Tip` mounts a
full Radix provider + Tooltip per call site, and there are ~107 of them.
Radix's Tooltip holds real state and Popper subscribes to layout, so an
unrelated interaction re-rendered all of them.
Mounts the machinery lazily instead, on first hover/focus. Tooltip churn
drops ~4x (105k -> 26k) and drag doubles to 3fps.
Note `defaultOpen` on the armed Tooltip is load-bearing: the pointerenter
that armed it has already fired, so Radix never sees it and the tip mounts
silently closed. A test caught exactly that, and now guards it.
3fps is still bad — the remaining cost is the whole transcript
re-rendering per resize frame (MessagePrimitive.Parts 12,600 renders /
10.5s, Block/Ct 24,300 each, all 100% wasted). Separate fix.
The expanded terminal row printed the same string as the title, as the
`$` transcript, and again as detail. shellCommand preferred the
backend's display preview over the real `command` arg, so the transcript
showed a summary of what ran rather than what ran; and a terminal call
with no output fell through to the generic fallback, which echoes
args.context under a transcript already showing it.
Two problems, both found by distrusting the harness's own numbers.
1. The scenario slept a fixed 1s after mounting tabs, then recorded. Boot
and session hydration are not reliably done by then, so a variable
amount of unrelated work landed inside the measurement window. Three
back-to-back runs on identical code spread 2.2x on total_renders and
3.8x on wasted_renders — wide enough that a single-run before/after
delta could be mostly noise. Replaced with a quiesce gate that waits
for commits to hold still before recording, and reports 'quiet:N' or
'timeout:...' so a contaminated run is visible instead of silent.
2. The counter attributed a context-driven re-render as 'wasted', which
pointed at memo() as the fix when memo cannot block context at all.
Adds contextChanged via the fiber's context dependency list, and
excludes it from wasted.
The gate also turned up a finding worth more than the fix: with five busy
tiles and NO driver running, the renderer still commits ~18x/sec. The
report now names the cascade roots (own state changed, props did not)
rather than leaving them to be guessed at — Streamdown re-renders itself
105 times while idle, which is what drives Block/Ct.
A pasted link went in as raw URL text, wrapping across the composer and
staying inert. It now becomes the same `@url:` reference the "+ → Add URL"
dialog inserts — parsed in place, so a link mid-sentence keeps its position
and the punctuation that ended the sentence stays outside the chip. Typing
one and pressing space commits it the same way.
Both rich-editor surfaces get it: the composer and the message-edit box,
whose paste went through `execCommand` and could not produce a chip at all.
`insertPlainTextAtCaret` dropped its text in verbatim, so a caller with
directives in hand had no way to land them as chips. It becomes
`insertComposerContentsAtCaret`, sharing the parse `renderComposerContents`
already uses, and gains a sibling `replaceBeforeCaret` for swapping a
just-typed token for a chip.
The composer labeled a `@url:` chip with `refLabel`, which takes the last
path segment — three PR links all read as their number. The transcript had
its own better labeler that stopped at the hostname, so the same reference
read differently before and after send.
One `refChipLabel` now serves both: host without `www.`, path riding along
for the chip's existing truncate to cut, and the full value on the chip's
title so a cut-off link is still readable on hover.
The statusbar subscribed to `$focusedSessionState` — a projection of
`$sessionStates`, which is republished on every message delta — but reads
only three fields off it. Every token therefore re-ran useStatusbarItems
and rebuilt all ~9 item objects, and since StatusbarItemView was not
memoized, one changed item (the running timer) re-rendered the whole bar.
Adds `useStoreSelector` beside the existing `useSessionSlice`, the same
narrowing idea for a scalar instead of a keyed array: subscribe to the
store, but bail out unless the selected value changes. Applies it to the
three fields the statusbar actually reads, and memoizes StatusbarItemView.
Measured over five concurrent streaming tabs (`render-churn`):
total renders 78,385 -> 21,701 (-72%)
wasted renders 10,432 -> 6,112 (-41%)
TooltipContent 2,304 -> 143 (-94%)
StatusbarItemView 2,174 -> 0
Adds two dev-only counters that attribute re-renders and store
notifications during an interaction, so a perf claim can be answered with
a number instead of a hunch:
window.__RENDER_COUNTS__ what re-rendered, and why (props/state/parent)
window.__ATOM_CHURN__ which store published it, and whether it mattered
The `wasted` column in each is the fix list — components that re-rendered
with no changed input, and stores that published a value equal to the
last one. Both are inert until start(), so idle cost is one branch per
commit and per notify.
React 19.2 removed injectProfilingHooks from react-dom, so the mark*
profiling family is unavailable and onCommitFiberRoot is the only channel
left. <Profiler> can't answer the question either: React invokes onRender
for every Profiler in a committed tree including subtrees that bailed
out, and a bailed-out subtree still reports nonzero actualDuration. This
uses bippy's didFiberRender instead. bippy over react-scan because
react-scan/lite is a thin wrapper over it while the package pulls ~217
transitive deps and floats two on latest.
main.tsx imports the entry statically above react-dom because react-dom
captures the devtools hook at module init — a late install reports
renderers=0 and observes zero commits. Production exclusion is handled by
a build-time alias to a no-op module rather than tree-shaking, since a
static side-effect import can't be eliminated.
While the workspace pane shows a full page (Artifacts, Skills, Messaging, a
plugin route), a sidebar click on the ACTIVE session did nothing: onResumeSession
took focusOpenSession's `true` for the main-session branch as "already on
screen" and skipped the navigate, but fronting the workspace tab doesn't put the
chat back — the page is still routed. The user had to click some other session
and then the active one to get back.
focusOpenSession now reports WHICH surface it fronted ('main' | 'tile' | null),
and focusedSessionNeedsRoute decides: a tile never needs a route (its pane
renders the chat regardless), a main hit does while a page covers the workspace.
`/work` typed into a fresh Cmd+T tab loaded the skill in that tab and
printed "⚡ loading skill: work" there, then fired the skill's kickoff
prompt as a user message into whatever conversation was on screen.
The dispatcher resolves its target once, through resolveTargetSessionId,
and every other consumer of that answer already honors it: the output
writer binds to the target's stored id, and the busy gate reads the
target's own state. The send did not — `submitPromptText(message)` passed
no target at all, so submit fell back to `activeSessionIdRef`, which
names the foreground chat. #71805 fixed the two sibling leaks in this
same function; this is the third and the one that actually moved the
user's prompt.
Forward the resolved pair instead. Every target the dispatcher serves —
a tile, a background queue drain, a session this very call created —
was hitting the same fallback, so the fix covers the class rather than
the tab case that surfaced it.
Technical mode rendered the raw payload two different ways — a bare
block for most rows, a native `<details>` for file edits, whose
browser-drawn marker matches nothing else in the app. Both are now one
collapsed chevron disclosure at a smaller type size, with even padding
against the row body.
The strip's rule is an inset shadow painted in the container's last pixel
row, and full-height tabs covered it — so each tab read as overhanging
the bar by 1px. Inactive tabs compensated with their own border, stacking
a second translucent line that darkened the seam.
Inactive tabs now stop 1px short and draw no bottom border, leaving the
container as the sole owner of one continuous rule; the active tab keeps
full height so it alone cuts through. Hover also darkens rather than
lightens, since lightening moved a hovered tab toward the active
surface's look.
The arc reduced to a few faint dots on session rows. Two causes: the ring
was outset by 2px into a scroller that clips horizontally, losing its
left and right runs; and its tail color defaults to the chrome
background, which is invisible against the sidebar, leaving only the
bright stop of each gradient pass.
An `arc-row` variant sits flush and ties the tail back to the ring
color. The ring's radius is now derived from its standoff (r_host + gap)
rather than inherited, which keeps any outset host concentric instead of
pinched.
Content links read as a small primary-tinted chip instead of an
underline, dropping the trailing external-link arrow. The tint is
currentColor-relative, so one class carries text and fill in the same
hue across every theme, and `box-decoration-break: clone` gives a
wrapped link a chip per line fragment.
The sidebar "+" now stacks a tab instead of replacing the surface, so the
prior session stays mounted and several chat surfaces can be on the page at
once. Helpers that waited for the old transcript to disappear from the page
timed out, and `.first()` locators / bare `document.querySelector` calls
started resolving against the wrong session (CI's "resolved to 2 elements"
strict-mode violation).
Target the most recently mounted `[data-composer-target]` surface instead,
and assert the NEW surface is empty rather than waiting for the old text to
vanish.
The sidebar "+" ran startFreshSessionDraft, so it replaced whatever was on
screen — ⌘N behavior. With a conversation already open (possibly mid-turn)
that discards it to make room for a blank draft, which is not what a create
affordance should do. The tab-strip "+" and ⌘T already stack a new tab.
Route the sidebar button through the same path once a session is loaded,
falling back to the fresh-draft path when the surface is empty and there is
no tab worth preserving. openNewSessionTile now takes an optional cwd so the
new tab stays anchored to the clicked project/worktree lane.
Fold the null fallback into chatSurfaceRoot so both callers share one
target resolution, hoist the var names next to it, and drop the
duplicated rationale from the status-stack comment.
Once the coalescing floor had already elapsed, the next delta was scheduled
with requestAnimationFrame. Chromium pauses rAF for a renderer it considers
hidden, and that is not something this code can verify: backgroundThrottling:
false and the process-level switches in electron/main.ts cover the blurred and
occluded cases, but not a minimized window, a fully off-screen one, or a
renderer the compositor has otherwise parked. In those states the callback is
accepted and never runs, so a finished answer sits in the queue until some
later focus or input event happens to wake a frame — the reply looks stalled,
then lands all at once on refocus.
Always use a timer. The coalescing cadence is unchanged (the floor above is
what enforces it), timers are clamped rather than suspended in background
renderers, and disable-background-timer-throttling already opts out of that
clamp. The teardown path loses its cancelAnimationFrame branch with it.
The regression test parks rAF the way an occluded renderer does and asserts
the delta still arrives. It has to send a delta, let it flush, then idle past
the floor before the delta under test, because the frame-gated branch was only
reachable on that second scheduling — a single-delta version of this test
passes on main and proves nothing.
Co-authored-by: NetRunner2037 <rerdi92@users.noreply.github.com>
The composer and the out-of-flow status stack published their measured
heights onto document.documentElement, but both components mount once per
chat surface. Session tiles render a full ChatView beside the workspace
pane, so N surfaces raced for one value: a background tab with a tall
status stack inflated the foreground thread's bottom clearance and pushed
its jump-to-bottom button into mid-screen. Whichever surface unmounted
last also cleared the var for everyone still showing.
Publish onto the surface's own root instead, and re-declare the clearance
calc there — `:root` substitutes the root measurements once, so scoping
only the inputs would leave every thread reading the same value.
The workspace pane read the global $messages/$busy atoms — a mirror of
whichever session was active — while every ⌘T tile rendered from its own
$sessionStates slice. With two turns in flight, navigating away from a
still-streaming session left it painting into the surface now showing a
different conversation: the wrong transcript under the right route.
Point the primary view at the active session's own slice, keeping the
global atoms as the draft surface for a chat that has no runtime id yet.
syncRepositoryIncrementally rewrote the entire transcript on every adapter
snapshot: one addOrUpdateMessage per message, a second full export to find
deletions, and an unconditional resetHead. During streaming that fires ~30x a
second, so the per-delta cost scaled with how long the conversation already
was — the reported symptom.
Now that settled messages keep reference identity, an identity check is a
sound "did this change?" test. Write only the items whose message or parentId
moved, and skip resetHead when the head did not move (it prunes the head's
descendants, so calling it needlessly is not free). Anything the fast path
cannot prove safe — a disjoint session swap, a changed message count, an id
with no repository entry — falls through to the original full rebuild.
Tests cover the perf contract (one write for one delta, zero for a no-op) and
the correctness cases the fast path must not break: appends, authoritative
deletion, disjoint session replacement, branch re-parenting, and an explicit
headId rewind. The two perf assertions fail on main.
Co-authored-by: Jakub Wolniewicz <frizikk@users.noreply.github.com>
useRuntimeMessageRepository keeps a WeakMap of converted messages so a
settled turn converts once. Building the export with
ExportedMessageRepository.fromBranchableArray threw that away again: it maps
the whole array through fromThreadMessageLike on every call, so each streamed
delta re-normalized the entire settled history and handed the runtime a fresh
object for every message.
Normalize on the cache miss instead, using the same fallback status
fromBranchableArray applies, and build the export literal directly. Settled
turns now keep reference identity across deltas, which is what lets the
reconcile below tell that only the tail moved.
Co-authored-by: Jakub Wolniewicz <frizikk@users.noreply.github.com>
The nonzero-exit guard already knew a failing exit code with real output
usually isn't a failure worth painting red. It only looked at output /
stdout / stderr, but background-process polls report their text under
output_preview — so a poll of any process that exited nonzero rendered
destructive-red with no error to show, even when the output was routine
npm chatter. Half the red process rows in a real session history were
this case.
Memory rows fell back to the auto-derived name, so they read as a bare
"Memory" / "Running memory" next to a generic icon. Add the tool to
TOOL_META with proper copy across all five locales, plus a solid brain
glyph in the existing Phosphor fill set.
A memory tool call rendered destructive-red with an alert glyph and, when
expanded, a raw dump of the whole args + result payload.
Two causes. The red came from toolStatus treating any error text as a
failure: the memory store rejects an over-budget batch so the agent can
retry a smaller one, which is routine bookkeeping, not something the user
acts on. Those now land on the existing amber warning tier.
The payload dump came from memory having no case in toolSubtitle or
toolDetailText, so both fell through to the generic stringify-everything
fallback. Both now surface just the human-readable line.
A slash command in a ⌘T tab or split pane routes through the primary
chat's dispatcher, which read the FOREGROUND view's identity for two
decisions it had no business asking the foreground about.
Busy: the gate read `busyRef`, a mirror of whatever chat is on screen.
A brand-new tab with zero turns was told "session busy — message queued"
because an unrelated chat was mid-stream, and the converse let a
background send fire into a live turn.
Identity: the output writer bound to the foreground's stored session, so
a tab's transcript writes re-keyed its cache entry onto the primary's
stored id and its queued payload landed on the primary's queue — the
kickoff would then drain into the wrong conversation. `submitText` also
dropped an explicit target when it routed to a slash command, running a
queue drain's command against whatever was in front.
Read the target session's own published state for both. One shared
resolver so submit and slash cannot drift apart again.
A slash command runs against the session `resolveTargetSessionId` picks,
which is routinely not the session on screen — a tile, a route rebind, or
a session created by the call itself. Both prompt pipelines gated on
`busyRef`, the FOREGROUND view's busy flag, so one session's send was
gated on another session's turn: a stale foreground `true` (a warm resume
of a still-running chat leaves one behind) parked an idle session's
command on the composer queue and reported "session busy" about a session
doing nothing. The converse also leaked — a background send could fire
mid-turn while the foreground happened to be idle.
Read the published per-session state instead, falling back to the
foreground flag only when the target has no state yet (a just-minted
session whose first publish hasn't landed). One shared resolver so submit
and slash cannot drift apart again.
The preview window masked its top 28% to transparent while reasoning
streamed, so a gradient appeared over the thinking text and vanished the
moment the block finished. Remove the mask; the max-height window and
bottom-pinned scroll still keep the preview compact and following the
newest tokens.