'top' and 'bottom' are positions relative to the input row, not the alt
screen viewport:
- top (default) → inline above the input, where the bar originally lived
(what 'on' used to mean)
- bottom → below the input, pinned to the last row
- off → hidden
Drops the literal top-of-screen placement; 'on' is kept as a backward-
compat alias that resolves to 'top' at both the config layer
(normalizeStatusBar, _coerce_statusbar) and the slash command.
Default is back to 'on' (inline, above the input) — bottom was too far
from the input and felt disconnected. Users who want it pinned can
opt in explicitly.
- UiState.statusBar: boolean → 'on' | 'off' | 'bottom' | 'top'
- /statusbar [on|off|bottom|top|toggle]; no-arg still binary-toggles
between off and on (preserves muscle memory)
- appLayout renders StatusRulePane in three slots (inline inside
ComposerPane for 'on', above transcript row for 'top', after
ComposerPane for 'bottom'); only the slot matching ui.statusBar
actually mounts
- drop the input's marginBottom when 'bottom' so the rule sits tight
against the input instead of floating a row below
- useConfigSync.normalizeStatusBar coerces legacy bool (true→on,
false→off) and unknown shapes to 'on' for forward-compat reads
- tui_gateway: split compact from statusbar config handlers; persist
string enum with _coerce_statusbar helper for legacy bool configs
Adds a live + post-hoc audit surface for recursive delegate_task fan-out.
None of cc/oc/oclaw tackle nested subagent trees inside an Ink overlay;
this ships a view-switched dashboard that handles arbitrary depth + width.
Python
- delegate_tool: every subagent event now carries subagent_id, parent_id,
depth, model, tool_count; subagent.complete also ships input/output/
reasoning tokens, cost, api_calls, files_read/files_written, and a
tail of tool-call outputs
- delegate_tool: new subagent.spawn_requested event + _active_subagents
registry so the overlay can kill a branch by id and pause new spawns
- tui_gateway: new RPCs delegation.status, delegation.pause,
subagent.interrupt, spawn_tree.save/list/load (disk under
\$HERMES_HOME/spawn-trees/<session>/<ts>.json)
TUI
- /agents overlay: full-width list mode (gantt strip + row picker) and
Enter-to-drill full-width scrollable detail mode; inverse+amber
selection, heat-coloured branch markers, wall-clock gantt with tick
ruler, per-branch rollups
- Detail pane: collapsible accordions (Budget, Files, Tool calls, Output,
Progress, Summary); open-state persists across agents + mode switches
via a shared atom
- /replay [N|last|list|load <path>] for in-memory + disk history;
/replay-diff <a> <b> for side-by-side tree comparison
- Status-bar SpawnHud warns as depth/concurrency approaches caps;
overlay auto-follows the just-finished turn onto history[1]
- Theme: bump DARK dim #B8860B → #CC9B1F for readable secondary text
globally; keep LIGHT untouched
Tests: +29 new subagentTree unit tests; 215/215 passing.
Drops `lastUserAt` plumbing and the right-edge idle ticker. Matches the
claude-code / opencode convention: elapsed rides with the busy indicator
(spinner verb), nothing at idle.
- `turnStartedAt` driven by a useEffect on `ui.busy` — stamps on rising
edge, clears on falling edge. Covers agent turns and !shell alike.
- FaceTicker renders ` · {fmtDuration}` while busy; 1 s clock for the
counter, existing 2500 ms cycle for face/verb rotation.
- On busy → idle, if the block ran ≥ 1 s, emit a one-shot
`done in {fmtDuration}` sys line (≡ claude-code's `thought for Ns`).
StatusRule now renders `{sinceLastMsg}/{sinceSession}` (e.g. `12s/3m 45s`)
when a user has submitted in the current session; falls back to the total
alone otherwise. Wires `lastUserAt` through the state/session lifecycle:
- useSubmission stamps `setLastUserAt(Date.now())` on send
- useSessionLifecycle nulls it in reset/resetVisibleHistory
- /branch slash nulls it on fork
Previously the queue only drained inside the message.complete event
handler, so anything enqueued while a shell.exec (!sleep, !cmd) or a
failed agent turn was running would stay stuck forever — neither of
those paths emits message.complete. After Ctrl+C an interrupted
session would also orphan the queue because idle() flips busy=false
locally without going through message.complete.
Single source of truth: a useEffect that watches ui.busy. When the
session is settled (sid present, busy false, not editing a queue
item), pull one message and send it. Covers agent turn end,
interrupt, shell.exec completion, error recovery, and the original
startup hydration (first-sid case) all at once.
Dropped the now-redundant dequeue/sendQueued from
createGatewayEventHandler.message.complete and the accompanying
GatewayEventHandlerContext.composer field — the effect handles it.
The time-window gate felt wrong — users would hit /clear, read the
prompt, retype, and consistently blow past the window. Swapping to a
real yes/no overlay that blocks input like the existing Approval and
Clarify prompts.
- add ConfirmReq type + OverlayState.confirm + $isBlocked coverage
- ConfirmPrompt component (prompts.tsx): cancel row on top as the
default, danger-coloured confirm row on the bottom, Y/N hotkeys,
Enter on default = cancel, Esc/Ctrl+C cancel
- wire into PromptZone (appOverlays.tsx)
- /clear + /new now push onto the overlay instead of arming a timer
- HERMES_TUI_NO_CONFIRM=1 still skips the prompt for scripting
- drop the destructiveGate + createSlashHandler reset wiring
(destructive.ts and its tests removed)
Refs #4069.
Extend OverlayState with a skillsHub flag, fold it into $isBlocked, and
teach Ctrl+C to close the overlay so later PRs can render the component
behind this slot.
Extends ConfigDisplayConfig and UiState so the four new display flags
flow from `config.get {key:"full"}` into the nanostore. applyDisplay is
exported to keep the fan-out testable without an Ink harness.
Defaults mirror v1 parity: streaming + inline_diffs default true
(opt-out via `=== false`), show_cost + show_reasoning default false
(opt-in via plain truthy check).
Live turn rendering used to show the streaming assistant text as one
blob with tool calls pooled in a separate section below, so the live
view drifted from the reload view (which threads tool rows inline via
toTranscriptMessages). Model now mirrors reload:
- turnStore gains streamSegments (completed assistant chunks, each
with any tool rows that landed between its predecessor and itself)
and streamPendingTools (tool rows waiting for the next chunk)
- turnController.flushStreamingSegment() seals the current bufRef into
a segment when a new tool.start fires; pending tools get attached to
that next chunk so order matches reload hydration
- recordMessageComplete returns finalMessages instead of one payload,
so appendMessage gets the same shape for live-ending turns as for
reloaded ones
- appLayout renders segments before the progress/streaming area, and
the streaming message + pending-tools fallback carry whatever tools
arrived after the last assistant chunk
- tui_gateway: new `setup.status` RPC that reuses CLI's
`_has_any_provider_configured()`, so the TUI can ask the same question
the CLI bootstrap asks before launching a session
- useSessionLifecycle: preflight `setup.status` before both `newSession`
and `resumeById`, and render a clear "Setup Required" panel when no
provider is configured instead of booting a session that immediately
fails with `agent init failed`
- createGatewayEventHandler: drop duplicate startup resume logic in
favor of the preflighted `resumeById`, and special-case the
no-provider agent-init error as a last-mile fallback to the same
setup panel
- add regression tests for both paths
- tui_gateway: route approvals through gateway callback (HERMES_GATEWAY_SESSION/
HERMES_EXEC_ASK) so dangerous commands emit approval.request instead of
silently falling through the CLI input() path and auto-denying
- approval UX: dedicated PromptZone between transcript and composer, safer
defaults (sel=0, numeric quick-picks, no Esc=deny), activity trail line,
outcome footer under the cost row
- text input: Ctrl+A select-all, real forward Delete, Ctrl+W always consumed
(fixes Ctrl+Backspace at cursor 0 inserting literal w)
- hermes-ink selection: swap synchronous onRender() for throttled
scheduleRender() on drag, and only notify React subscribers on presence
change — no more per-cell paint/subscribe spam
- useConfigSync: silence config.get polling failures instead of surfacing
'error: timeout: config.get' in the transcript
Hoist turn state from a 286-line hook into $turnState atom + turnController
singleton. createGatewayEventHandler becomes a typed dispatch over the
controller; its ctx shrinks from 30 fields to 5. Event-handler refs and 16
threaded actions are gone.
Fold three createSlash*Handler factories into a data-driven SlashCommand[]
registry under slash/commands/{core,session,ops}.ts. Aliases are data;
findSlashCommand does name+alias lookup. Shared guarded/guardedErr combinator
in slash/guarded.ts.
Split constants.ts + app/helpers.ts into config/ (timing/limits/env),
content/ (faces/placeholders/hotkeys/verbs/charms/fortunes), domain/ (roles/
details/messages/paths/slash/viewport/usage), protocol/ (interpolation/paste).
Type every RPC response in gatewayTypes.ts (26 new interfaces); drop all
`(r: any)` across slash + main app.
Shrink useMainApp from 1216 -> 646 lines by extracting useSessionLifecycle,
useSubmission, useConfigSync. Add <Fg> themed primitive and strip ~50
`as any` color casts.
Tests: 50 passing. Build + type-check clean.