* feat(goals): add /goal wait <pid> barrier to park the loop on a background process
The /goal loop re-pokes the agent every turn via the post-turn judge. When a
goal is gated on a long-running background process (CI poller, build, test
matrix, deploy) that produces nothing to judge yet, this spins the agent into
'is it done?' busy-work and burns the turn budget.
/goal wait <pid> [reason] parks the loop: while the PID is alive, the judge is
skipped, no turn is consumed, no continuation fires, and /goal status shows a
parked indicator. The barrier auto-clears the moment the process exits (the
agent's notify_on_complete watcher is the natural wake signal), then the next
turn resumes normal judging. /goal unwait clears it manually; pause/resume/clear
drop it; a dead/stale PID can never wedge the loop.
Wired across CLI, gateway, and the mid-run command guard for parity. Barrier
persists in SessionDB.state_meta (survives /resume); GoalState gains
backward-compatible waiting_on_pid/waiting_reason/waiting_since fields. 12 new
tests; docs updated.
* fix(goals): use gateway.status._pid_exists for liveness, not os.kill(pid,0)
The Windows-footguns CI guard flagged os.kill(pid, 0) in _pid_alive — on
Windows that's not a no-op, it routes to CTRL_C_EVENT and hard-kills the
target's console process group (bpo-14484). Delegate to the canonical
footgun-safe gateway.status._pid_exists (psutil + ctypes/POSIX fallback)
instead, with a direct-psutil last resort.
* feat(goals): judge-driven auto-wait — the loop parks itself, no manual /goal wait
Makes the wait barrier automatic. Every turn the judge is shown the agent's
live background processes (pid, command, uptime, output tail from the
process_registry) alongside the goal + response, and can return a new 'wait'
verdict instead of continue:
{"verdict":"wait","wait_on_pid":N} → park until that process exits
{"verdict":"wait","wait_for_seconds":N} → park until the deadline passes
evaluate_after_turn acts on the directive (sets the barrier, parks the loop)
so the agent isn't re-poked into busy-work while CI/builds/deploys run. Adds a
time-based waiting_until barrier alongside the pid barrier; both auto-clear and
can never wedge the loop. Drivers (CLI, gateway, tui_gateway) feed the live
registry in via gather_background_processes(). Manual /goal wait stays as an
override. Judge verdict contract widened to (verdict, reason, parse_failed,
wait_directive); legacy {"done":bool} shape still accepted.
* test(goals): update kanban _fake_judge to the 4-tuple judge contract
CI test(3) caught it: test_kanban_goal_mode's _fake_judge still returned the
3-tuple (verdict, reason, parse_failed), but the kanban loop now unpacks the
4-tuple (+ wait_directive). Update the fake to return None for the directive
and accept the background_processes kwarg.
* feat(goals): trigger-based wait — park on a process's own signal, not just exit
Addresses two gaps in the judge-driven wait: (1) the judge could only express
'wait until PID exits' or 'wait N seconds', so a long-lived watcher/server that
fires a trigger MID-RUN (and may never exit) couldn't be waited on; (2) the
process's own watch_patterns/notify_on_complete trigger was invisible to the judge.
Adds a session-based barrier (waiting_on_session) that releases on the process's
OWN trigger via process_registry.is_session_waiting(): the session exits, OR (if
started with watch_patterns) its pattern matches — even while the process keeps
running. list_sessions() now surfaces session_id + watch_patterns/watch_hit/
notify_on_complete so the judge sees the trigger and is told to prefer
wait_on_session for trigger processes. Judge verdict gains a {wait_on_session}
directive (preferred over pid). Backward-compatible GoalState field; pid + time
barriers unchanged.
Tests: TestSessionTriggerBarrier (release on mid-run pattern match while alive,
release on exit, unknown-session, full park→trigger→resume, parse, validation,
backcompat load). 105 goal-surface + 85 process_registry tests green.
The kanban-worker and kanban-orchestrator bundled skills existed only to
be force-loaded into dispatcher-spawned workers, gated by
environments:[kanban] so they wouldn't leak into normal CLI listings.
That gating was fragile (the leak that #50443 patched) and the
--skills auto-load was already best-effort — most workers ran without it
because the bundled skill isn't present in profile-scoped skills dirs.
Remove the skills entirely and promote their load-bearing content
(workspace kinds, deliverable artifacts, created-card integrity, profile
discovery) into KANBAN_GUIDANCE, which is already injected into every
kanban worker's system prompt. Net result: every worker reliably gets
the guidance, nothing can leak into a CLI/blank-slate session, and the
gating machinery is gone.
- agent/prompt_builder.py: promote the 4 load-bearing rules into KANBAN_GUIDANCE
- hermes_cli/kanban_db.py: drop --skills kanban-worker auto-injection + _kanban_worker_skill_available probe
- hermes_cli/kanban_swarm.py: drop skills=[kanban-orchestrator] on the root card
- hermes_cli/kanban.py: drop kanban-init skill seeding; fix help text
- delete skills/devops/kanban-{worker,orchestrator}
- docs: delete the two skill pages (EN+zh), fix sidebars/catalog/kanban.md/kanban-worker-lanes.md and the video-orchestrator + codex-lane references
- tests: update spawn-argv expectations; re-bound the guidance-size guard
Supersedes the skill-leak half of #50443 (credit @helix4u for flagging the area).
* feat(kanban): goal_mode cards run workers in a /goal loop
A goal_mode card wraps its dispatched worker in the Ralph-style goal
loop behind /goal: after each turn an auxiliary judge checks the
worker's response against the card title+body, and if not done the
worker keeps going in the SAME session until the judge agrees, the
worker terminates the task itself, or the turn budget runs out (which
blocks the card for human review — never a silent exit).
- kanban_db: goal_mode + goal_max_turns columns (additive migration),
Task fields, create_task params, INSERT wiring, created-event payload.
- kanban_tools: goal_mode/goal_max_turns on the kanban_create tool so
orchestrators can opt cards in when fanning out.
- kanban CLI: --goal / --goal-max-turns on 'kanban create'.
- dashboard API: goal_mode/goal_max_turns on the create endpoint
(auto-surfaced back via asdict).
- _default_spawn: sets HERMES_KANBAN_GOAL_MODE / _GOAL_MAX_TURNS only
when the card opts in.
- goals.run_kanban_goal_loop: standalone, callback-injected loop engine
(no SessionDB persistence; ephemeral worker). cli.py quiet path calls
it after the worker's first turn when the env vars are set.
- Docs: orchestrator skill + kanban feature page.
Tests: DB roundtrip + legacy migration, spawn env gating, and the loop's
continuation/completion/budget-block/finalize-nudge branches. E2E run
against a real kanban DB confirms a budget-exhausted goal worker lands
in a sticky blocked state.
* feat(kanban/dashboard): goal-mode toggle in the create form
Wires the goal_mode card setting into the dashboard UI (the plugin's
hand-written IIFE bundle, no build step):
- InlineCreate: 'goal mode' checkbox after the skills field; checking it
reveals an optional 'max turns' number input. Both reset on submit and
only post goal_mode/goal_max_turns when enabled.
- TaskDrawer: a 'Goal mode: on (max N turns)' MetaRow so a card's
goal-mode setting is visible after creation (auto-fed by asdict via the
existing _task_dict).
Live-tested through the running dashboard with a browser: created a
goal-mode card with max-turns=8, confirmed it persisted to the kanban DB
(goal_mode=1, goal_max_turns=8) and rendered back in the drawer as
'on (max 8 turns)'. No JS console errors.