Commit graph

9 commits

Author SHA1 Message Date
brooklyn!
6b09df39be
fix(tui): restore macOS copy behavior and theme polish (#17131)
This PR groups the TUI fixes that restore macOS Terminal usability and clean up the theme/composer regressions:

- copy transcript selections on macOS drag-release so Terminal.app users can copy while mouse tracking is enabled
- copy composer selections on macOS drag-release; composer selection is internal to TextInput and does not use the global Ink selection bus
- keep IDE Cmd+C forwarding setup macOS-only, and make keybinding conflict checks respect simple when-clause overlap/negation
- force truecolor before chalk initializes (unless NO_COLOR / FORCE_COLOR / HERMES_TUI_TRUECOLOR opt-outs apply) so the default banner keeps its gold/amber/bronze gradient in Terminal.app
- move TUI surfaces onto semantic theme tokens and preserve skin prompt symbols as bare tokens with renderer-owned spacing
- render focused placeholders as dim hint text in TTY mode instead of inverse/selected-looking synthetic cursor text
2026-04-28 18:47:14 -05:00
Brooklyn Nicholson
319c1c1691 fix(tui): inline todo in transcript, group across thinking 2026-04-26 16:09:28 -05:00
Brooklyn Nicholson
5b0741e986 refactor(tui): consolidate agents overlay — share duration/root helpers via lib
Pull duplicated rules into ui-tui/src/lib/subagentTree so the live overlay,
disk snapshot label, and diff pane all speak one dialect:

- export fmtDuration(seconds) — was a private helper in subagentTree;
  agentsOverlay's local secLabel/fmtDur/fmtElapsedLabel now wrap the same
  core (with UI-only empty-string policy).
- export topLevelSubagents(items) — matches buildSubagentTree's orphan
  semantics (no parent OR parent not in snapshot). Replaces three hand-
  rolled copies across createGatewayEventHandler (disk label), agentsOverlay
  DiffPane, and prior inline filters.

Also collapse agentsOverlay boilerplate:
- replace IIFE title + inner `delta` helper with straight expressions;
- introduce module-level diffMetricLine for replay-diff rows;
- tighten OverlayScrollbar (single thumbColor expression, vBar/thumbBody).

Adds unit coverage for the new exports (fmtDuration + topLevelSubagents).
No behaviour change; 221 tests pass.
2026-04-22 12:10:21 -05:00
Brooklyn Nicholson
9e1f606f7f fix: scroll in agents detail view 2026-04-22 12:03:14 -05:00
Brooklyn Nicholson
eda400d8a5 chore: uptick 2026-04-22 11:32:17 -05:00
Brooklyn Nicholson
82197a87dc style(tui): breathing room around status glyphs in agents overlay
- List rows: pad the status dot with space before (heat-marker gap or
  matching 2-space filler) and after (3 spaces to goal) so `●` / `○` /
  `✓` / `■` / `✗` don't read glued to the heat bar or the goal text.
- Gantt rows: bump id→bar separator from 1 to 2 spaces; widen the id
  gutter from 4 to 5 cols and re-align the ruler lead to match.
2026-04-22 11:01:22 -05:00
Brooklyn Nicholson
f06adcc1ae chore(tui): drop unreachable return + prettier pass
- createGatewayEventHandler: remove dead `return` after a block that
  always returns (tool.complete case).  The inner block exits via
  both branches so the outer statement was never reachable.  Was
  pre-existing on main; fixed here because it was the only thing
  blocking `npm run fix` on this branch.
- agentsOverlay + ops: prettier reformatting.

`npm run fix` / `npm run type-check` / `npm test` all clean.
2026-04-22 10:43:59 -05:00
Brooklyn Nicholson
06ebe34b40 fix(tui): repair useInput handler in agents overlay
The Write tool that wrote the cleaned overlay split the `if` keyword
across two lines in 9 places (`    i\nf (cond) {`), which silently
passed one typecheck run but actually left the handler as broken
JS — every keystroke threw.  Input froze in the /agents overlay
(j/k/arrows/q/etc. all no-ops) while the 500ms now-tick kept
rendering, so the UI looked "frozen but the timeline moves".

Reflows the handler as-intended with no behaviour change.
2026-04-22 10:41:13 -05:00
Brooklyn Nicholson
7785654ad5 feat(tui): subagent spawn observability overlay
Adds a live + post-hoc audit surface for recursive delegate_task fan-out.
None of cc/oc/oclaw tackle nested subagent trees inside an Ink overlay;
this ships a view-switched dashboard that handles arbitrary depth + width.

Python
- delegate_tool: every subagent event now carries subagent_id, parent_id,
  depth, model, tool_count; subagent.complete also ships input/output/
  reasoning tokens, cost, api_calls, files_read/files_written, and a
  tail of tool-call outputs
- delegate_tool: new subagent.spawn_requested event + _active_subagents
  registry so the overlay can kill a branch by id and pause new spawns
- tui_gateway: new RPCs delegation.status, delegation.pause,
  subagent.interrupt, spawn_tree.save/list/load (disk under
  \$HERMES_HOME/spawn-trees/<session>/<ts>.json)

TUI
- /agents overlay: full-width list mode (gantt strip + row picker) and
  Enter-to-drill full-width scrollable detail mode; inverse+amber
  selection, heat-coloured branch markers, wall-clock gantt with tick
  ruler, per-branch rollups
- Detail pane: collapsible accordions (Budget, Files, Tool calls, Output,
  Progress, Summary); open-state persists across agents + mode switches
  via a shared atom
- /replay [N|last|list|load <path>] for in-memory + disk history;
  /replay-diff <a> <b> for side-by-side tree comparison
- Status-bar SpawnHud warns as depth/concurrency approaches caps;
  overlay auto-follows the just-finished turn onto history[1]
- Theme: bump DARK dim #B8860B → #CC9B1F for readable secondary text
  globally; keep LIGHT untouched

Tests: +29 new subagentTree unit tests; 215/215 passing.
2026-04-22 10:38:17 -05:00