Commit graph

6 commits

Author SHA1 Message Date
Brooklyn Nicholson
e92b5c6af8 feat(pets): quality-first OpenRouter model chain + stronger atlas gates + global pet-gen notifications
OpenRouter/Nous image gen now runs a quality-first model chain by default:
attempt the highest-fidelity OpenAI image model first, then fall back to
Gemini 3 Pro Image when it's access-gated/unavailable/times out. An explicit
OPENROUTER_IMAGE_MODEL / config model override pins one model with no fallback.

Atlas validation rejects malformed model output instead of shipping it: adds a
per-state collapse guard (a single sliver/fragment row no longer passes because
other rows are healthy), on top of the existing postage-stamp + multi-pose
checks.

Desktop: pet-gen native notifications are now "global" (not tied to a chat
session), so a background generation started from the command center fires an
OS notification when the user is away even with no active session. Adds a
neutral "This can take up to 5 minutes." banner on step 1, and lets the
provider picker auto-size.

Tests updated/added for the OpenRouter fallback chain, the collapse guard, and
the global notification path.
2026-06-24 23:11:21 -05:00
Brooklyn Nicholson
592c462e3c refine(pets): preserve user-requested tone in generation prompts
Remove cute/chibi-biased wording from base draft variations and explicitly preserve the requested mood across base and row prompts so scary, eerie, or other non-cute concepts are honored while keeping sprite constraints.
2026-06-24 19:22:00 -05:00
Brooklyn Nicholson
1fe013ee16 feat(pets): polish generate flow and reduce hatch CPU pressure
Ship the final pet-generation UX polish (provider picker behavior, step-2 cancel flow, banner integration, and visual consistency) and make saturated-chroma background removal C-op driven so hatch processing no longer hammers the machine during long runs.
2026-06-24 19:08:06 -05:00
Brooklyn Nicholson
32f837add1 feat(pets): prompt → atlas sprite-generation engine
Turn a text prompt into a petdex-spec spritesheet (8×9 grid of 192×208
cells), grounded so every animation row stays the same creature:

- orchestrate: base drafts (distinct variation nudges) → per-row grounded
  generation → atlas compose; one image call per row, rows fan out in parallel.
- atlas: frame-perfect registration in normalize_cells — 1-D cross-correlation
  of each frame's column-mass profile locks the body (robust to limbs/cape),
  one shared per-state scale, bottom-anchored; plus alpha-hole repair, gutter
  severing, and interior-seeded chroma-pocket clearing.
- prompts: pixel-art-by-default style hints + registration constraints.
- store: local pet write (register_local_pet), slugify/unique_slug,
  export_pet, slug-realigning rename_pet, createdBy provenance.
2026-06-24 13:48:29 -05:00
Brooklyn Nicholson
6afeea2bea harden(pets): host-pin asset downloads + sanitize slug paths
install_pet now refuses spritesheet/pet.json URLs that aren't on a petdex
host (matching thumbnail_png's existing _is_petdex_host guard), so a
spoofed manifest can't redirect a download at an arbitrary host. Slugs
are normalized to a single path segment before indexing into pets_dir(),
closing a path-traversal vector in load_pet/remove_pet/install_pet.
2026-06-23 19:13:08 -05:00
Brooklyn Nicholson
e7dbfdaad7 feat(pets): pet engine + display.pet config
Add the shared pet engine under agent/pet/: spritesheet manifest loading
and in-process caching, six-state animation model, frame rendering, and
the persistent pet store. Register the display.pet config block (pet,
scale, enabled, etc.) that every surface reads from. Covered by
tests/agent/test_pet_engine.py.
2026-06-20 14:18:30 -05:00