Adds a live + post-hoc audit surface for recursive delegate_task fan-out.
None of cc/oc/oclaw tackle nested subagent trees inside an Ink overlay;
this ships a view-switched dashboard that handles arbitrary depth + width.
Python
- delegate_tool: every subagent event now carries subagent_id, parent_id,
depth, model, tool_count; subagent.complete also ships input/output/
reasoning tokens, cost, api_calls, files_read/files_written, and a
tail of tool-call outputs
- delegate_tool: new subagent.spawn_requested event + _active_subagents
registry so the overlay can kill a branch by id and pause new spawns
- tui_gateway: new RPCs delegation.status, delegation.pause,
subagent.interrupt, spawn_tree.save/list/load (disk under
\$HERMES_HOME/spawn-trees/<session>/<ts>.json)
TUI
- /agents overlay: full-width list mode (gantt strip + row picker) and
Enter-to-drill full-width scrollable detail mode; inverse+amber
selection, heat-coloured branch markers, wall-clock gantt with tick
ruler, per-branch rollups
- Detail pane: collapsible accordions (Budget, Files, Tool calls, Output,
Progress, Summary); open-state persists across agents + mode switches
via a shared atom
- /replay [N|last|list|load <path>] for in-memory + disk history;
/replay-diff <a> <b> for side-by-side tree comparison
- Status-bar SpawnHud warns as depth/concurrency approaches caps;
overlay auto-follows the just-finished turn onto history[1]
- Theme: bump DARK dim #B8860B → #CC9B1F for readable secondary text
globally; keep LIGHT untouched
Tests: +29 new subagentTree unit tests; 215/215 passing.
- branding.tsx: `color="yellow"` → `t.color.warn` so light-mode users get the
burnt-orange warn instead of unreadable bright yellow on white bg.
- theme.ts: replace HERMES_TUI_LIGHT regex with `detectLightMode(env)` that also
sniffs `COLORFGBG` (XFCE Terminal, rxvt, Terminal.app, iTerm2). Bg slot 7 or
15 → LIGHT_THEME. Explicit HERMES_TUI_LIGHT (on *or* off) still wins.
- tests: cover empty env, explicit on/off, COLORFGBG positions, and off-override.
Splits the existing palette into DARK_THEME (current yellow-heavy
default) and LIGHT_THEME (darker browns + proper contrast on white).
DEFAULT_THEME aliases DARK_THEME, and flips to LIGHT_THEME when
HERMES_TUI_LIGHT=1 is set at launch.
Skin system (fromSkin) still layers on top of whichever preset is
active, so users can keep customizing on top of either palette.
Refs #11300.
The status bar was showing stale lifecycle text ("running…") while the
face+verb stream flickered through the thinking panel as Python pushed
thinking.delta events. That's backwards — the face ticker is the
primary "I'm alive" signal, it belongs in the status bar; the thinking
panel is for substantive reasoning and tool activity.
Status bar now reads `ui.busy`: when true, renders a local `<FaceTicker>`
cycling FACES × VERBS on a 2.5s interval, unaffected by server events.
When false, the bar shows the actual status string (ready, starting
agent…, interrupted, etc.).
Side effect: `scheduleThinkingStatus` still patches `ui.status` with
Python's face text, but while busy the bar ignores that string and uses
the ticker instead. No server-side changes needed — Python keeps
emitting thinking.delta as a liveness heartbeat, the TUI just doesn't
let it fight the status bar.
Python (tui_gateway/server.py):
- hoist `_wait_agent` next to `_sess` so `_sess` no longer forward-refs
- simplify `_wait_agent`: `ready.wait()` already returns True when set,
no separate `.is_set()` check, collapse two returns into one expr
- factor `_sess_nowait` for handlers that don't need the agent (currently
`terminal.resize` + `input.detect_drop`) — DRY up the duplicated
`_sessions.get` + "session not found" dance
- inline `session = _sessions[sid]` in the session.create build thread so
agent/worker writes don't re-look-up the dict each time
- rename inline `ready_event` → `ready` (it's never ambiguous)
TS:
- `useSessionLifecycle.newSession`: hoist `r.info ?? null` into `info`
so it's one lookup, drop ceremonial `{ … }` blocks around single-line
bodies
- `createGatewayEventHandler.session.info`: wrap the case in a block,
hoist `ev.payload` into `info`, tighten comments
- `useMainApp` flush effect: collapse two guard returns into one
- `bootBanner.ts`: lift `TAGLINE` + `FALLBACK` to module constants, make
`GRADIENT` readonly, one-liner return via template literal
- `theme.ts`: group `selectionBg` inside the status* block (it's a UI
surface bg, same family), trim the comment
Selection was falling back to SGR-7 inverse (fg ↔ bg per cell), which
fragments over syntax-highlighted content — each amber/gold/dim/cornsilk
fg turned into a different bg stripe, producing the staircase look.
Now `useMainApp` calls `selection.setSelectionBgColor()` with a muted
navy (`#3a3a55`) on theme change. `setSelectionBg` in screen.ts replaces
just the bg cell-by-cell while preserving fg/bold/dim/italic, so the
highlight is one solid color across the whole drag range and the text
stays readable in its original color.
Skins can override via `selection_bg` in their color map.