- appLayout.tsx: restore the 1-row placeholder when `showStickyPrompt`
is false. Dropping it saved a row but the composer height shifted by
one as the prompt appeared/disappeared, jumping the input vertically
on scroll.
- useInputHandlers: gateway.rpc (from useMainApp) already catches errors
with its own sys() message and resolves to null. The previous `.catch`
was dead code and on RPC failures the user saw both 'error: ...' (from
rpc) and 'failed to toggle yolo'. Drop the catch and gate 'failed to
toggle yolo' on a non-null response so null (= rpc already spoke)
stays silent.
- normalizeStatusBar collapses to one ternary expression
- /statusbar slash hoists the toggle value and flattens the branch tree
- shift-tab yolo comment reduced to one line
- cursorLayout/offsetFromPosition lose paragraph-length comments
- appLayout collapses the three {!overlay.agents && …} into one fragment
- StatusRule drops redundant flexShrink={0} (Yoga default)
- server.py uses a walrus + frozenset and trims the compat helper
Net -43 LoC. 237 vitest + 46 pytest green, layouts unchanged.
The 'columns' prop passed to TextInput was cols - pw, but the actual
render width is cols - pw - 2 (NoSelect's paddingX={1} on each side
subtracts two cols from the composer area). cursorLayout thought it
had two extra cols, so wrap-ansi wrapped at render col N while the
declared cursor sat at col N+2 on the same row. The render and the
declared cursor disagreed right at the wrap boundary — the last
letter of a sentence spanning two lines flickered in/out as each
keystroke flipped which cell the cursor claimed.
Also polish the /help hotkeys panel — the !cmd / {!cmd} placeholders
read as literal commands to type, so show them with angle-bracket
syntax and a concrete example (blitz row 5 sub-item 4).
Previous revision added marginTop={1} to the input which stacked as a
phantom gap BETWEEN status and input. The breathing row should sit
ABOVE the status-in-top cluster, not inside it.
- StatusRulePane at="top" now carries its own marginTop={1} so it
always has a one-row gap above (separating it from transcript or,
when queue is present, from the last queue item)
- Input Box marginTop flips: 0 in top mode (status is the separator),
1 in bottom/off mode (input itself caps the composer cluster)
- Net: status and input are tight together in 'top'; input and status
are tight together at the bottom in 'bottom'; one-row breathing room
above whichever element sits on top of the cluster
Three bugs rolled together, all in the composer area:
- StatusRule was measuring as 2 rows in Yoga due to a quirk with the
complex nested <Text wrap="truncate-end"> content. Lock the outer box
to height={1} so 'top' mode actually abuts the input instead of
leaving a phantom blank row between them
- FloatingOverlays (slash completions, /model picker, /resume, /skills
browser, pager) was anchored to the status box. In 'bottom' mode the
status box moved away, so overlays vanished. Move the overlays into
the input row (which is position:relative) so they always pop up
above the input regardless of status position
- Drop the <Text> </Text> fallback in the sticky-prompt slot (only
render a row when there's an actual sticky prompt to show) and
collapse the now-unused Box column wrapping the input. Saves two
rows of dead vertical space in the default layout
'top' and 'bottom' are positions relative to the input row, not the alt
screen viewport:
- top (default) → inline above the input, where the bar originally lived
(what 'on' used to mean)
- bottom → below the input, pinned to the last row
- off → hidden
Drops the literal top-of-screen placement; 'on' is kept as a backward-
compat alias that resolves to 'top' at both the config layer
(normalizeStatusBar, _coerce_statusbar) and the slash command.
Default is back to 'on' (inline, above the input) — bottom was too far
from the input and felt disconnected. Users who want it pinned can
opt in explicitly.
- UiState.statusBar: boolean → 'on' | 'off' | 'bottom' | 'top'
- /statusbar [on|off|bottom|top|toggle]; no-arg still binary-toggles
between off and on (preserves muscle memory)
- appLayout renders StatusRulePane in three slots (inline inside
ComposerPane for 'on', above transcript row for 'top', after
ComposerPane for 'bottom'); only the slot matching ui.statusBar
actually mounts
- drop the input's marginBottom when 'bottom' so the rule sits tight
against the input instead of floating a row below
- useConfigSync.normalizeStatusBar coerces legacy bool (true→on,
false→off) and unknown shapes to 'on' for forward-compat reads
- tui_gateway: split compact from statusbar config handlers; persist
string enum with _coerce_statusbar helper for legacy bool configs
- input wrap: add <Text wrap="wrap-char"> mode that drives wrap-ansi with
wordWrap:false, and align cursorLayout/offsetFromPosition to that same
boundary (w=cols, trailing-cell overflow). Word-wrap's whitespace
reshuffle was causing the cursor to jump a word left/right on each
keystroke near the right edge — blitz row 9
- shift-tab: toggle per-session yolo without submitting a turn (mirrors
Claude Code's in-place dangerously-approve); slash /yolo still works
for discoverability — blitz row 5 sub-item 11
- statusline: lift StatusRule out of ComposerPane to a new StatusRulePane
anchored at the bottom of AppLayout, below the input — blitz row 5
sub-item 12
Adds a live + post-hoc audit surface for recursive delegate_task fan-out.
None of cc/oc/oclaw tackle nested subagent trees inside an Ink overlay;
this ships a view-switched dashboard that handles arbitrary depth + width.
Python
- delegate_tool: every subagent event now carries subagent_id, parent_id,
depth, model, tool_count; subagent.complete also ships input/output/
reasoning tokens, cost, api_calls, files_read/files_written, and a
tail of tool-call outputs
- delegate_tool: new subagent.spawn_requested event + _active_subagents
registry so the overlay can kill a branch by id and pause new spawns
- tui_gateway: new RPCs delegation.status, delegation.pause,
subagent.interrupt, spawn_tree.save/list/load (disk under
\$HERMES_HOME/spawn-trees/<session>/<ts>.json)
TUI
- /agents overlay: full-width list mode (gantt strip + row picker) and
Enter-to-drill full-width scrollable detail mode; inverse+amber
selection, heat-coloured branch markers, wall-clock gantt with tick
ruler, per-branch rollups
- Detail pane: collapsible accordions (Budget, Files, Tool calls, Output,
Progress, Summary); open-state persists across agents + mode switches
via a shared atom
- /replay [N|last|list|load <path>] for in-memory + disk history;
/replay-diff <a> <b> for side-by-side tree comparison
- Status-bar SpawnHud warns as depth/concurrency approaches caps;
overlay auto-follows the just-finished turn onto history[1]
- Theme: bump DARK dim #B8860B → #CC9B1F for readable secondary text
globally; keep LIGHT untouched
Tests: +29 new subagentTree unit tests; 215/215 passing.
Drops `lastUserAt` plumbing and the right-edge idle ticker. Matches the
claude-code / opencode convention: elapsed rides with the busy indicator
(spinner verb), nothing at idle.
- `turnStartedAt` driven by a useEffect on `ui.busy` — stamps on rising
edge, clears on falling edge. Covers agent turns and !shell alike.
- FaceTicker renders ` · {fmtDuration}` while busy; 1 s clock for the
counter, existing 2500 ms cycle for face/verb rotation.
- On busy → idle, if the block ran ≥ 1 s, emit a one-shot
`done in {fmtDuration}` sys line (≡ claude-code's `thought for Ns`).
Status bar ticker was too hot in peripheral vision. The moment the elapsed
value matters is when the prompt returns — so surface it there. Dim
`fmtDuration` next to the GoodVibesHeart, idle-only (hidden while busy),
so quick turns and active streaming stay quiet.
StatusRule now renders `{sinceLastMsg}/{sinceSession}` (e.g. `12s/3m 45s`)
when a user has submitted in the current session; falls back to the total
alone otherwise. Wires `lastUserAt` through the state/session lifecycle:
- useSubmission stamps `setLastUserAt(Date.now())` on send
- useSessionLifecycle nulls it in reset/resetVisibleHistory
- /branch slash nulls it on fork
- Fix critical regression: on Linux, Ctrl+C could not interrupt/clear/exit
because isAction(key,'c') shadowed the isCtrl block (both resolve to k.ctrl
on non-macOS). Restructured: isAction block now falls through to interrupt
logic on non-macOS when no selection exists.
- Remove double pbcopy: ink's copySelection() already calls setClipboard()
which handles pbcopy+tmux+OSC52. The extra writeClipboardText call in
useInputHandlers copySelection() was firing pbcopy a second time.
- Remove allowClipboardHotkeys prop from TextInput — every caller passed
isMac, and TextInput already imports isMac. Eliminated prop-drilling
through appLayout, maskedPrompt, and prompts.
- Remove dead code: the isCtrl copy paths (lines 277-288) were unreachable
on any platform after the isAction block changes.
- Simplify textInput Cmd+C: use writeClipboardText directly without the
redundant OSC52 fallback (this path is macOS-only where pbcopy works).
- turnController gates scheduleStreaming / reasoning recorders on
streaming + showReasoning so disabling them keeps the buffer silent
until message.complete flushes
- createGatewayEventHandler only surfaces inline_diff previews when
inlineDiffs is on
- StatusRule takes a showCost prop and renders `· $X.XXXX` with the
same toFixed(4) formatting as /usage when usage.cost_usd is present
- Usage grows cost_usd?: number to match the gateway payload
- Existing handler tests flip showReasoning on in beforeEach so
reasoning-flow assertions keep their meaning
Live turn rendering used to show the streaming assistant text as one
blob with tool calls pooled in a separate section below, so the live
view drifted from the reload view (which threads tool rows inline via
toTranscriptMessages). Model now mirrors reload:
- turnStore gains streamSegments (completed assistant chunks, each
with any tool rows that landed between its predecessor and itself)
and streamPendingTools (tool rows waiting for the next chunk)
- turnController.flushStreamingSegment() seals the current bufRef into
a segment when a new tool.start fires; pending tools get attached to
that next chunk so order matches reload hydration
- recordMessageComplete returns finalMessages instead of one payload,
so appendMessage gets the same shape for live-ending turns as for
reloaded ones
- appLayout renders segments before the progress/streaming area, and
the streaming message + pending-tools fallback carry whatever tools
arrived after the last assistant chunk
- tui_gateway: route approvals through gateway callback (HERMES_GATEWAY_SESSION/
HERMES_EXEC_ASK) so dangerous commands emit approval.request instead of
silently falling through the CLI input() path and auto-denying
- approval UX: dedicated PromptZone between transcript and composer, safer
defaults (sel=0, numeric quick-picks, no Esc=deny), activity trail line,
outcome footer under the cost row
- text input: Ctrl+A select-all, real forward Delete, Ctrl+W always consumed
(fixes Ctrl+Backspace at cursor 0 inserting literal w)
- hermes-ink selection: swap synchronous onRender() for throttled
scheduleRender() on drag, and only notify React subscribers on presence
change — no more per-cell paint/subscribe spam
- useConfigSync: silence config.get polling failures instead of surfacing
'error: timeout: config.get' in the transcript
Two improvements:
1. The progress ToolTrail and the streaming MessageLine were two
sibling JSX blocks in appLayout with hand-rolled margin glue
between them. Extracted into `<StreamingAssistant>`, a single
component that owns both the trail and the streaming body plus
the 1-row gap between them. appLayout just hands it `progress`
and theme; the layout logic lives in one place, matching the
mental model that these two pieces are one live assistant turn.
2. Thinking token label was hidden when `reasoningTokens === 0` even
if the live reasoning text was already populated (the
scheduleReasoning timer hadn't ticked, or the model sent no
reasoning but the text was coming in via reasoning.delta).
Changed the tokenCount fallback from `reasoningTokens !==
undefined ? reasoningTokens : estimate` to `reasoningTokens > 0 ?
... : estimate` so the label appears the moment text exists.
`appLayout` was passing `busy={ui.busy && !progress.streaming}` into
ToolTrail, so the moment `message.delta` fired and streaming began,
the panel internally saw `busy=false`. With the prior fix in place
(hasThinking = !!cot || reasoningActive || busy), that flipped
hasThinking to false and the Thinking expander vanished mid-turn —
reappearing only after message.complete when the finalized row
rendered with its own internal expander.
The `!progress.streaming` override was a defensive guard against the
panel implying "still thinking" once the response text was streaming.
But that's already handled inside ToolTrail — `streaming` prop on the
Thinking component uses `busy && reasoningStreaming`, and
reasoningStreaming is already falsey once recordMessageDelta calls
endReasoningPhase.
Pass plain `busy={ui.busy}`. Panel stays up start-to-finish; handoff
to the finalized-message row is continuous.
Finalized assistant messages rendered the thinking/tools trail inside
MessageLine with marginBottom=1 before the response body — giving a
clean blank line above the text. The streaming path rendered the
progress ToolTrail and the streaming MessageLine as two separate
siblings with no margin between, so the in-progress response butted
right up against the thinking panel. That's the "newline appears
after it's done" jank.
Wrap the streaming MessageLine in a Box with marginTop=1 whenever the
progress area is visible above it. Same spacing as the finalized
version, continuous through the handoff.
The status bar was showing stale lifecycle text ("running…") while the
face+verb stream flickered through the thinking panel as Python pushed
thinking.delta events. That's backwards — the face ticker is the
primary "I'm alive" signal, it belongs in the status bar; the thinking
panel is for substantive reasoning and tool activity.
Status bar now reads `ui.busy`: when true, renders a local `<FaceTicker>`
cycling FACES × VERBS on a 2.5s interval, unaffected by server events.
When false, the bar shows the actual status string (ready, starting
agent…, interrupted, etc.).
Side effect: `scheduleThinkingStatus` still patches `ui.status` with
Python's face text, but while busy the bar ignores that string and uses
the ticker instead. No server-side changes needed — Python keeps
emitting thinking.delta as a liveness heartbeat, the TUI just doesn't
let it fight the status bar.
Previously `session.create` blocked for ~1.2s on `_make_agent` (mostly
`run_agent` transitive imports + AIAgent constructor). The UI waited
through that whole window before sid became known and the banner/panel
could render.
Now `session.create` returns immediately with `{session_id, info:
{model, cwd, tools:{}, skills:{}}}` and spawns a background thread that
does the real `_make_agent` + `_init_session`. When the agent is live,
the thread emits `session.info` with the full payload.
Python side:
- `_sessions[sid]` gets a placeholder dict with `agent=None` and a
`threading.Event()` named `agent_ready`
- `_wait_agent(session, rid, timeout=30)` blocks until the event is set
(no-op when already set or absent, e.g. for `session.resume`)
- `_sess()` now calls `_wait_agent` — so every handler routed through it
(prompt.submit, session.usage, session.compress, session.branch,
rollback.*, tools.configure, etc.) automatically holds until the agent
is live, but only during the ~1s startup window
- `terminal.resize` and `input.detect_drop` bypass the wait via direct
dict lookup — they don't touch the agent and would otherwise block
the first post-startup RPCs unnecessarily
TS side:
- `session.info` event handler now patches the intro message's `info`
in-place so the seeded banner upgrades to the full session panel when
the agent finishes initializing
- `appLayout` gates `SessionPanel` on `info.version` being present
(only set by `_session_info(agent)`, not by the partial payload from
`session.create`) — so the panel only appears when real data arrives
Net effect on cold start:
T=~400ms banner paints (seeded intro)
T=~245ms ui.sid set (session.create responds in ~1ms after ready)
T=~1400ms session panel fills in (real session.info event)
Pre-session keystrokes queue as before (already handled by the flush
effect); `prompt.submit` will wait on `agent_ready` on the Python side
when the flush tries to send before the agent is live.
Previously `historyItems` was seeded empty and the intro (with Banner +
SessionPanel) was only pushed after Python's `session.create` returned —
~1.8s of agent + tools + MCP init with nothing on screen. Base CLI feels
instant because it prints the banner as its first action.
Seed `historyItems` with an info-less intro on mount. `appLayout` now
renders the Banner unconditionally for `kind === 'intro'` and gates only
the SessionPanel on `info` being present. Gateway.ready swaps the skin
(~200ms) and session.info fills in the panel when the agent is ready.
Net: first usable frame drops from ~2s to ~300ms (node + module graph +
React mount). No behavior change — intro message is replaced in place
by `introMsg(info)` when `newSession()` / `resumeById()` resolve.
Hoist turn state from a 286-line hook into $turnState atom + turnController
singleton. createGatewayEventHandler becomes a typed dispatch over the
controller; its ctx shrinks from 30 fields to 5. Event-handler refs and 16
threaded actions are gone.
Fold three createSlash*Handler factories into a data-driven SlashCommand[]
registry under slash/commands/{core,session,ops}.ts. Aliases are data;
findSlashCommand does name+alias lookup. Shared guarded/guardedErr combinator
in slash/guarded.ts.
Split constants.ts + app/helpers.ts into config/ (timing/limits/env),
content/ (faces/placeholders/hotkeys/verbs/charms/fortunes), domain/ (roles/
details/messages/paths/slash/viewport/usage), protocol/ (interpolation/paste).
Type every RPC response in gatewayTypes.ts (26 new interfaces); drop all
`(r: any)` across slash + main app.
Shrink useMainApp from 1216 -> 646 lines by extracting useSessionLifecycle,
useSubmission, useConfigSync. Add <Fg> themed primitive and strip ~50
`as any` color casts.
Tests: 50 passing. Build + type-check clean.