Revisits #13729. That PR buffered each `tool.complete`'s inline_diff
and merged them into the final assistant message body as a fenced
```diff block. The merge-at-end placement reads as "the agent wrote
this after the summary", even when the edit fired mid-turn — which
is both misleading and (per blitz feedback) feels like noise tacked
onto the end of every task.
Segment-anchored placement instead:
- On tool.complete with inline_diff, `pushInlineDiffSegment` calls
`flushStreamingSegment` first (so any in-progress narration lands
as its own segment), then pushes the ```diff block as its own
segment into segmentMessages. The diff is now anchored BETWEEN the
narration that preceded the edit and whatever the agent streams
afterwards, which is where the edit actually happened.
- `recordMessageComplete` no longer merges buffered diffs. The only
remaining dedupe is "drop diff-only segments whose body the final
assistant text narrates verbatim (or whose diff fence the final
text already contains)" — same tradeoff as before, kept so an
agent that narrates its own diff doesn't render two stacked copies.
- Drops `pendingInlineDiffs` and `queueInlineDiff` — buffer + end-
merge machinery is gone; segmentMessages is now the only source
of truth.
Side benefit: Ctrl+C interrupt (`interruptTurn`) iterates
segmentMessages, so diff segments are now preserved in the
transcript when the user cancels after an edit. Previously the
pending buffer was silently dropped on interrupt.
Reported by Teknium during blitz usage: "no diffs are ever at the
end because it didn't make this file edit after the final message".
Three issues surfaced during end-to-end testing of the CLI-parity voice
loop and are fixed together because they all blocked "speak → agent
responds → TTS reads it back" from working at all:
1. Wrong result key (hermes_cli/voice.py)
transcribe_recording() returns {"success": bool, "transcript": str},
matching cli.py:_voice_stop_and_transcribe. The wrapper was reading
result.get("text"), which is None, so every successful Groq / local
STT response was thrown away and the 3-strikes halt fired after
three silent-looking cycles. Fixed by reading "transcript" and also
honouring "success" like the CLI does. Updated the loop simulation
tests to return the correct shape.
2. TTS speak-back was missing (tui_gateway/server.py + hermes_cli/voice.py)
The TUI had a voice.toggle "tts" subcommand but nothing downstream
actually read the flag — agent replies never spoke. Mirrored
cli.py:8747-8754's dispatch: on message.complete with status ==
"complete", if _voice_tts_enabled() is true, spawn a daemon thread
running speak_text(response). Rewrote speak_text as a full port of
cli.py:_voice_speak_response — same markdown-strip regex pipeline
(code blocks, links, bold/italic, inline code, headers, list bullets,
horizontal rules, excessive newlines), same 4000-char cap, same
explicit mp3 output path, same MP3-over-OGG playback choice (afplay
misbehaves on OGG), same cleanup of both extensions. Keeps TUI TTS
audible output byte-for-byte identical to the classic CLI.
3. Auto-submit swallowed on non-empty composer (createGatewayEventHandler.ts)
The voice.transcript handler branched on prev input via a setInput
updater and fired submitRef.current inside the updater when prev was
empty. React strict mode double-invokes state updaters, which would
queue the submit twice; and when the composer had any content the
transcript was merely appended — the agent never saw it. CLI
_pending_input.put(transcript) unconditionally feeds the transcript
as the next turn, so match that: always clear the composer and
setTimeout(() => submitRef.current(text), 0) outside any updater.
Side effect can't run twice this way, and a half-typed draft on the
rare occasion is a fair trade vs. silently dropping the turn.
Also added peak_rms to the rec.stop debug line so "recording too quiet"
is diagnosable at a glance when HERMES_VOICE_DEBUG=1.
The TUI had drifted from the CLI's voice model in two ways:
- /voice on was lighting up the microphone immediately and Ctrl+B was
interpreted as a mode toggle. The CLI separates the two: /voice on
just flips the umbrella bit, recording only starts once the user
presses Ctrl+B, which also sets _voice_continuous so the VAD loop
auto-restarts until the user presses Ctrl+B again or three silent
cycles pass.
- /voice tts was missing entirely, so users couldn't turn agent reply
speech on/off from inside the TUI.
This commit brings the TUI to parity.
Python
- hermes_cli/voice.py: continuous-mode API (start_continuous,
stop_continuous, is_continuous_active) layered on the existing PTT
wrappers. The silence callback transcribes, fires on_transcript,
tracks consecutive no-speech cycles, and auto-restarts — mirroring
cli.py:_voice_stop_and_transcribe + _restart_recording.
- tui_gateway/server.py:
- voice.toggle now supports on / off / tts / status. The umbrella
bit lives in HERMES_VOICE + display.voice_enabled; tts lives in
HERMES_VOICE_TTS + display.voice_tts. /voice off also tears down
any active continuous loop so a toggle-off really releases the
microphone.
- voice.record start/stop now drives start_continuous/stop_continuous.
start is refused with a clear error when the mode is off, matching
cli.py:handle_voice_record's early return on `not _voice_mode`.
- New voice.transcript / voice.status events emit through
_voice_emit (remembers the sid that last enabled the mode so
events land in the right session).
TypeScript
- gatewayTypes.ts: voice.status + voice.transcript event
discriminants; VoiceToggleResponse gains tts; VoiceRecordResponse
gains status for the new "started/stopped" responses.
- interfaces.ts: GatewayEventHandlerContext gains composer.setInput +
submission.submitRef + voice.{setRecording, setProcessing,
setVoiceEnabled}; InputHandlerContext.voice gains enabled +
setVoiceEnabled for the mode-aware Ctrl+B handler.
- createGatewayEventHandler.ts: voice.status drives REC/STT badges;
voice.transcript auto-submits when the composer is empty (CLI
_pending_input.put parity) and appends when a draft is in flight.
no_speech_limit flips voice off + sys line.
- useInputHandlers.ts: Ctrl+B now calls voice.record (start/stop),
not voice.toggle, and nudges the user with a sys line when the
mode is off instead of silently flipping it on.
- useMainApp.ts: wires the new event-handler context fields.
- slash/commands/session.ts: /voice handles on / off / tts / status
with CLI-matching output ("voice: mode on · tts off").
Backward compat preserved for voice.record (was always PTT shape;
gateway still honours start/stop with mode-gating added).
Pull duplicated rules into ui-tui/src/lib/subagentTree so the live overlay,
disk snapshot label, and diff pane all speak one dialect:
- export fmtDuration(seconds) — was a private helper in subagentTree;
agentsOverlay's local secLabel/fmtDur/fmtElapsedLabel now wrap the same
core (with UI-only empty-string policy).
- export topLevelSubagents(items) — matches buildSubagentTree's orphan
semantics (no parent OR parent not in snapshot). Replaces three hand-
rolled copies across createGatewayEventHandler (disk label), agentsOverlay
DiffPane, and prior inline filters.
Also collapse agentsOverlay boilerplate:
- replace IIFE title + inner `delta` helper with straight expressions;
- introduce module-level diffMetricLine for replay-diff rows;
- tighten OverlayScrollbar (single thumbColor expression, vBar/thumbBody).
Adds unit coverage for the new exports (fmtDuration + topLevelSubagents).
No behaviour change; 221 tests pass.
- delegate_task: use shared tool_error() for the paused-spawn early return
so the error envelope matches the rest of the tool.
- Disk snapshot label: treat orphaned nodes (parentId missing from the
snapshot) as top-level, matching buildSubagentTree / summarizeLabel.
Four real issues Copilot flagged:
1. delegate_tool: `_build_child_agent` never passed `toolsets` to the
progress callback, so the event payload's `toolsets` field (wired
through every layer) was always empty and the overlay's toolsets
row never populated. Thread `child_toolsets` through.
2. event handler: the race-protection on subagent.spawn_requested /
subagent.start only preserved `completed`, so a late-arriving queued
event could clobber `failed` / `interrupted` too. Preserve any
terminal status (`completed | failed | interrupted`).
3. SpawnHud: comment claimed concurrency was approximated by "widest
level in the tree" but code used `totals.activeCount` (total across
all parents). `max_concurrent_children` is a per-parent cap, so
activeCount over-warns for multi-orchestrator runs. Switch to
`max(widthByDepth(tree))`; the label now reads `⚡W/cap+extra` where
W is the widest level (drives the ratio) and `+extra` is the rest.
4. spawn_tree.list: comment said "peek header without parsing full list"
but the code json.loads()'d every snapshot. Adds a per-session
`_index.jsonl` sidecar written on save; list() reads only the index
(with a full-scan fallback for pre-index sessions). O(1) per
snapshot now vs O(file-size).
- createGatewayEventHandler: remove dead `return` after a block that
always returns (tool.complete case). The inner block exits via
both branches so the outer statement was never reachable. Was
pre-existing on main; fixed here because it was the only thing
blocking `npm run fix` on this branch.
- agentsOverlay + ops: prettier reformatting.
`npm run fix` / `npm run type-check` / `npm test` all clean.
Adds a live + post-hoc audit surface for recursive delegate_task fan-out.
None of cc/oc/oclaw tackle nested subagent trees inside an Ink overlay;
this ships a view-switched dashboard that handles arbitrary depth + width.
Python
- delegate_tool: every subagent event now carries subagent_id, parent_id,
depth, model, tool_count; subagent.complete also ships input/output/
reasoning tokens, cost, api_calls, files_read/files_written, and a
tail of tool-call outputs
- delegate_tool: new subagent.spawn_requested event + _active_subagents
registry so the overlay can kill a branch by id and pause new spawns
- tui_gateway: new RPCs delegation.status, delegation.pause,
subagent.interrupt, spawn_tree.save/list/load (disk under
\$HERMES_HOME/spawn-trees/<session>/<ts>.json)
TUI
- /agents overlay: full-width list mode (gantt strip + row picker) and
Enter-to-drill full-width scrollable detail mode; inverse+amber
selection, heat-coloured branch markers, wall-clock gantt with tick
ruler, per-branch rollups
- Detail pane: collapsible accordions (Budget, Files, Tool calls, Output,
Progress, Summary); open-state persists across agents + mode switches
via a shared atom
- /replay [N|last|list|load <path>] for in-memory + disk history;
/replay-diff <a> <b> for side-by-side tree comparison
- Status-bar SpawnHud warns as depth/concurrency approaches caps;
overlay auto-follows the just-finished turn onto history[1]
- Theme: bump DARK dim #B8860B → #CC9B1F for readable secondary text
globally; keep LIGHT untouched
Tests: +29 new subagentTree unit tests; 215/215 passing.
Restore the old-CLI contract where only complete failures tint Activity
red. Everything else is still visible for debugging but no longer
commandeers attention.
- gateway.stderr: always tone='info' (drops the ERRLIKE_RE regex)
- gateway.protocol_error: both pushes demoted to 'info'
- commands.catalog cold-start failure: demoted to 'info'
- approval.request: no longer duplicates the overlay into Activity
Kept as 'error': terminal `error` event, gateway.start_timeout,
gateway-exited, explicit status.update kinds.
When tool.complete already carries inline_diff, the assistant message owns the full diff block. Suppress the tool-row summary/detail in that case so the turn shows one detailed diff surface instead of a rich diff plus a duplicated tool-detail payload.
Follow-up for #13729: segment-level system artifacts still looked detached in real flow.\n\nInstead of appending inline_diff as a standalone segment/system row, queue sanitized diffs during tool.complete and append them as a fenced diff block to the assistant completion text on message.complete. This keeps the diff in the same message flow as the assistant response.
Follow-up on #13729 from blitz screenshot feedback.\n\n- When tool.complete carried inline_diff but no buffered assistant text existed, pending tool rows were still in streamPendingTools, so diff rendered above the tool row section. appendSegmentMessage now emits pending tool rows as a trail segment before appending the diff artifact.\n- Strip ANSI color escapes from inline_diff payloads so we don't render loud red/green terminal palettes in the transcript.
Reported during TUI v2 blitz retest: code-review diffs from tool.complete
appeared at the top of the current interaction thread, out of sequence
with the agent's messages and tool rows below them.
Root cause — `sys(inline_diff)` appends to `historyItems`, which sits
above the `StreamingAssistant` pane that renders the active turn.
Until the turn closed, the diff visually floated above everything
else happening in the same turn.
Route the diff through `turnController.appendSegmentMessage` instead
so it flushes any pending streaming text first, then lands in the
segment stream beside assistant output and tool calls. On
`message.complete` the segment list is committed to history in emit
order (diff → final text), matching what the gateway sent.
Adds a regression test that exercises tool.complete → message.complete
with an inline_diff payload and asserts both the streaming and final
placement.
Previously the queue only drained inside the message.complete event
handler, so anything enqueued while a shell.exec (!sleep, !cmd) or a
failed agent turn was running would stay stuck forever — neither of
those paths emits message.complete. After Ctrl+C an interrupted
session would also orphan the queue because idle() flips busy=false
locally without going through message.complete.
Single source of truth: a useEffect that watches ui.busy. When the
session is settled (sid present, busy false, not editing a queue
item), pull one message and send it. Covers agent turn end,
interrupt, shell.exec completion, error recovery, and the original
startup hydration (first-sid case) all at once.
Dropped the now-redundant dequeue/sendQueued from
createGatewayEventHandler.message.complete and the accompanying
GatewayEventHandlerContext.composer field — the effect handles it.
- turnController gates scheduleStreaming / reasoning recorders on
streaming + showReasoning so disabling them keeps the buffer silent
until message.complete flushes
- createGatewayEventHandler only surfaces inline_diff previews when
inlineDiffs is on
- StatusRule takes a showCost prop and renders `· $X.XXXX` with the
same toFixed(4) formatting as /usage when usage.cost_usd is present
- Usage grows cost_usd?: number to match the gateway payload
- Existing handler tests flip showReasoning on in beforeEach so
reasoning-flow assertions keep their meaning
Live turn rendering used to show the streaming assistant text as one
blob with tool calls pooled in a separate section below, so the live
view drifted from the reload view (which threads tool rows inline via
toTranscriptMessages). Model now mirrors reload:
- turnStore gains streamSegments (completed assistant chunks, each
with any tool rows that landed between its predecessor and itself)
and streamPendingTools (tool rows waiting for the next chunk)
- turnController.flushStreamingSegment() seals the current bufRef into
a segment when a new tool.start fires; pending tools get attached to
that next chunk so order matches reload hydration
- recordMessageComplete returns finalMessages instead of one payload,
so appendMessage gets the same shape for live-ending turns as for
reloaded ones
- appLayout renders segments before the progress/streaming area, and
the streaming message + pending-tools fallback carry whatever tools
arrived after the last assistant chunk
- tui_gateway: new `setup.status` RPC that reuses CLI's
`_has_any_provider_configured()`, so the TUI can ask the same question
the CLI bootstrap asks before launching a session
- useSessionLifecycle: preflight `setup.status` before both `newSession`
and `resumeById`, and render a clear "Setup Required" panel when no
provider is configured instead of booting a session that immediately
fails with `agent init failed`
- createGatewayEventHandler: drop duplicate startup resume logic in
favor of the preflighted `resumeById`, and special-case the
no-provider agent-init error as a last-mile fallback to the same
setup panel
- add regression tests for both paths
- tui_gateway: route approvals through gateway callback (HERMES_GATEWAY_SESSION/
HERMES_EXEC_ASK) so dangerous commands emit approval.request instead of
silently falling through the CLI input() path and auto-denying
- approval UX: dedicated PromptZone between transcript and composer, safer
defaults (sel=0, numeric quick-picks, no Esc=deny), activity trail line,
outcome footer under the cost row
- text input: Ctrl+A select-all, real forward Delete, Ctrl+W always consumed
(fixes Ctrl+Backspace at cursor 0 inserting literal w)
- hermes-ink selection: swap synchronous onRender() for throttled
scheduleRender() on drag, and only notify React subscribers on presence
change — no more per-cell paint/subscribe spam
- useConfigSync: silence config.get polling failures instead of surfacing
'error: timeout: config.get' in the transcript
The status bar was showing stale lifecycle text ("running…") while the
face+verb stream flickered through the thinking panel as Python pushed
thinking.delta events. That's backwards — the face ticker is the
primary "I'm alive" signal, it belongs in the status bar; the thinking
panel is for substantive reasoning and tool activity.
Status bar now reads `ui.busy`: when true, renders a local `<FaceTicker>`
cycling FACES × VERBS on a 2.5s interval, unaffected by server events.
When false, the bar shows the actual status string (ready, starting
agent…, interrupted, etc.).
Side effect: `scheduleThinkingStatus` still patches `ui.status` with
Python's face text, but while busy the bar ignores that string and uses
the ticker instead. No server-side changes needed — Python keeps
emitting thinking.delta as a liveness heartbeat, the TUI just doesn't
let it fight the status bar.
Python (tui_gateway/server.py):
- hoist `_wait_agent` next to `_sess` so `_sess` no longer forward-refs
- simplify `_wait_agent`: `ready.wait()` already returns True when set,
no separate `.is_set()` check, collapse two returns into one expr
- factor `_sess_nowait` for handlers that don't need the agent (currently
`terminal.resize` + `input.detect_drop`) — DRY up the duplicated
`_sessions.get` + "session not found" dance
- inline `session = _sessions[sid]` in the session.create build thread so
agent/worker writes don't re-look-up the dict each time
- rename inline `ready_event` → `ready` (it's never ambiguous)
TS:
- `useSessionLifecycle.newSession`: hoist `r.info ?? null` into `info`
so it's one lookup, drop ceremonial `{ … }` blocks around single-line
bodies
- `createGatewayEventHandler.session.info`: wrap the case in a block,
hoist `ev.payload` into `info`, tighten comments
- `useMainApp` flush effect: collapse two guard returns into one
- `bootBanner.ts`: lift `TAGLINE` + `FALLBACK` to module constants, make
`GRADIENT` readonly, one-liner return via template literal
- `theme.ts`: group `selectionBg` inside the status* block (it's a UI
surface bg, same family), trim the comment
Post-async-session.create, `session.create` returns in ~1ms with partial
info and the real agent fires `session.info` ~1s later. Previously the
status bar went straight to 'ready' right after the instant RPC return,
which was misleading — `prompt.submit` would block server-side waiting
for the agent to finish building.
Now:
- `newSession`: status = 'starting agent…' when info has no `version`,
else 'ready' (covers the fast resume path too)
- `session.info` event: flips status to 'ready' only if it was
'starting agent…', preserving running/interrupted/error states
Previously `session.create` blocked for ~1.2s on `_make_agent` (mostly
`run_agent` transitive imports + AIAgent constructor). The UI waited
through that whole window before sid became known and the banner/panel
could render.
Now `session.create` returns immediately with `{session_id, info:
{model, cwd, tools:{}, skills:{}}}` and spawns a background thread that
does the real `_make_agent` + `_init_session`. When the agent is live,
the thread emits `session.info` with the full payload.
Python side:
- `_sessions[sid]` gets a placeholder dict with `agent=None` and a
`threading.Event()` named `agent_ready`
- `_wait_agent(session, rid, timeout=30)` blocks until the event is set
(no-op when already set or absent, e.g. for `session.resume`)
- `_sess()` now calls `_wait_agent` — so every handler routed through it
(prompt.submit, session.usage, session.compress, session.branch,
rollback.*, tools.configure, etc.) automatically holds until the agent
is live, but only during the ~1s startup window
- `terminal.resize` and `input.detect_drop` bypass the wait via direct
dict lookup — they don't touch the agent and would otherwise block
the first post-startup RPCs unnecessarily
TS side:
- `session.info` event handler now patches the intro message's `info`
in-place so the seeded banner upgrades to the full session panel when
the agent finishes initializing
- `appLayout` gates `SessionPanel` on `info.version` being present
(only set by `_session_info(agent)`, not by the partial payload from
`session.create`) — so the panel only appears when real data arrives
Net effect on cold start:
T=~400ms banner paints (seeded intro)
T=~245ms ui.sid set (session.create responds in ~1ms after ready)
T=~1400ms session panel fills in (real session.info event)
Pre-session keystrokes queue as before (already handled by the flush
effect); `prompt.submit` will wait on `agent_ready` on the Python side
when the flush tries to send before the agent is live.
Hoist turn state from a 286-line hook into $turnState atom + turnController
singleton. createGatewayEventHandler becomes a typed dispatch over the
controller; its ctx shrinks from 30 fields to 5. Event-handler refs and 16
threaded actions are gone.
Fold three createSlash*Handler factories into a data-driven SlashCommand[]
registry under slash/commands/{core,session,ops}.ts. Aliases are data;
findSlashCommand does name+alias lookup. Shared guarded/guardedErr combinator
in slash/guarded.ts.
Split constants.ts + app/helpers.ts into config/ (timing/limits/env),
content/ (faces/placeholders/hotkeys/verbs/charms/fortunes), domain/ (roles/
details/messages/paths/slash/viewport/usage), protocol/ (interpolation/paste).
Type every RPC response in gatewayTypes.ts (26 new interfaces); drop all
`(r: any)` across slash + main app.
Shrink useMainApp from 1216 -> 646 lines by extracting useSessionLifecycle,
useSubmission, useConfigSync. Add <Fg> themed primitive and strip ~50
`as any` color casts.
Tests: 50 passing. Build + type-check clean.