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feat(desktop): unified overlay design system, BrandMark & onboarding redesign (#40708)
* fix(desktop): unify dialog/overlay buttons on shared Button component
Replace raw <button> action/text controls across the modal layer (boot
failure, install, update, onboarding, clarify, model-visibility,
notifications, gateway menu) with the shared Button + its variants
(text / ghost / icon-xs). Drops the bespoke square-cornered styling so
every dialog matches the app's slightly-rounded button system, and
swaps clarify-tool's hardcoded "Skip" for the existing i18n string.
* feat(desktop): add dev-only dialog gallery for auditing overlays
A code-split, DEV-gated harness (toggle ⌘/Ctrl+Alt+Shift+D) that triggers
every dialog/overlay so their buttons can be eyeballed in one place:
store-driven overlays (boot failure, updates, notifications, sudo/secret)
plus in-place dialogs (confirm, profile create/rename, attach-url, model
picker/visibility, clarify, tool approval). Never ships to production.
* fix(desktop): use Ctrl+Shift+D for dialog gallery (mac-friendly)
The Cmd/Ctrl+Alt+Shift+D chord is impractical on macOS (Option mangles
the keypress). Ctrl+Shift+D is the same chord on every platform and uses
neither Cmd nor Option.
* fix(desktop): stop overriding button icon size to size-4
Action buttons hardcoded size-4 icons, overriding the Button component's
built-in size-3.5. That extra 2px is why boot-failure / onboarding / gateway
buttons looked chunkier than the settings "Apply" (size-3.5 spinner) despite
being the same component+size. Drop the overrides so icons inherit 3.5.
* feat(desktop): add BrandMark, use it in the updates overlay hero
New BrandMark renders the white logo.png on a hardcoded brand-blue tile
(#0000F2 light / #222 dark), replacing the generic Sparkles hero glyph in
the "update available" overlay. Trying it here first to iterate on the look.
NOTE: apps/desktop/public/logo.png is currently a 1x1 placeholder — the tile
renders now; the glyph appears once the real white logo art is dropped in.
* feat(desktop): add real logo.png asset, render it white in BrandMark
logo.png is blue line-art on transparent, so force it white via filter to
read on both the brand-blue (#0000F2) and near-black (#222) tiles. Bump the
glyph to 62% of the tile for the portrait aspect.
* fix(desktop): BrandMark renders logo as-is, no light bg/radius/padding
Drop the white filter, the hardcoded light-mode blue tile, the radius, and
the inner padding. Logo now fills the tile over a transparent surface in
light mode; dark keeps the #222 tile.
* fix(desktop): bump updates-overlay BrandMark to size-16
* feat(desktop): use downscaled karb.webp in BrandMark
Swap the BrandMark glyph to karb.webp, downscaled from 1129x1418/888KB to
254x320/81KB for the hero badge.
* feat(desktop): use nous-girl mark in BrandMark, invert in dark
Key the white background to transparent so only the black line-art remains
(384px/20KB webp). Light mode shows black art; dark mode flips it white via
dark:invert on the #222 tile. Drop the now-unused karb.webp and logo.png.
* fix(desktop): BrandMark uses nous-girl as-is (no transparent/invert)
The dark-mode invert read as a creepy negative. Use the opaque black-on-white
mark unchanged in both themes; drop the white-key, dark:invert, and #222 tile.
* fix(desktop): give BrandMark an explicit white bg tile
* fix(desktop): use nous-girl.jpg directly in BrandMark
* perf(desktop): downscale nous-girl.jpg to 256x256 (466KB -> 19KB)
* style(desktop): bump nous light --theme-secondary to 14% blue
* fix(desktop): outline button is transparent, not chrome-filled
The outline variant used bg-background (the chrome color), so on cards/overlays
with a different surface it rendered as an odd gray-blue fill (visible on the
boot overlay's Repair install / Use local gateway). Make it bg-transparent so
it inherits the surface like a real outline. Reverts the unrelated
--theme-secondary tweak.
* fix(desktop): clean outline button — thin border, no shadow/fill
Drop shadow-xs and the resting fills (light chrome bg, dark bg-input/30) so
outline is just a thin clean border with a subtle hover, in both themes.
* fix(desktop): stop forcing tertiary bg on outline buttons
A global [data-variant='outline'] rule set background: var(--ui-bg-tertiary),
which (attribute-selector specificity) overrode the cva bg-transparent — so
outline buttons always showed the pale tertiary fill on cards/overlays
regardless of the variant classes. Scope that fill to secondary only; outline
is now a true transparent border.
* style(desktop): unified overlay design system + restore #38631 flat-UI
Overlays/dialogs/toasts share a custom shadow-nous (downward-weighted) and
--stroke-nous hairline instead of hard borders: boot-failure, install,
notifications, model-picker, onboarding, prompt-overlays, updates, Dialog.
- button: outline is a 1px inset ring (no fill/shadow); chrome lives in Button
- BrandMark: 256px nous-girl mark replaces sparkle glyphs (updates/onboarding/about)
- onboarding: conditional header, lemniscate-bloom loaders, OTP device-code boxes,
NOUS CONNECTED hero (ascii decode) + cuneiform easter egg, "Begin" matrix exit
- shared LogView + ErrorState; math/ascii loaders over "Loading..." text
- appearance-settings flattened to SegmentedControl/ListRow; keybind-panel on
shadow-nous + text-variant reset
- restore flat-UI clobbered by #38631's stale-squash (4a1907bd1): command-center,
profiles, skills, messaging, cron de-boxed; shared SearchField + PAGE_INSET_X;
profiles back on OverlaySplitLayout; skills tabs+search one row, no row dividers
* refactor(desktop): clean pass — drop dead code, dedupe, fix stale docs
- log-view: drop unused `bare` prop + forwardRef (no caller uses ref)
- install-overlay: drop `stateOverride` (only the removed dev gallery used it)
- profiles: ProfilesViewProps down to { onClose } (drop vestigial section/titlebar)
- onboarding: hoist shared PROVIDER_ROW_CLASS (was duplicated 2x)
- brand-mark / error-state: tighten comments, fix stale AlertCircle reference
This commit is contained in:
parent
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commit
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33 changed files with 1099 additions and 1145 deletions
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@ -111,13 +111,15 @@ export function GatewayMenuPanel({
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</Tip>
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))}
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</ul>
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<button
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className="mt-1.5 text-[0.66rem] font-medium text-muted-foreground hover:text-foreground"
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<Button
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className="-ml-2 mt-1.5 font-medium text-muted-foreground"
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onClick={onOpenSystem}
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size="xs"
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type="button"
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variant="text"
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>
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{copy.viewAllLogs}
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</button>
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</Button>
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</div>
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)}
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@ -2,6 +2,7 @@ import { useStore } from '@nanostores/react'
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import { Dialog as DialogPrimitive } from 'radix-ui'
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import { useState } from 'react'
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import { Button } from '@/components/ui/button'
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import { Codicon } from '@/components/ui/codicon'
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import { DisclosureCaret } from '@/components/ui/disclosure-caret'
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import { useI18n } from '@/i18n'
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@ -56,7 +57,7 @@ export function KeybindPanel() {
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<DialogPrimitive.Overlay className="fixed inset-0 z-[200] bg-black/25 data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:animate-in data-[state=open]:fade-in-0" />
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<DialogPrimitive.Content
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aria-describedby={undefined}
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className="fixed left-1/2 top-[9vh] z-[210] flex max-h-[82vh] w-[min(38rem,calc(100vw-2rem))] -translate-x-1/2 flex-col overflow-hidden rounded-xl border border-(--ui-stroke-secondary) bg-(--ui-chat-bubble-background) shadow-[0_20px_48px_-24px_rgba(0,0,0,0.55)] duration-150 data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=closed]:zoom-out-95 data-[state=open]:animate-in data-[state=open]:fade-in-0 data-[state=open]:zoom-in-95"
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className="fixed left-1/2 top-[9vh] z-[210] flex max-h-[82vh] w-[min(38rem,calc(100vw-2rem))] -translate-x-1/2 flex-col overflow-hidden rounded-xl border border-(--stroke-nous) bg-(--ui-chat-bubble-background) shadow-nous duration-150 data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=closed]:zoom-out-95 data-[state=open]:animate-in data-[state=open]:fade-in-0 data-[state=open]:zoom-in-95"
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>
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{/* Header */}
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<div className="flex items-center justify-between gap-3 border-b border-(--ui-stroke-tertiary) px-4 py-3">
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@ -124,14 +125,10 @@ function CategoryHeader({ label, onToggle, open }: { label: string; onToggle: ()
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function HeaderButton({ icon, label, onClick }: { icon: string; label: string; onClick: () => void }) {
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return (
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<button
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className="flex items-center gap-1.5 rounded-md px-2 py-1 text-[0.72rem] font-medium text-muted-foreground transition-colors hover:bg-(--chrome-action-hover) hover:text-foreground"
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onClick={onClick}
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type="button"
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>
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<Button className="shrink-0 text-[0.72rem]" onClick={onClick} size="xs" variant="text">
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<Codicon name={icon} size="0.8125rem" />
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{label}
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</button>
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</Button>
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)
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}
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@ -152,8 +149,6 @@ function KeybindRow({ action }: { action: KeybindActionMeta }) {
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return (
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<div className="group flex items-center gap-2.5 rounded-lg px-2.5 py-1 transition-colors hover:bg-(--chrome-action-hover)">
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{/* Mirrors the reset button's footprint on the right so rows stay uniform. */}
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<span aria-hidden className="size-6 shrink-0" />
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<span className="min-w-0 flex-1 truncate text-[0.82rem] text-foreground/90">{label}</span>
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{conflict && (
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@ -211,7 +206,6 @@ function ReadonlyRow({ shortcut }: { shortcut: KeybindReadonly }) {
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return (
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<div className="flex items-center gap-2.5 rounded-lg px-2.5 py-1">
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<span aria-hidden className="size-6 shrink-0" />
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<span className="min-w-0 flex-1 truncate text-[0.82rem] text-foreground/75">{label}</span>
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<div className="flex shrink-0 items-center gap-1">
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{shortcut.keys.map(key => (
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