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chore: uptick
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82197a87dc
commit
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5 changed files with 176 additions and 94 deletions
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@ -460,7 +460,11 @@ class TurnController {
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patchTurnState({ activity: [], outcome: '', subagents: [], toolTokens: 0, tools: [], turnTrail: [] })
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}
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upsertSubagent(p: SubagentEventPayload, patch: (current: SubagentProgress) => Partial<SubagentProgress>) {
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upsertSubagent(
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p: SubagentEventPayload,
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patch: (current: SubagentProgress) => Partial<SubagentProgress>,
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opts: { createIfMissing?: boolean } = { createIfMissing: true }
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) {
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// Stable id: prefer the server-issued subagent_id (survives nested
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// grandchildren + cross-tree joins). Fall back to the composite key
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// for older gateways that omit the field — those produce a flat list.
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@ -469,6 +473,14 @@ class TurnController {
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patchTurnState(state => {
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const existing = state.subagents.find(item => item.id === id)
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// Late events (subagent.complete/tool/progress arriving after message.complete
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// has already fired idle()) would otherwise resurrect a finished
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// subagent into turn.subagents and block the "finished" title on the
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// /agents overlay. When `createIfMissing` is false we drop silently.
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if (!existing && !opts.createIfMissing) {
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return state
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}
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const base: SubagentProgress = existing ?? {
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depth: p.depth ?? 0,
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goal: p.goal,
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