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fix: persistent audio stream and silence detection improvements
- Keep InputStream alive across recordings to avoid CoreAudio hang on repeated open/close cycles on macOS. New _ensure_stream() creates the stream once; start()/stop()/cancel() only toggle frame collection. - Add _close_stream_with_timeout() with daemon thread to prevent stream.stop()/close() from blocking indefinitely. - Add generation counter to detect stale stream-open completions after cancel or restart. - Run recorder.cancel() in background thread from Ctrl+C handler to keep the event loop responsive. - Add shutdown() method called on /voice off to release audio resources. - Fix silence timer reset during active speech: use dip tolerance for _resume_start tracker so natural speech pauses (< 0.3s) don't prevent the silence timer from being reset. - Update tests to match persistent stream behavior.
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4 changed files with 221 additions and 132 deletions
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@ -235,8 +235,9 @@ class TestAudioRecorderCancel:
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assert recorder.is_recording is False
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assert recorder._frames == []
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mock_stream.stop.assert_called_once()
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mock_stream.close.assert_called_once()
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# Stream is kept alive (persistent) — cancel() does NOT close it.
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mock_stream.stop.assert_not_called()
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mock_stream.close.assert_not_called()
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def test_cancel_when_not_recording_is_safe(self):
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from tools.voice_mode import AudioRecorder
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