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fix(tui): /statusbar top = inline above input, not row 0 of the screen
'top' and 'bottom' are positions relative to the input row, not the alt screen viewport: - top (default) → inline above the input, where the bar originally lived (what 'on' used to mean) - bottom → below the input, pinned to the last row - off → hidden Drops the literal top-of-screen placement; 'on' is kept as a backward- compat alias that resolves to 'top' at both the config layer (normalizeStatusBar, _coerce_statusbar) and the slash command.
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7 changed files with 60 additions and 41 deletions
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@ -14,17 +14,18 @@ import type { StatusBarMode } from './interfaces.js'
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import { turnController } from './turnController.js'
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import { patchUiState } from './uiStore.js'
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const STATUSBAR_MODES = new Set<StatusBarMode>(['bottom', 'off', 'on', 'top'])
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const STATUSBAR_MODES = new Set<StatusBarMode>(['bottom', 'off', 'top'])
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// Legacy configs stored tui_statusbar as a bool; new configs write a string
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// ('on' | 'off' | 'bottom' | 'top'). Coerce both shapes so existing users
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// keep their preference without manual migration.
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// Legacy configs stored tui_statusbar as a bool; the short-lived 4-mode
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// variant wrote 'on'. Both map to 'top' (inline above the input) — the
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// original feature's default — so users keep their preference without
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// manual migration.
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export const normalizeStatusBar = (raw: unknown): StatusBarMode => {
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if (raw === false) return 'off'
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if (raw === true || raw == null) return 'on'
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if (raw === true || raw == null || raw === 'on') return 'top'
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if (typeof raw === 'string' && STATUSBAR_MODES.has(raw as StatusBarMode)) return raw as StatusBarMode
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return 'on'
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return 'top'
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}
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const MTIME_POLL_MS = 5000
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