fix(gateway): build service PATH from existing dirs only, include ~/.hermes/node_modules

Extract PATH building into _build_service_path_dirs() that skips directories
which don't exist on disk (e.g. node_modules/.bin for pip installs) and also
includes ~/.hermes/node/bin and ~/.hermes/node_modules/.bin for agent-browser.
This commit is contained in:
alt-glitch 2026-05-15 12:01:31 +00:00 committed by Teknium
parent c4bda3f27c
commit d69eab1efd
2 changed files with 61 additions and 8 deletions

View file

@ -2103,15 +2103,41 @@ def _hermes_home_for_target_user(target_home_dir: str) -> str:
return str(current_hermes)
def _build_service_path_dirs(project_root: Path | None = None) -> list[str]:
"""Build PATH directory list for service units, excluding non-existent dirs."""
if project_root is None:
project_root = PROJECT_ROOT
candidates = []
venv_bin = project_root / "venv" / "bin"
if venv_bin.is_dir():
candidates.append(str(venv_bin))
elif sys.prefix != sys.base_prefix:
candidates.append(str(Path(sys.prefix) / "bin"))
node_bin = project_root / "node_modules" / ".bin"
if node_bin.is_dir():
candidates.append(str(node_bin))
hermes_home = get_hermes_home()
hermes_node = hermes_home / "node" / "bin"
if hermes_node.is_dir():
candidates.append(str(hermes_node))
hermes_nm = hermes_home / "node_modules" / ".bin"
if hermes_nm.is_dir():
candidates.append(str(hermes_nm))
return candidates
def generate_systemd_unit(system: bool = False, run_as_user: str | None = None) -> str:
python_path = get_python_path()
working_dir = str(PROJECT_ROOT)
detected_venv = _detect_venv_dir()
venv_dir = str(detected_venv) if detected_venv else str(PROJECT_ROOT / "venv")
venv_bin = str(detected_venv / "bin") if detected_venv else str(PROJECT_ROOT / "venv" / "bin")
node_bin = str(PROJECT_ROOT / "node_modules" / ".bin")
path_entries = [venv_bin, node_bin]
path_entries = _build_service_path_dirs()
resolved_node = shutil.which("node")
if resolved_node:
resolved_node_dir = str(Path(resolved_node).resolve().parent)
@ -2138,8 +2164,6 @@ def generate_systemd_unit(system: bool = False, run_as_user: str | None = None)
python_path = _remap_path_for_user(python_path, home_dir)
working_dir = _remap_path_for_user(working_dir, home_dir)
venv_dir = _remap_path_for_user(venv_dir, home_dir)
venv_bin = _remap_path_for_user(venv_bin, home_dir)
node_bin = _remap_path_for_user(node_bin, home_dir)
path_entries = [_remap_path_for_user(p, home_dir) for p in path_entries]
path_entries.extend(_build_user_local_paths(Path(home_dir), path_entries))
path_entries.extend(_build_wsl_interop_paths(path_entries))
@ -2754,12 +2778,10 @@ def generate_launchd_plist() -> str:
# the systemd unit), then capture the user's full shell PATH so every
# user-installed tool (node, ffmpeg, …) is reachable.
detected_venv = _detect_venv_dir()
venv_bin = str(detected_venv / "bin") if detected_venv else str(PROJECT_ROOT / "venv" / "bin")
venv_dir = str(detected_venv) if detected_venv else str(PROJECT_ROOT / "venv")
node_bin = str(PROJECT_ROOT / "node_modules" / ".bin")
# Resolve the directory containing the node binary (e.g. Homebrew, nvm)
# so it's explicitly in PATH even if the user's shell PATH changes later.
priority_dirs = [venv_bin, node_bin]
priority_dirs = _build_service_path_dirs()
resolved_node = shutil.which("node")
if resolved_node:
resolved_node_dir = str(Path(resolved_node).resolve().parent)