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feat(tui): subagent spawn observability overlay
Adds a live + post-hoc audit surface for recursive delegate_task fan-out. None of cc/oc/oclaw tackle nested subagent trees inside an Ink overlay; this ships a view-switched dashboard that handles arbitrary depth + width. Python - delegate_tool: every subagent event now carries subagent_id, parent_id, depth, model, tool_count; subagent.complete also ships input/output/ reasoning tokens, cost, api_calls, files_read/files_written, and a tail of tool-call outputs - delegate_tool: new subagent.spawn_requested event + _active_subagents registry so the overlay can kill a branch by id and pause new spawns - tui_gateway: new RPCs delegation.status, delegation.pause, subagent.interrupt, spawn_tree.save/list/load (disk under \$HERMES_HOME/spawn-trees/<session>/<ts>.json) TUI - /agents overlay: full-width list mode (gantt strip + row picker) and Enter-to-drill full-width scrollable detail mode; inverse+amber selection, heat-coloured branch markers, wall-clock gantt with tick ruler, per-branch rollups - Detail pane: collapsible accordions (Budget, Files, Tool calls, Output, Progress, Summary); open-state persists across agents + mode switches via a shared atom - /replay [N|last|list|load <path>] for in-memory + disk history; /replay-diff <a> <b> for side-by-side tree comparison - Status-bar SpawnHud warns as depth/concurrency approaches caps; overlay auto-follows the just-finished turn onto history[1] - Theme: bump DARK dim #B8860B → #CC9B1F for readable secondary text globally; keep LIGHT untouched Tests: +29 new subagentTree unit tests; 215/215 passing.
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19 changed files with 4329 additions and 426 deletions
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@ -74,6 +74,10 @@ export function useInputHandlers(ctx: InputHandlerContext): InputHandlerResult {
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if (overlay.picker) {
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return patchOverlayState({ picker: false })
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}
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if (overlay.agents) {
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return patchOverlayState({ agents: false })
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}
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}
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const cycleQueue = (dir: 1 | -1) => {
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@ -180,6 +184,7 @@ export function useInputHandlers(ctx: InputHandlerContext): InputHandlerResult {
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if (isCtrl(key, ch, 'c')) {
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cancelOverlayFromCtrlC()
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}
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return
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}
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@ -290,6 +295,7 @@ export function useInputHandlers(ctx: InputHandlerContext): InputHandlerResult {
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if (key.upArrow && !cState.inputBuf.length) {
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const inputSel = getInputSelection()
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const cursor = inputSel && inputSel.start === inputSel.end ? inputSel.start : null
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const noLineAbove =
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!cState.input || (cursor !== null && cState.input.lastIndexOf('\n', Math.max(0, cursor - 1)) < 0)
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