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refactor(tui): store-driven turn state + slash registry + module split
Hoist turn state from a 286-line hook into $turnState atom + turnController
singleton. createGatewayEventHandler becomes a typed dispatch over the
controller; its ctx shrinks from 30 fields to 5. Event-handler refs and 16
threaded actions are gone.
Fold three createSlash*Handler factories into a data-driven SlashCommand[]
registry under slash/commands/{core,session,ops}.ts. Aliases are data;
findSlashCommand does name+alias lookup. Shared guarded/guardedErr combinator
in slash/guarded.ts.
Split constants.ts + app/helpers.ts into config/ (timing/limits/env),
content/ (faces/placeholders/hotkeys/verbs/charms/fortunes), domain/ (roles/
details/messages/paths/slash/viewport/usage), protocol/ (interpolation/paste).
Type every RPC response in gatewayTypes.ts (26 new interfaces); drop all
`(r: any)` across slash + main app.
Shrink useMainApp from 1216 -> 646 lines by extracting useSessionLifecycle,
useSubmission, useConfigSync. Add <Fg> themed primitive and strip ~50
`as any` color casts.
Tests: 50 passing. Build + type-check clean.
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56 changed files with 3666 additions and 4117 deletions
47
ui-tui/src/app/turnStore.ts
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47
ui-tui/src/app/turnStore.ts
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import { atom } from 'nanostores'
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import type { ActiveTool, ActivityItem, SubagentProgress } from '../types.js'
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export interface TurnState {
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activity: ActivityItem[]
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reasoning: string
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reasoningActive: boolean
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reasoningStreaming: boolean
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reasoningTokens: number
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streaming: string
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subagents: SubagentProgress[]
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toolTokens: number
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tools: ActiveTool[]
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turnTrail: string[]
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}
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function buildTurnState(): TurnState {
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return {
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activity: [],
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reasoning: '',
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reasoningActive: false,
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reasoningStreaming: false,
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reasoningTokens: 0,
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streaming: '',
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subagents: [],
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toolTokens: 0,
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tools: [],
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turnTrail: []
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}
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}
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export const $turnState = atom<TurnState>(buildTurnState())
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export const getTurnState = () => $turnState.get()
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export const patchTurnState = (next: Partial<TurnState> | ((state: TurnState) => TurnState)) => {
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if (typeof next === 'function') {
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$turnState.set(next($turnState.get()))
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return
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}
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$turnState.set({ ...$turnState.get(), ...next })
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}
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export const resetTurnState = () => $turnState.set(buildTurnState())
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