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fix(P1+P2): marker names skill_view(name='X') + DEDUP rule for repeated [SKILL_PRUNED] markers
Surgical reapply of the marker-alignment and dedup-guidance halves of PR #44166 commits52341f6ca3/3d8a31432d/ae07412e4bonto current main: - the [SKILL_PRUNED: ...] marker embeds the exact reload call skill_view(name='<skill>') so the model can act without guessing - SKILLS_GUIDANCE Skill Safety Rule gains rule 4 (DEDUP): after one reload, remaining markers for the same skill are historical artifacts Fixes #32106 (part).
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2 changed files with 3 additions and 2 deletions
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@ -894,7 +894,7 @@ def _summarize_tool_result_unguarded(tool_name: str, tool_args: str, tool_conten
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if tool_name == "skill_view":
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name = args.get("name", "?")
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if content_len > 5000:
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return f"[skill_view] name={name} ({content_len:,} chars) [SKILL_PRUNED: content lost in compression; reload with skill_view before relying on it]"
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return f"[skill_view] name={name} ({content_len:,} chars) [SKILL_PRUNED: content lost in compression; reload with skill_view(name='{name}')]"
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return f"[skill_view] name={name} ({content_len:,} chars)"
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if tool_name in {"skills_list", "skill_manage"}:
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@ -197,7 +197,8 @@ SKILLS_GUIDANCE = (
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"## Skill Safety Rule\n"
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"1. **UNAVAILABLE** — If a skill placeholder contains `[SKILL_PRUNED]`, the skill content was lost in compression and is inaccessible.\n"
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"2. **RELOAD** — Before performing any action that depends on a skill, re-check its content with `skill_view(name='...')` if it shows `[SKILL_PRUNED]`.\n"
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"3. **WAIT** — If a skill is loading or was just pruned, wait for the reload confirmation before proceeding."
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"3. **WAIT** — If a skill is loading or was just pruned, wait for the reload confirmation before proceeding.\n"
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"4. **DEDUP** — After reloading a pruned skill, **ignore any remaining `[SKILL_PRUNED]` markers for that same skill** — they are historical artifacts from previous compactions and do not need further action."
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)
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KANBAN_GUIDANCE = (
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