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fix(tui): review follow-up — /retry, /plan, ANSI truncation, caching
- /retry: use session['history'] instead of non-existent agent.conversation_history; truncate history at last user message to match CLI retry_last() behavior; add history_lock safety - /plan: pass user instruction (arg) to build_plan_path instead of session_key; add runtime_note so agent knows where to save the plan - ANSI tool results: render full text via <Ansi wrap=truncate-end> instead of slicing raw ANSI through compactPreview (which cuts mid-escape-sequence producing garbled output) - Move _PENDING_INPUT_COMMANDS frozenset to module level - Use get_skill_commands() (cached) instead of scan_skill_commands() (rescans disk) in slash.exec skill interception - Add 3 retry tests: happy path with history truncation verification, empty history error, multipart content extraction - Update test mock target from scan_skill_commands to get_skill_commands
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abc95338c2
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3 changed files with 135 additions and 31 deletions
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@ -1949,6 +1949,13 @@ _TUI_EXTRA: list[tuple[str, str, str]] = [
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("/logs", "Show recent gateway log lines", "TUI"),
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]
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# Commands that queue messages onto _pending_input in the CLI.
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# In the TUI the slash worker subprocess has no reader for that queue,
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# so slash.exec rejects them → TUI falls through to command.dispatch.
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_PENDING_INPUT_COMMANDS: frozenset[str] = frozenset({
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"retry", "queue", "q", "steer", "plan",
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})
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@method("commands.catalog")
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def _(rid, params: dict) -> dict:
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@ -2127,20 +2134,32 @@ def _(rid, params: dict) -> dict:
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return _ok(rid, {"type": "send", "message": arg})
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if name == "retry":
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agent = session.get("agent") if session else None
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if agent and hasattr(agent, "conversation_history"):
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hist = agent.conversation_history or []
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for m in reversed(hist):
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if m.get("role") == "user":
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content = m.get("content", "")
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if isinstance(content, list):
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content = " ".join(
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p.get("text", "") for p in content if isinstance(p, dict) and p.get("type") == "text"
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)
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if content:
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return _ok(rid, {"type": "send", "message": content})
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if not session:
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return _err(rid, 4001, "no active session to retry")
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history = session.get("history", [])
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if not history:
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return _err(rid, 4018, "no previous user message to retry")
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return _err(rid, 4018, "no active session to retry")
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# Walk backwards to find the last user message
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last_user_idx = None
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for i in range(len(history) - 1, -1, -1):
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if history[i].get("role") == "user":
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last_user_idx = i
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break
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if last_user_idx is None:
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return _err(rid, 4018, "no previous user message to retry")
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content = history[last_user_idx].get("content", "")
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if isinstance(content, list):
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content = " ".join(
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p.get("text", "") for p in content if isinstance(p, dict) and p.get("type") == "text"
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)
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if not content:
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return _err(rid, 4018, "last user message is empty")
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# Truncate history: remove everything from the last user message onward
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# (mirrors CLI retry_last() which strips the failed exchange)
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with session["history_lock"]:
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session["history"] = history[:last_user_idx]
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session["history_version"] = int(session.get("history_version", 0)) + 1
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return _ok(rid, {"type": "send", "message": content})
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if name == "steer":
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if not arg:
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@ -2159,9 +2178,16 @@ def _(rid, params: dict) -> dict:
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if name == "plan":
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try:
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from agent.skill_commands import build_skill_invocation_message as _bsim, build_plan_path
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plan_path = build_plan_path(session.get("session_key", "") if session else "")
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msg = _bsim("/plan", f"{arg} {plan_path}".strip() if arg else plan_path,
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task_id=session.get("session_key", "") if session else "")
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user_instruction = arg or ""
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plan_path = build_plan_path(user_instruction)
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msg = _bsim(
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"/plan", user_instruction,
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task_id=session.get("session_key", "") if session else "",
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runtime_note=(
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"Save the markdown plan with write_file to this exact relative path "
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f"inside the active workspace/backend cwd: {plan_path}"
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),
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)
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if msg:
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return _ok(rid, {"type": "send", "message": msg})
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except Exception as e:
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@ -2383,19 +2409,12 @@ def _(rid, params: dict) -> dict:
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if not cmd:
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return _err(rid, 4004, "empty command")
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# Skill slash commands (e.g. /hermes-agent-dev) must NOT go through the
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# slash worker — process_command() queues the skill payload onto
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# _pending_input which nobody reads in the worker subprocess. Reject
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# here so the TUI falls through to command.dispatch which handles skills
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# correctly (builds the invocation message and returns it to the client).
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#
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# The same applies to /retry, /queue, /steer, and /plan — they all
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# put messages on _pending_input that the slash worker never reads.
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# Skill slash commands and _pending_input commands must NOT go through the
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# slash worker — see _PENDING_INPUT_COMMANDS definition above.
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# (/browser connect/disconnect also uses _pending_input for context
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# notes, but the actual browser operations need the slash worker's
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# env-var side effects, so they stay in slash.exec — only the context
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# note to the model is lost, which is low-severity.)
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_PENDING_INPUT_COMMANDS = frozenset({"retry", "queue", "q", "steer", "plan"})
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_cmd_parts = cmd.split() if not cmd.startswith("/") else cmd.lstrip("/").split()
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_cmd_base = _cmd_parts[0] if _cmd_parts else ""
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@ -2403,9 +2422,9 @@ def _(rid, params: dict) -> dict:
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return _err(rid, 4018, f"pending-input command: use command.dispatch for /{_cmd_base}")
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try:
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from agent.skill_commands import scan_skill_commands
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from agent.skill_commands import get_skill_commands
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_cmd_key = f"/{_cmd_base}"
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if _cmd_key in scan_skill_commands():
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if _cmd_key in get_skill_commands():
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return _err(rid, 4018, f"skill command: use command.dispatch for {_cmd_key}")
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except Exception:
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pass
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