fix: use absolute skill_dir for external skills (#10313) (#10587)

_load_skill_payload() reconstructed skill_dir as SKILLS_DIR / relative_path,
which is wrong for external skills from skills.external_dirs — they live
outside SKILLS_DIR entirely. Scripts and linked files failed to load.

Fix: skill_view() now includes the absolute skill_dir in its result dict.
_load_skill_payload() uses that directly when available, falling back to
the SKILLS_DIR-relative reconstruction only for legacy responses.

Closes #10313
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Teknium 2026-04-15 17:22:55 -07:00 committed by GitHub
parent 63d045b51a
commit 4fdcae6c91
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2 changed files with 9 additions and 1 deletions

View file

@ -72,7 +72,14 @@ def _load_skill_payload(skill_identifier: str, task_id: str | None = None) -> tu
skill_name = str(loaded_skill.get("name") or normalized)
skill_path = str(loaded_skill.get("path") or "")
skill_dir = None
if skill_path:
# Prefer the absolute skill_dir returned by skill_view() — this is
# correct for both local and external skills. Fall back to the old
# SKILLS_DIR-relative reconstruction only when skill_dir is absent
# (e.g. legacy skill_view responses).
abs_skill_dir = loaded_skill.get("skill_dir")
if abs_skill_dir:
skill_dir = Path(abs_skill_dir)
elif skill_path:
try:
skill_dir = SKILLS_DIR / Path(skill_path).parent
except Exception:

View file

@ -1263,6 +1263,7 @@ def skill_view(name: str, file_path: str = None, task_id: str = None) -> str:
"related_skills": related_skills,
"content": content,
"path": rel_path,
"skill_dir": str(skill_dir) if skill_dir else None,
"linked_files": linked_files if linked_files else None,
"usage_hint": "To view linked files, call skill_view(name, file_path) where file_path is e.g. 'references/api.md' or 'assets/config.yaml'"
if linked_files