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_load_skill_payload() reconstructed skill_dir as SKILLS_DIR / relative_path, which is wrong for external skills from skills.external_dirs — they live outside SKILLS_DIR entirely. Scripts and linked files failed to load. Fix: skill_view() now includes the absolute skill_dir in its result dict. _load_skill_payload() uses that directly when available, falling back to the SKILLS_DIR-relative reconstruction only for legacy responses. Closes #10313
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2 changed files with 9 additions and 1 deletions
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@ -72,7 +72,14 @@ def _load_skill_payload(skill_identifier: str, task_id: str | None = None) -> tu
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skill_name = str(loaded_skill.get("name") or normalized)
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skill_path = str(loaded_skill.get("path") or "")
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skill_dir = None
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if skill_path:
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# Prefer the absolute skill_dir returned by skill_view() — this is
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# correct for both local and external skills. Fall back to the old
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# SKILLS_DIR-relative reconstruction only when skill_dir is absent
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# (e.g. legacy skill_view responses).
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abs_skill_dir = loaded_skill.get("skill_dir")
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if abs_skill_dir:
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skill_dir = Path(abs_skill_dir)
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elif skill_path:
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try:
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skill_dir = SKILLS_DIR / Path(skill_path).parent
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except Exception:
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@ -1263,6 +1263,7 @@ def skill_view(name: str, file_path: str = None, task_id: str = None) -> str:
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"related_skills": related_skills,
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"content": content,
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"path": rel_path,
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"skill_dir": str(skill_dir) if skill_dir else None,
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"linked_files": linked_files if linked_files else None,
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"usage_hint": "To view linked files, call skill_view(name, file_path) where file_path is e.g. 'references/api.md' or 'assets/config.yaml'"
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if linked_files
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