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feat(discord): render clarify choices as buttons
Brings Discord to parity with Telegram on the clarify tool's interactive
UX. Overrides BasePlatformAdapter.send_clarify on DiscordAdapter to attach
a button view when choices are present.
- ClarifyChoiceView: one discord.ui.Button per choice (max 24, Discord's
25-component view cap leaves one slot for Other) plus a final
'Other (type answer)' button.
- Numeric click -> tools.clarify_gateway.resolve_gateway_clarify(
clarify_id, choice_text) using the canonical choice text from the
gateway entry (falls back to the button label if the entry vanished).
- Other click -> tools.clarify_gateway.mark_awaiting_text(clarify_id) so
the gateway's text-intercept captures the next user message in this
session as the response.
- Auth via the shared _component_check_auth helper (same OR-semantics as
ExecApprovalView / SlashConfirmView / UpdatePromptView / ModelPickerView).
- Open-ended (no choices) path renders the prompt as a plain embed and
relies on the existing text-intercept resolution.
- Single-use: first valid click disables every button and updates the
embed footer with who answered and what they chose.
No changes to BasePlatformAdapter.send_clarify or the gateway's
clarify_callback wiring -- the existing scaffolding already drives all
adapters; Discord just inherits the default text fallback today and gains
buttons by virtue of this override.
Test conftest extended: _FakeEmbed gains add_field() / set_footer() stubs
so tests can construct embedded views without monkey-patching per-test.
Original PR: #19249 by @LeonSGP43. This is a reshape of the contributor's
work onto current main's clarify infrastructure (clarify_id + entry-based
resolution shared with Telegram, instead of a parallel on_answer-closure
mechanism). The button view structure and UX shape are preserved.
Tests: 14 new tests in tests/gateway/test_discord_clarify_buttons.py.
391/391 existing Discord gateway tests still pass.
Co-authored-by: LeonSGP43 <cine.dreamer.one@gmail.com>
This commit is contained in:
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3 changed files with 679 additions and 0 deletions
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@ -3896,6 +3896,84 @@ class DiscordAdapter(BasePlatformAdapter):
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except Exception as e:
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return SendResult(success=False, error=str(e))
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async def send_clarify(
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self,
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chat_id: str,
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question: str,
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choices: Optional[list],
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clarify_id: str,
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session_key: str,
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metadata: Optional[Dict[str, Any]] = None,
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) -> SendResult:
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"""Render a clarify prompt with one Discord button per choice.
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Multi-choice mode (``choices`` non-empty): renders a button per option
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plus a final "✏️ Other (type answer)" button. Picking "Other" flips
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the clarify entry into text-capture mode so the next user message in
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the session becomes the response. Numeric clicks resolve immediately
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via ``resolve_gateway_clarify(clarify_id, choice_text)``.
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Open-ended mode (``choices`` empty/None): renders the question as
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plain embed text — no buttons. The gateway's text-intercept captures
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the next message in this session and resolves the clarify.
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"""
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if not self._client or not DISCORD_AVAILABLE:
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return SendResult(success=False, error="Not connected")
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try:
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target_id = chat_id
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if metadata and metadata.get("thread_id"):
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target_id = metadata["thread_id"]
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channel = self._client.get_channel(int(target_id))
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if not channel:
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channel = await self._client.fetch_channel(int(target_id))
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# Discord embed description limit is 4096; trim conservatively.
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max_desc = 4088
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body = str(question or "").strip()
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if len(body) > max_desc:
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body = body[: max_desc - 3] + "..."
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embed = discord.Embed(
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title="❓ Hermes needs your input",
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description=body,
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color=discord.Color.orange(),
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)
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clean_choices = [
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str(c).strip() for c in (choices or []) if c is not None and str(c).strip()
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]
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# Discord allows up to 5 buttons per row, 5 rows per view = 25.
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# We reserve one slot for the "Other" button, so cap at 24 choices.
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clean_choices = clean_choices[:24]
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if clean_choices:
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embed.add_field(
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name="Choices",
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value="Pick one below, or click ✏️ Other to type a custom answer.",
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inline=False,
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)
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view = ClarifyChoiceView(
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choices=clean_choices,
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clarify_id=clarify_id,
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allowed_user_ids=self._allowed_user_ids,
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allowed_role_ids=self._allowed_role_ids,
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)
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else:
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embed.add_field(
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name="Reply",
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value="Reply in this channel with your answer.",
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inline=False,
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)
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view = None
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msg = await channel.send(embed=embed, view=view) if view else await channel.send(embed=embed)
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return SendResult(success=True, message_id=str(msg.id))
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except Exception as e:
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logger.warning("[%s] send_clarify failed: %s", self.name, e)
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return SendResult(success=False, error=str(e))
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async def send_update_prompt(
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self, chat_id: str, prompt: str, default: str = "",
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session_key: str = "",
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@ -5138,3 +5216,188 @@ if DISCORD_AVAILABLE:
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async def on_timeout(self):
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self.resolved = True
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self.clear_items()
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class ClarifyChoiceView(discord.ui.View):
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"""Interactive button view for the clarify tool's multiple-choice prompts.
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Renders one button per choice (max 24) plus a final ``✏️ Other`` button.
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Picking a numeric choice resolves the gateway clarify entry immediately;
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picking ``Other`` flips the entry into text-capture mode so the next
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user message in the session becomes the response (the gateway's
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text-intercept handles the resolution).
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Auth gating mirrors ``ExecApprovalView`` — only users/roles in the
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Discord adapter's allowlist may answer. Single-use: after the first
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valid click all buttons disable and the embed updates to show who
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answered and what they chose.
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"""
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def __init__(
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self,
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choices: List[str],
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clarify_id: str,
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allowed_user_ids: set,
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allowed_role_ids: Optional[set] = None,
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):
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super().__init__(timeout=300) # 5-minute timeout
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self.choices = list(choices)[:24]
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self.clarify_id = clarify_id
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self.allowed_user_ids = allowed_user_ids
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self.allowed_role_ids = allowed_role_ids or set()
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self.resolved = False
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for index, choice in enumerate(self.choices):
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# Discord button labels are capped at 80 chars.
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label_body = choice if len(choice) <= 75 else choice[:72] + "..."
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button = discord.ui.Button(
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label=f"{index + 1}. {label_body}",
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style=discord.ButtonStyle.primary,
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custom_id=f"clarify:{clarify_id}:{index}",
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)
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button.callback = self._make_choice_callback(index, choice)
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self.add_item(button)
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other_btn = discord.ui.Button(
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label="✏️ Other (type answer)",
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style=discord.ButtonStyle.secondary,
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custom_id=f"clarify:{clarify_id}:other",
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)
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other_btn.callback = self._on_other
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self.add_item(other_btn)
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def _check_auth(self, interaction: "discord.Interaction") -> bool:
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return _component_check_auth(
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interaction, self.allowed_user_ids, self.allowed_role_ids,
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)
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def _make_choice_callback(self, index: int, choice: str):
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async def _callback(interaction: "discord.Interaction"):
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await self._resolve_choice(interaction, index, choice)
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return _callback
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async def _resolve_choice(
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self,
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interaction: "discord.Interaction",
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index: int,
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choice: str,
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) -> None:
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"""Resolve the clarify with a chosen option."""
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if self.resolved:
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await interaction.response.send_message(
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"This prompt has already been answered~", ephemeral=True,
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)
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return
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if not self._check_auth(interaction):
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await interaction.response.send_message(
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"You're not authorized to answer this prompt~", ephemeral=True,
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)
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return
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self.resolved = True
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for child in self.children:
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child.disabled = True
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embed = interaction.message.embeds[0] if (
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interaction.message and interaction.message.embeds
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) else None
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if embed:
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user = getattr(interaction, "user", None)
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display_name = getattr(user, "display_name", "user")
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embed.color = discord.Color.green()
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embed.set_footer(text=f"Answered by {display_name}: {choice}")
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try:
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await interaction.response.edit_message(embed=embed, view=self)
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except Exception:
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logger.debug(
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"Discord clarify edit_message failed for %s",
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self.clarify_id,
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exc_info=True,
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)
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try:
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await interaction.response.defer()
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except Exception:
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pass
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# Resolve via the gateway clarify primitive — same mechanism as
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# Telegram. Look up the canonical choice text from the entry so
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# we round-trip the original value, not a button-label variant.
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resolved_text: Optional[str] = None
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try:
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from tools.clarify_gateway import _entries as _clarify_entries # type: ignore
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entry = _clarify_entries.get(self.clarify_id)
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if entry and entry.choices and 0 <= index < len(entry.choices):
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resolved_text = entry.choices[index]
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except Exception:
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resolved_text = None
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if resolved_text is None:
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resolved_text = choice
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try:
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from tools.clarify_gateway import resolve_gateway_clarify
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resolved = resolve_gateway_clarify(self.clarify_id, resolved_text)
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logger.info(
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"Discord clarify button resolved (id=%s, choice=%r, user=%s, ok=%s)",
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self.clarify_id, resolved_text,
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getattr(getattr(interaction, "user", None), "display_name", "?"),
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resolved,
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)
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except Exception as exc:
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logger.error(
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"Discord clarify resolve_gateway_clarify failed (id=%s): %s",
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self.clarify_id, exc,
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)
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async def _on_other(self, interaction: "discord.Interaction") -> None:
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"""Flip the clarify entry into text-capture mode."""
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if self.resolved:
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await interaction.response.send_message(
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"This prompt has already been answered~", ephemeral=True,
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)
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return
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if not self._check_auth(interaction):
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await interaction.response.send_message(
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"You're not authorized to answer this prompt~", ephemeral=True,
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)
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return
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# Don't pop the entry — the gateway's text-intercept needs it
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# until the user actually types. Just mark it as awaiting text
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# and disable the buttons so the user can't double-click.
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try:
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from tools.clarify_gateway import mark_awaiting_text
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mark_awaiting_text(self.clarify_id)
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except Exception as exc:
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logger.warning(
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"Discord clarify mark_awaiting_text failed (id=%s): %s",
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self.clarify_id, exc,
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)
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self.resolved = True
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for child in self.children:
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child.disabled = True
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embed = interaction.message.embeds[0] if (
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interaction.message and interaction.message.embeds
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) else None
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if embed:
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user = getattr(interaction, "user", None)
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display_name = getattr(user, "display_name", "user")
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embed.color = discord.Color.blue()
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embed.set_footer(
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text=f"Awaiting typed response from {display_name}…",
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)
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try:
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await interaction.response.edit_message(embed=embed, view=self)
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except Exception:
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try:
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await interaction.response.defer()
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except Exception:
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pass
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async def on_timeout(self):
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self.resolved = True
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for child in self.children:
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child.disabled = True
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