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rename: video-orchestrator → kanban-video-orchestrator
The kanban prefix makes the skill discoverable alongside `kanban-orchestrator` and `kanban-worker`, and signals up front that this skill drives the kanban plugin rather than being a generic video tool. Updated: - directory rename - SKILL.md frontmatter `name:` and H1 - setup.sh.tmpl header
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# Tool Matrix — Skills + Toolsets per Role
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Maps each role archetype to the Hermes skills it should `always_load` and the
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toolsets it needs. Only references skills that ship in the public hermes-agent
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repository (under `skills/` or `optional-skills/`). External APIs and CLIs are
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called from the terminal toolset; they don't appear in `always_load`.
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## Hermes skills relevant to video production
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### Visual / rendering skills (`hermes-agent/skills/creative/`)
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| Skill | What it does | Best fit for |
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|-------|--------------|--------------|
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| `ascii-video` | Production pipeline for ASCII art video — generative, audio-reactive, video-to-ASCII | Renderer for ASCII / terminal / retro pixel content; cinematographer for ASCII projects |
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| `ascii-art` | Static ASCII art generation | Concept artist for ASCII style frames; secondary tool for ASCII renderer |
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| `manim-video` | Manim CE animations — math, algorithms, 3Blue1Brown-style explainers | Renderer for math, algorithm walkthroughs, technical concept explainers |
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| `p5js` | p5.js sketches — generative art, shaders, interactive, 3D | Renderer for generative art, particle systems, organic motion, web-canvas content |
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| `comfyui` | Generate images, video, audio with ComfyUI workflows (image-to-image, image-to-video, etc.) | image-generator, image-to-video-generator, or general renderer for AI-generated content |
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| `touchdesigner-mcp` | Control a running TouchDesigner instance — real-time visuals, audio-reactive installation art, VJ | Renderer for real-time/audio-reactive content; installation art; live performance |
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| `blender-mcp` *(optional)* | Control Blender 4.3+ via MCP — 3D modeling, animation, rendering | Renderer for 3D scenes, photoreal environments, character animation |
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| `pixel-art` | Pixel art with era palettes (NES, Game Boy, PICO-8) | Renderer for retro game aesthetic; concept artist for pixel-style frames |
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| `baoyu-comic` | Knowledge-comic generation (educational, biography, tutorial) | Renderer for comic-style narrative; explainer in panel form |
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| `baoyu-infographic` | Infographic generation | Renderer for data-driven explainer scenes |
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| `meme-generation` *(optional)* | Generate meme images by overlaying text on templates | Generator for satirical/social content; meme-style stills |
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### Design / pre-production skills (`hermes-agent/skills/creative/`)
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| Skill | What it does | Best fit for |
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|-------|--------------|--------------|
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| `claude-design` | Design one-off HTML artifacts (landing, deck, prototype) | Concept artist for product video style frames; storyboarder for UI-heavy content |
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| `design-md` | Design markdown docs | Concept artist documenting visual specs |
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| `popular-web-designs` | Reference patterns for popular web designs | Concept artist; cinematographer when matching a known UI aesthetic |
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| `sketch` | Throwaway HTML mockups (2-3 design variants to compare) | Concept artist exploring directions; storyboarder for UI flows |
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| `excalidraw` | Excalidraw-style hand-drawn diagrams | Storyboarder; concept artist for sketch-style frames |
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| `architecture-diagram` | Software architecture diagrams | Storyboarder for technical content; explainer scenes about systems |
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| `concept-diagrams` *(optional)* | Flat, minimal SVG diagrams (educational visual language; physics, chemistry, math, anatomy, etc.) | Renderer / storyboarder for explainer scenes with clean educational diagrams |
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| `pretext` | Mathematical/scientific content authoring | Writer / cinematographer for technical-explainer pretexts |
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| `creative-ideation` | Constraint-driven project ideation | Director / cinematographer when the brief is wide-open and needs framing |
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| `humanizer` | Strip AI-isms from text, add real voice | Writer / copywriter post-process to avoid AI-tells in scripts and VO copy |
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### Audio / media skills (`hermes-agent/skills/creative/` + `skills/media/`)
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| Skill | What it does | Best fit for |
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|-------|--------------|--------------|
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| `songwriting-and-ai-music` | Songwriting craft + Suno prompt patterns | Music supervisor when commissioning a track via Suno |
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| `heartmula` | Open-source music generation (Apache-2.0, Suno-like) | Music supervisor generating bespoke tracks without external APIs |
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| `songsee` | Spectrograms, mel/chroma/MFCC of audio files | Music supervisor analyzing tracks; foley-designer designing to a beat; editor visualizing a mix |
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| `spotify` | Spotify control — play, search, queue, manage playlists | Music supervisor sourcing existing tracks; reference research |
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| `youtube-content` | Fetch transcripts + transform to chapters/summaries/posts | Documentary cut, content adaptation, research for explainers |
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| `gif-search` | Find existing GIFs | Editor / concept artist sourcing references |
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| `gifs` | GIF tooling | Masterer producing GIF deliverables |
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### Kanban infrastructure (`hermes-agent/skills/devops/`)
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| Skill | What it does | When to load |
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|-------|--------------|--------------|
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| `kanban-orchestrator` | Decomposition playbook + anti-temptation rules for orchestrator profiles | Director only |
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| `kanban-worker` | Pitfalls, examples, edge cases for kanban workers (deeper than auto-injected guidance) | Any profile — load when handling tricky multi-step workflows |
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The kanban plugin auto-injects baseline orchestration guidance into every
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worker's system prompt — the `kanban_create` fan-out pattern, claim/handoff
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lifecycle, and the "decompose, don't execute" rule for orchestrators.
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`kanban-orchestrator` and `kanban-worker` are deeper playbooks loaded when a
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profile needs them.
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## External tools (called from terminal toolset)
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These are **not** Hermes skills but external CLIs / APIs that profiles invoke.
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They don't appear in `always_load`; instead the role's terminal commands hit
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them directly.
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| Tool | What it does | Profile that uses it |
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|------|--------------|----------------------|
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| `ffmpeg` | Video / audio encode, splice, mux | renderer, editor, audio-mixer, masterer |
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| `ffprobe` | Inspect media | All media-touching profiles |
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| Whisper (CLI or API) | Speech-to-text for captions | captioner |
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| Text-to-image API (FAL / Replicate / OpenAI / Midjourney) | Stills generation | image-generator (alternative to local `comfyui`) |
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| Image-to-video API (Runway / Kling / Luma / Pika) | Animate stills | image-to-video-generator |
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| Text-to-speech API (ElevenLabs / OpenAI TTS / etc.) | Voiceover generation | voice-talent |
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| Suno API or web | Track composition (paired with `songwriting-and-ai-music`) | music-supervisor |
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| Remotion CLI (`npx remotion render`) | React-based motion graphics | renderer-motion-graphics |
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| Manim CE (`manim`) | Math animation render (driven by `manim-video` skill's recipes) | renderer-manim |
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| Blender (`blender -b`) | 3D rendering (alternative to `blender-mcp`) | renderer-3d |
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| Gemini multimodal / Claude vision | AI review of clips | reviewer, cinematographer, editor |
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## Standard toolset configurations per role
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### director
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```yaml
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toolsets:
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- kanban
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- terminal
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- file
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skills:
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always_load:
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- kanban-orchestrator
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```
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The director's terminal access is conventional but the SOUL.md rules forbid
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execution. Audit logs catch violations.
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### writer / copywriter
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```yaml
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toolsets:
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- kanban
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- file
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skills:
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always_load:
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- kanban-worker
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- humanizer # post-process scripts to strip AI-tells
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```
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No terminal — writers don't need it.
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### concept-artist
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```yaml
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toolsets:
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- kanban
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- terminal
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- file
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skills:
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always_load:
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- kanban-worker
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# plus one or more (style-dependent):
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# - claude-design (UI / web product video)
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# - sketch (quick mockup variants)
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# - excalidraw (hand-drawn frames)
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# - ascii-art (ASCII style frames)
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# - pixel-art (retro/game aesthetic)
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# - popular-web-designs (matching known web aesthetic)
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# - design-md (text-based design docs)
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```
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### storyboarder
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```yaml
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toolsets:
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- kanban
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- file
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skills:
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always_load:
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- kanban-worker
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# one of:
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# - excalidraw (sketch storyboards)
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# - architecture-diagram (technical/system content)
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# - concept-diagrams (educational / scientific content)
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```
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### cinematographer
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```yaml
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toolsets:
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- kanban
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- terminal
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- file
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skills:
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always_load:
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- kanban-worker
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# the visual skill that matches the project, e.g.:
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# - ascii-video (ASCII projects)
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# - manim-video (math/explainer)
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# - p5js (generative)
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# - comfyui (AI-generated visuals)
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# - blender-mcp (3D)
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# - touchdesigner-mcp (real-time/installation)
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```
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### renderer (specialized variants)
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```yaml
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toolsets:
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- kanban
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- terminal
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- file
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skills:
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always_load:
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- kanban-worker
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# ONE skill per renderer variant (or empty for external-API renderers):
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# - ascii-video (renderer-ascii)
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# - manim-video (renderer-manim)
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# - p5js (renderer-p5js)
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# - comfyui (renderer-comfyui — img/video AI gen)
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# - touchdesigner-mcp (renderer-touchdesigner)
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# - blender-mcp (renderer-3d)
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# - pixel-art (renderer-pixel)
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# - baoyu-comic (renderer-comic)
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# - meme-generation (renderer-meme)
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```
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For external-API renderers (image-to-video-generator using Runway, voice-talent
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using ElevenLabs, renderer-motion-graphics using Remotion), `always_load` only
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contains `kanban-worker` — the role's work is API-driven and the API key +
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terminal commands suffice.
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For multi-skill renderer setups (rare — usually one variant per skill is
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cleaner) use `--skill <name>` on individual `kanban_create` calls to override
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which skill loads for that specific task.
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### image-generator / image-to-video-generator / voice-talent
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```yaml
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toolsets:
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- kanban
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- terminal
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- file
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skills:
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always_load:
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- kanban-worker
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# for image-generator that drives ComfyUI locally:
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# - comfyui
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env_required:
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# populate based on the chosen API:
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- FAL_KEY # or REPLICATE_API_TOKEN, OPENAI_API_KEY for image-gen
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- RUNWAY_API_KEY # or KLING_API_KEY, LUMA_API_KEY for image-to-video
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- ELEVENLABS_API_KEY # or OPENAI_API_KEY for TTS
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```
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If the user's setup has ComfyUI installed locally, the `comfyui` skill can
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replace the external image-gen API entirely (cheaper, more control, supports
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custom workflows for image-to-video too).
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### music-supervisor
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```yaml
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toolsets:
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- kanban
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- terminal
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- file
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skills:
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always_load:
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- kanban-worker
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- songsee # spectrograms / audio analysis
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# plus (depending on what the project needs):
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# - songwriting-and-ai-music (commissioning Suno tracks)
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# - heartmula (commissioning open-source local generation)
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# - spotify (sourcing existing tracks)
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```
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### editor / audio-mixer / captioner / masterer
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```yaml
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toolsets:
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- kanban
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- terminal
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- file
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skills:
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always_load:
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- kanban-worker
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```
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These are mostly ffmpeg-driven; no special skill needed beyond `kanban-worker`.
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For captioner add Whisper invocation patterns to the SOUL.md.
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### reviewer / brand-cop
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```yaml
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toolsets:
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- kanban
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- terminal # for media inspection
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- file
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skills:
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always_load:
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- kanban-worker
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env_required:
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- OPENROUTER_API_KEY # if using Gemini multimodal review
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# or ANTHROPIC_API_KEY if using Claude vision (already required globally)
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```
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## API key requirements
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Track these in the project setup. The setup script should verify each required
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key is present in `~/.hermes/.env` (or macOS Keychain) before firing the kanban.
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| Service | Env var | Used by |
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|---------|---------|---------|
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| ElevenLabs | `ELEVENLABS_API_KEY` | voice-talent |
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| OpenAI | `OPENAI_API_KEY` | image-generator (DALL-E), voice-talent (TTS) |
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| OpenRouter | `OPENROUTER_API_KEY` | reviewer, cinematographer, editor (Gemini multimodal review) |
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| FAL | `FAL_KEY` | image-generator (FAL flux models) |
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| Replicate | `REPLICATE_API_TOKEN` | image-generator (alternate provider) |
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| Runway | `RUNWAY_API_KEY` | image-to-video-generator |
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| Kling | `KLING_API_KEY` | image-to-video-generator (alternate) |
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| Luma | `LUMA_API_KEY` | image-to-video-generator (alternate) |
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| Suno | `SUNO_API_KEY` | music-supervisor (paired with `songwriting-and-ai-music`) |
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| Spotify | `SPOTIFY_CLIENT_ID` + `SPOTIFY_CLIENT_SECRET` | music-supervisor (paired with `spotify` skill) |
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| Anthropic | `ANTHROPIC_API_KEY` | every Hermes profile (Claude) |
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If a key is missing, prompt the user to add it. Storage methods, in order of
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preference: macOS Keychain → `~/.hermes/.env` → environment variable.
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## Skill version pinning
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If a specific skill version is desired, pass it via the per-task
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`--skill <name>=<version>` flag. The default is whatever's installed.
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## Adding a new skill to the matrix
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When a new Hermes-public video skill ships:
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1. Add a row to the relevant table at the top of this file
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2. If it warrants a specialized renderer variant, add to `role-archetypes.md`
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3. Update relevant per-style examples in `examples.md`
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